Morphylogeny

Power Rangers Mystic Force

#587: PRMF 1615 "Inner Strength".

Features Footage from (bold = new):
Magiranger, episodes 3, 20, 21, & 24.

The complete program, from opening to end of end credits, lasts roughly 22:37;00.

Opening is about 1:00; by itself.

Ending is about 0:30; by itself.


Opening Credits

Source Description Edit Note
MAGI #21.

The five Rangers and Solaris Knight are tiny inside the mist-filled box below Clare & Jenji.

Altered to fit inside box (I'll show you the source shot in a little bit); Story editor credit appears near end.

MAGI #21.

Red pulls out his Magi Staff, as he and his teammates look up at their brooms flying around above them. The five Rangers hold their Magi Staffs up and activate them, shooting bolts of colored energy up, claiming each broom for a Ranger. Solaris Knight snaps his fingers, and four of the brooms lower down beside a Ranger each. Solaris Knight goes to each Ranger and checks on their broom, except for Green, who has gone over and is firing bolts up at his broom, unable to catch it. The Rangers & Solaris Knight watch, disappointed. Green stresses over this, so Solaris Knight comes over, offers to take his Magi Staff, and uses it to tame the broom himself. The Rangers react to the broom, Solaris Knight speaks and returns the Magi Staff to Green.

Trims start to remove fade in; shots 1 & 2 have onscreen story editor credit, but lack Japanese onscreen text, unlike source; shots 2-4 have teleplay credit; shots 4-6 have director credit; final shot cuts before Green talks more.

MAGI #21.

The five Rangers and Solaris Knight look up at Clare & Jenji.

Top half swapped out for US insert.

MAGI #21.

The five Rangers and Solaris Knight are tiny inside the mist-filled box below Clare & Jenji, then turn into balls of light and float up.

Altered to fit inside box (same footage used earlier, but it runs near fully here).

MAGI #03.

The camera flies through the Underworld, soon heading down the tunnel into the lair below.

Recycled; transitions in.

MAGI #21.

Imperious holds his fan in front of him, as the monster known as Behemoth materializes before him, walking over, stopping, and talking.

Trims start; shot 3 is textless, unlike source.

MAGI #21.

Behemoth raises his hammer and jerks arms as Imperious stands before him.

Cuts follow-ups of monster stomping foot and gripping spike.

MAGI #21.

Close on Behemoth, jerking hammer and spike up and down at is sides as he speaks.


MAGI #21.

Imperious, standing next to Behemoth, gestures his fan toward us, so the monster trots off in that direction.

Trims start to remove visibility of vamp girls; transitions out.

MAGI #21.

Bright light fades as the Solar Streak Train pulls to a stop in its magical shining time station.


MAGI #21.

The six teens and their rotund mentor walk toward the Solar Streak Train as Jenji zips the Laser Lamp about.

Swap out replacement of NZ versions for counterparts, more or less.

MAGI #21.

Solar Streak Train idles.

Recycled; trimmed to end; some smoke and glowing effects added; fades in from black.

MAGI #21.

Jenji shovels coal into Solar Streak's furnace. He then talks to Solaris Knight, who responds, gesturing about the cockpit, where the various gauges are all active. Solaris Knight motions about, then pulls the levers, the train releasing steam.


MAGI #21.

Solar Streak Train starts rolling.


MAGI #21.

Solar Streak Train departs the station, being driven by Solaris Knight while Jenji works behind him.

Cuts follow-up close-up of steam being released by train's smokestack.

MAGI #21.

Solar Streak Train races through a sparkly void.


MAGI #24.

Jenji talks to Solaris Knight in the train cab.

Shortened heavily.

MAGI #21.

Solar Streak Train chugs along through the sparkly void, as the camera zooms in on the window of the passenger area.

Switches out follow-up counterparts during close-up.

MAGI #21.

Solar Streak Train drives through the sparkly void, toward a shining star. Suddenly, in a prehistoric area, a golden light shines down, creating tracks for Solar Streak to teleport in and drive upon, before coming to a halt shortly afterward.


MAGI #21.

A spike is impaled in the cement, Behemoth raises his hammer and drives it deeper into the ground, when a golden light appears.

Golden light added to final shot; cuts follow-up of Necrolai walking in as Behemoth notices the spike is gone (US replaces it).

MAGI #21.

Close-up of cement as the spike dissolves into sparkles while the golden light fades away.

Recycled; freeze-framed with effects added.

MAGI #21.

In a golden light, Daggeron's Mystic Warrior form gains armor, section by section.

Recycled, per source.

MAGI #20.

The sun shines in space, but Solaris Knight snatches it out of the sky, then poses as he releases golden sparkles and shimmers while posing from various angles.

Recycled.

MAGI #21.

Solaris Knight whips his cape about.

