Morphylogeny

Power Rangers Ninja Storm

#468: PRNS 1310: "Return of Thunder, Part I".

Features Footage from (bold = new footage):
Hurricanger, episodes 2, 3, 9, 10, & 16.

The complete program, from opening to end of end credits, lasts roughly 21:25;25.

Previously On is about 0:22; by itself.

Opening is about 1:00; by itself.

Ending is about 0:30; by itself.


Opening Credits

Source Description Edit Note
PRNS 1301.

The three Wind Rangers' morphing sequences.

Recycled, but first time montage in this particular order.

HURRI #16.

The Rangers shift about defensively in the mist, Red speaks, just before Toxipod sparkily strikes each one of them, they fall down and roll, Toxipod approaches from the mist, Yellow recovers and talks, as does Blue, and so does Red, raising his sword forth.

Trims start; cuts prior bit of Toxipod misting the place; cuts final shot before Red turns.

HURRI #16.

Red and blue electricity crackles down and strikes the Wind Rangers, smoke bursting them.

HURRI #16.

The Thunder Rangers leap down from above, then charge forth at the Winds.

US replaces follow-up to make Winds more defensive.

HURRI #16.

While Crimson fights Blue & Yellow, Navy takes on Red.

Cuts before Navy smacks Red aside, US replaces it in fact

HURRI #16.

Red falls, rolls, and gets back up.

Split to include US addition of Red being defensive.

HURRI #16.

Continued, Navy & Red lock weapons, before the Thunder Ranger sparkily strikes him twice, sending Red flying in the air, flipping off a beam, and then running in midair toward Navy.

Shot 1 is split; US replaces follow-ups to change Navy catching sword between fingers.

HURRI #16.

Red agonizes from the Antler hold, as Navy nod-talks, then leaps up, glides forth, and slams Red into the wall sparkily.

HURRI #16.

Crimson blocks Blue & Yellow's swords then sparkily slashes both down, Yellow recovers but gets sparkily struck by Crimson, prompting him to split into two, which the Thunder Ranger reacts to, before the two Yellows flip into the air, and begin to sparkily slash Crimson repeatedly, until he falls to an empty uniform on the ground. One Yellow picks it up and talks, while the other glances about urgently, when giant Crimson's foot stomps down, knocking down Yellow, who points upward as the giant Crimson slaps his hand down and crushes Yellow into the pavement, before the ninja trick deactivates and normal size Crimson stands there boasting.

Cuts follow-up of Crimson turning his head.

HURRI #16.

Blue gestures hands and nod-talks, then fires a water beam at Crimson, who reflects it back at her with his Thunder Shield, the stream of water blasting her back and down, then the Winds regroup, as the Thunders approach.

US replaces follow-up of Thunders for no reason.

HURRI #16.

Crimson fires his Blaster at the Winds, sparks burst around them, until they each flip up to an upper level, only to have Toxipod arrive on the scene.

Cuts before Rangers leave; US replaces follow-up of Toxipod gesturing hands.

HURRI #16.

Toxipod turns into mist and wafts into the building.

HURRI #16.

The Wind Rangers race through the building, as the mist follows them, finally reaching them when they hit a dead end, Toxipod sparkily bashing each until they fall to the ground, as Toxipod then talks and motions his hand.

Cuts before he talks some more.

HURRI #16.

Red gets up and nod-talks, Blue then recovers, as does Yellow, Red talks to them, then all raise their fists and face Toxipod, who responds, before Red does a neck roll pose, Blue taunts the monster, and Yellow slaps metal lids together. Toxipod responds, then leaps down to their level, gestures hands, spews mist, Red nod-talks, then leads the team in all grabbing each other's arms, interlocking them.

Cuts prior close-up of Red; Shots 2 & 3 are trimmed; cuts follow-ups of more arms interlocking.

HURRI #16.

The fully connected Wind Ranger trio suddenly spins around, creating a constant gusting of wind, that blows away the mist, sending debris flying at Toxipod.

Cuts follow-ups of Rangers shooting shurikens at monster.

HURRI #16.

Red charges up his sword, whips the glowing blade around, and sparkily slashes Toxipod, knocking him out of the building, where the Rangers await with the Storm Striker already prepared, aiming it at the recovering, smoking Toxipod.

Cuts shot of Red speaking between final two shots.