Cuts follow-ups of Behemoth seeing cape and angrily acting like a bull before racing forth.

MAGI #21.

Solaris Knight keeps his cape spread as Behemoth charges at it, and once he's close enough, pulls it away and spins around, causing the monster to pause, then whip his hammer back around. Solaris Knight leaps up and lands atop Behemoth's head, taunting him from above, until Behemoth turns his hammer upward and goes to bash Solaris Knight's feet, just as the Knight leaps off, causing him to bash in his own head.

Cuts final shot before impact of hammer to head, and cuts follow-ups of Behemoth's head bursting.

MAGI #21.

Solaris Knight twirls and flips, landing safely as Behemoth falls over.

Cuts follow-ups of Solaris Knight readying Laser Lamp.

MAGI #21.

Close on Koragg's shield as it opens and the gem gleams with purple power, causing spark bursts to erupt behind Solaris Knight, causing him to dive and roll out of the way, just as Koragg slashes at him, prompting a similar response.

US replaces follow-ups (likely due to them mostly involving Solaris Knight holding his Laser Lamp like a gun point blank at Koragg's face).

MAGI #21.

Behemoth crawls on the ground until he finds the right spot, then stands up, readies his spike, when suddenly the Laser Lamp fires at him, bursting him into flying off and rolling on the ground.

US replaces follow-up because Solaris Knight is pointing his weapon at us, I guess?

MAGI #21.

Solaris Knight turns and sees the golden energy tracks rolling out, heralding the arrival of the Solar Streak train. Jenji pops his head out of the Laser Lamp and talks happily. Solar Streak rolls to a stop. Solaris Knight talks to Jenji in the lamp.


MAGI #21.

Sharp zoom in on Behemoth getting back on his feet, ready to fight.


MAGI #03.

A hand holds a Mystic Morpher into the air, which creates a seal in the stormy sky above.

Recycled montage from PRMF 1606.

MAGI #21.

The five Rangers stand ready for battle.

Cuts follow-ups of Green gaining a new spell code (they had that happen prior in US).

MAGI #21.

Green steps up, motions his Mystic Morpher about, then presses the button on it, activating Mystic Muscles, causing him to Hulk out, then posing like a bodybuilder with his new physique. Now in another dimension, Behemoth points at him and swings his hammer. Green flexes, as his teammates join him. So he picks all four up at once onto his shoulders, speaks, Behemoth reacts, then Green hurls the Rangers forth, each one sparkily striking the monster on the way by. The four then pick up Behemoth, Green flexes, then they throw the monster at him, with Green awaiting his approach.

Cuts a pair of Ranger reactions between shots 8 & 9; cuts additional shot of Green holding up team between shots 10 & 11; cuts follow-ups of Green punching Behemoth in the head, causing him to spin in place as Green winds up his arm for another hit.

MAGI #21.

Green super punches Behemoth so hard he goes flying past the other Rangers, and ends up back in reality, falling and rolling hard. Green is back to normal, his teammates regrouping with him, as a purple seal appears below Behemoth, causing him to grow gigantic. The Rangers react, then turn to our upper right, as Solaris Knight boards the Solar Streak.

Cuts final shot before he clutches his hand.

MAGI #21.

Solaris Knight hole punches a card with his Solar Cell Morpher, which he then holds up as the hole punched shimmers golden. Solar Streak transforms from train mode into four compartments, which then transform into the Solar Streak Megazord. The Rangers rush up and look upon it in awe.

Cuts final shot before Pink clasps hands together.

MAGI #21.

Solar Streak Megazord stands ready in the city, when Behemoth spews electricity forth, bursting around the new Megazord, engulfing it in smoke and sparks. Behemoth slaps his hammer to his palm proudly, when Solar Streak Megazord suddenly emerges from the smoke unscathed.

Cuts follow-ups of SSM grabbing Behemoth, then sparkily punching him back.

MAGI #21.

Zoom in on Solaris Knight in his cab, as he pulls a lever. Solar Streak Megazord rears back, steam shooting out of its head, as it then bends over and shoots the steam forth, knocking Behemoth over. The Rangers cheer below. Behemoth recovers, so Solaris Knight pulls another lever. Solar Streak Megazord's boots open up and a pair of little trains shoot out and create golden energy tracks all around Behemoth, which solidify into binds around the monster. Solaris Knight speaks quick, then pulls another lever, causing the Solar Streak Megazord's chest symbol to open up, revealing an opening which fires a golden beam forth at Behemoth. He's struck, and absorbed by the light until he's converted into energy, then sucked into Solar Streak Megazord, which turns him into fuel for its furnace, before it closes up, followed by closing up its chest symbol. Solaris Knight snaps his fingers, then gestures his left hand. Solar Streak Megazord spews steam as it stands triumphant.

Shot 13 is shortened a little to reduce dialogue; Fades to black.

Ending Credits