HURRI #16.

In a red data dimension, Red pulls the trigger.

New color background to this previously used shot.

HURRI #16.

Hawk Blaster's gyro is revved up.

Recycled, per source.

HURRI #16.

The Rangers fire the Storm Striker at Toxipod, bursting him, Red then nod-talks, and the Rangers turn around and pose while Toxipod collapses and explodes massively.

HURRI #09.

Growth scroll unfolds and activates.

Recycled, trimmed.

HURRI #16.

The activated growth scroll causes the monster's remains to grow gigantic.

Recycled, per source; prior footage of Thunders is US replaced.

HURRI #16.

The giant Toxipod towers over us.

HURRI #10.

Lionzord folds up as it transforms.

Recycled.

HURRI #16.

Hawkzord transforms into the head, connecting atop, forming the steam-releasing Storm Megazord.

Recycled, per source.

HURRI #16.

Toxipod does a goofy body warping thing before gesturing his hands and retracting his whole body into his shell, and shooting his shell forth at Storm Megazord.

Cuts follow-ups of Megazord getting struck by shell, falling over and getting repeatedly stomped down on by the shell.

HURRI #16.

Toxipod's shell flies at Storm Megazord, sparkily striking as it passes, Red reacts, it passes again, Blue reacts, and it smashes past one last time, Yellow reacting. Toxipod's shell twirls back into its starting position, and his body pops back out.

Trims start; cuts prior shot of Megazord standing up; Cuts follow-ups of Rangers speaking from their cockpits via picture-in-picture over Megazord.

HURRI #10.

Red nod-talks, zoom out as his two teammates join him in split-screen unity.

Recycled, cuts before they make hand gestures.

HURRI #16.

Storm Megazord morphs into Lightning Mode.

Recycled, per source.

HURRI #16.

Storm Megazord in Lightning Mode poses completed.

Recycled, per source.

HURRI #16.

Zoom out from Lightning Mode, facing Toxipod, as it begins to hop about in place. Toxipod retracts into his shell again and flies forth at Lightning Mode, zoom in sharply on it into a close-up of Red nod-talking, before Lightning Mode leaps up.

HURRI #16.

Lightning Mode flies up and releases a long ramp downward, then its armblades connect into a rim completely around its body. Lightning Mode cartwheels down the ramp, charging up.

Recycled, per source.

HURRI #16.

Lightning Mode cartwheels into Toxipod's shell explosively, knocking the monster into a roll on the ground.

HURRI #16.

Storm Megazord demorphs out of Lightning Mode.

Recycled, plays in reverse, per source.

HURRI #16.

The steam-releasing Storm Megazord stands formed.

Recycled; replaces central energy converging shot.

HURRI #16.

Navy Beetlezord leaps over a forested mountain.

Recycled, per source; though this whole sequence pushed back from source positioning.

HURRI #16.

Navy nod-talks while piloting his Zord.

HURRI #16.

Crimson Insectizord smashes through some rocks.

Recycled, per source.

HURRI #16.

Crimson nod-talks while piloting his Zord.

Cuts before he looks down; cuts follow-ups of him looking at handheld device.

HURRI #02.

Slight zoom in close on Red, nod-talking in his cockpit.

Recycled, trims start, cuts before he talks a little more.

HURRI #16.

Crimson Insectizord skids while pulling around to a stop.

Recycled, mirror-flipped, per source.

HURRI #16.

Navy nod-talks while piloting his Zord.

Recycled, cuts before he talks more.

HURRI #16.

Crimson nod-talks while piloting his Zord.

Recycled, still cuts away before he looks down.

HURRI #16.

Navy quickly grips his Zord's controls as camera pans past him, Navy Beetlezord skids around to a stop in front of Crimson Insectizord, zoom in sharply on Navy nod-talking, then Crimson talks with his head lowered.

Trims start of first shot to remove head turn; cuts last shot before he talks more.

HURRI #16.

Crimson slightly raises his head in cockpit.

Trimmed heavily, freezes; altered to fit viewscreen.

HURRI #16.

Slow push in on Crimson nod-talking in cockpit, then raising arm and slamming it down in anger.

Trims start (which was included in prior shot); energy effects added; Cuts follow-up of device hitting console.

HURRI #16.

Zoom in on Navy, nod-talking in his cockpit.

Energy effects added.

HURRI #16.

Zoom in on Toxipod standing back up and reacting.

Cuts before he reacts a little more; almost split, really.

HURRI #03.

The three Winds nod-talk in splitscreen, zoom in on Red as he gestures his left hand.

End is recycled, but runs fully for first time.

HURRI #16.

Power Sphere 01 pops out of Storm Megazord's chest, hatches and expands into the Serpent Sword.

Recycled, per source; cuts end a little; pushed back from source position.

HURRI #16.

Wielding the Serpent Sword, Storm Megazord is suddenly joined by two energy clones at each side.

Recycled, per source.

HURRI #16.

Toxipod reacts up close.

Start is briefly recycled, but mostly what was split off earlier.

HURRI #16.

All three Storm Megazords slash their swords forth in a different angle.

Recycled, per source.

HURRI #16.

Energy slashes strike against Toxipod with sparkles as he writhes.

HURRI #16.

The three Storm Megazords merge back into one.

Recycled, per source.

HURRI #16.

Toxipod collapses and explodes massively in front of Storm Megazord.

Cuts follow-ups of Crimson looking up, then Thunders' Zords parked behind Storm Megazord.

HURRI #16.

Crimson grips controls, zoom in as he nod-talks, then zoom out from Navy as he nod-talks and grips control, Crimson nod-talks in Navy's monitor screen before pulling his display over in front of his visor, Navy then doing the same with his display.

Final shot is trimmed to remove Navy nod-talking.

HURRI #16.

In a dark swirling tunnel, Insectizord & Beetlezord come together to form the Thunder Megazord (no, not THAT one).

Recycled, per source; cuts follow-up of fist charging.

HURRI #16.

Storm Megazord turns around and poses readily at the Thunder Megazord.

HURRI #16.

Power Sphere 04 pops out of Thunder Megazord's chest and hatches into the Spin Blade.

Recycled, mirror-flipped, per source; cuts before it begins to spin; cuts follow-ups of Storm Megazord splitting into three copies again.

HURRI #16.

Thunder Megazord strikes the glowing Spin Blade forth.

Recycled, per source; cuts follow-up of three Storms striking.

HURRI #16.

Storm Megazord slashes Serpent Sword forth.

HURRI #16.

Thunder Megazord slashes Spin Blade forth.

Pushed back from source position.

HURRI #16.

Serpent Sword & Spin Blade clash, releasing energy, as Thunder & Storm Megazords remain weapon locked as shots zoom in on their faces.

Shots 1, 3, & 4 are shortened.

HURRI #16.

As seen from the nearby area, Thunder Megazord Spin Blades against the three Storm Megazords' Swords, until the backlash of power between the two weapons causes both to stagger back, Storm reverting to one again.

Pushed back from source position. Kids erased, Choobo added.

HURRI #16.

Camera tracks around Choobo's face as he talks, then he raises his staff and releases electricity skyward, which falls upon a pile of smoking debris behind the Megazords.

Start is trimmed; cuts follow-up of Storm Megazord noticing.

HURRI #16.

Toxipod's shell crackles and rises up out of the debris pile, floating up behind the Megazords as they turn to watch it.

Crackling added to shell in second shot; cuts follow-ups of Rangers reacting and shell zapping Megazords.

HURRI #16.

Zoom out as Toxipod's shell crackles, glows, and explodes, releasing orange energy that swarms around the Megazords, crackling both of them as they writhe, doing the same to the Rangers within until they fade away from their cockpits.

HURRI #16.

Choobo talks as he looks upward while camera tracks toward him, he ends it by pointing.

Trims start slightly, and cuts end before it lingers; pushed back from source position.

HURRI #16.

Thunder & Storm Megazords continue to glow and crackle, soon raising arms, Storm then lowering its lifelessly.

Slowed; split; altered to fit viewscreen.

HURRI #16.

Continued, Storm Megazord remains lifeless as Thunder Megazord's arms drop, the orange energy rising up skyward into the storm clouds above.

Split; fades in from black; altered to fit viewscreen.

HURRI #16.

Downward angle on waves crashing against rocks on the shoreline.

Pushed up from source position.

HURRI #16.

Side angle as waves crash against the rocky shoreline, followed by second side angle from a different perspective of same area.

Ending Credits