Mighty Morphin Power Rangers

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#63:

MMPR 203: "The Mutiny, Part III".

Features Footage from: Zyuranger Episodes 2, 4, 5, 16, 20, 21, 22, 23, 25; Dairanger Episodes 1, 2, 5, 8, 9, 10, 11, 12, 16, 20, 30, 48; 1 segment of Original Zyu footage (Zyu½); and episodes 6, 13, 14, 15, 16, 21 & 23 of Zyu2.

The ep, with opening, lasts roughly 20:49;13 from very start to end of the end credits and past the Saban logo (also includes a bit of black slug for opening commercials and quickly post Saban logo).

"Previously on" segment is about :30; by itself.

Opening is about 1:00;00 by itself.

Ending is about 0:30; by itself.

Opening Credits (Version 2.0 debuts)


The Episode Itself

Source

Description

Edit Note

ZYU2 #23.

Close on Red Ranger as he talks to our slight left, shifting his body, amid steam-rising quarry.

Fades in.

ZYU2 #23.

Close on Green Ranger as he looks to our slight right, nods, then rushes into that direction.

Mirror-flipped.

MMPR 202.

Black lowers arm while talking to Pink & Red as Green rushes up to our left. Red nods, Green points, Pink says something.

Recycled; trimmed on both ends;
"The Mutiny, Part III" fades in and out.

ZYU2 #21.

Close on Red as he steps forward then points right hand directly forth, just to our slight left, then lowers it.


ZYU2 #16.

Tyrannosaurus Dinozord & Dragonzord, unfreeze upon being struck by white energy beams, pose battle ready,
then begin to march forth together, slow zoom in on Tyrannosaurus as it jerks about.

Start is partially recycled, but mostly new;
Energy beam and pulsing effects added.

ZYU2 #16.

Pink, Green, Red, and Black Rangers stand in quarry, looking upward, then all step forward a good couple of feet.

Recycled; plays in reverse.

ZYU2 #16.

Tyrannosaurus Dinozord and Dragonzord, walking in from our right, heading over a few steps as shot zooms out, stopping to face front and posing battle ready.

Recycled; Mirror-flipped; Pulsing effect added;
"Additional Dialogue, Barbara A. Oliver" fades in and out.

MMPR Pilot.

Standard Command Center exterior.

Recycled.

MMPR 108 & 110.

Camera slowly lowers to the ground as Alpha looks upward, walking in place with arms held up at elbows, lower hands and raising them while talking briefly.
Once the camera reaches the bottom, Alpha turns around to face Viewing Globe, and holding arms up at elbows, shakes hands in air.

Recycled, but longest uncut use.

MMPR 130.

Alpha walks away from far console, rather wobbily, reaches the edge of the console floor, and leans to watching Viewing Globe, as Zordon looks on.

Recycled, connects with shot in MMPR 110.

MMPR 107.

Alpha 5 watches Viewing Globe with his back to us, then turns around to look up at Zordon, motioning hands while talking.

Recycled.

MMPR 108.

Continued, Alpha, looking upward at Zordon, nods twice then steps forward and raises right hand to press console.

Recycled.

MMPR 104.

Exterior of Billy's house. No vehicles pass.

Recycled.

MMPR 110.

Alpha stands in middle of console floor looking up at the talking Zordon. Before it cuts away, he just begins to turn around.

Recycled; Plays in reverse and trimmed.

MMPR 201.

Slow push in on the Lunar Palace, Zedd's balcony.

Recycled, but a few frames at start are new
and first use of this section without lightning effect.

MMPR 202.

Close-up on Lord Zedd on balcony, reaching right hand up in front of mouth region and snapping it into a fist, as Goldar lurks in background

Recycled, fades to black.

ZYU2 #21.

Close on Red as he steps forward then points right hand directly forth, just to our slight left, then lowers it,
nods, then raises both arms at his sides and glances left and right.

Recycled, runs a little longer.

ZYU2 #15.

Close on Black Ranger as he nod-talks to our slight upper left-ish.

Recycled, trimmed a little.

MMPR 202.

Pan up the side of the hill to Pirantishead standing at the top, holding right fish-chuck by his face, as the other end dangles in the wind.

Recycled.

ZYU2 #16.

Close on Dragonzord, with plastic film over chest-plate, walking to our slight left.

Recycled; trimmed to remove zoom in.

MMPR 202.

Slight pan up Pirantishead as he raises his right fish-chuck to his mouth and plays it like a flute, firing white beams from his maw.

Recycled; pan up is trimmed.
For the record, the beam used repeatedly the last three eps may come from Dai44:

ZYU21.

Close on Dragonzord at chest level, throwing up hands, five red lights on chest plate lighting up, then holding hands forth.

Recycled; Pulsing effect added.

ZYU21.

Sharp zoom onto Dragonzord's hand as missiles pop out of fingertips.

Recycled; Pulsing effect added.

ZYU23.

Close up of Dragonzord's left hand firing missiles from fingertips.

Recycled.

DAI30.

Explosion erupts in the middle of a quarry, sending a fireball skyward and leaving the bare field covered in flames.

Trims start & end to remove five Dairangers and Beamcaster.

MMPR 121.

Alpha stands looking at the Viewing Globe at our slight left, motioning arms excitedly in response to what he sees,
before turning and talking up to Zordon, then turning back to the Globe.

Recycled.

ZYU02.

Tyrannosaurus spreads arms and looks directly at the ground.

Recycled; Pulsing effect added.

ZYU02.

Tyrannosaurus, following a quick surge of yellow electricity, spews a yellow-ringed breath into the ground, causing dirt to burst up in front of it.

Recycled.

ZYU02.

The earth shoots out a rolling wave of erupting dirt in the ground in front of Tyrannosaurus.

Recycled.

ZYU23.

Close up of Dragonzord's left hand firing missiles from fingertips.

Recycled.

ZYU17.

As smoke lingers in the distance, the dirt erupts in front of it, just behind two rocks, as a dusty explosion.

Trims start to remove Japanese elf boy.

ZYU05.

Close, upward pan up Tyrannosaurus's body.

Recycled; Pulsing effect added.

ZYU05.

Close-up, side angle of Tyrannosaurus's head as it opens jaws and fires multicolored beam from its eyes to our lower left.

Recycled; Pulsing effect added; End looped.

ZYU17.

Closer angle repeat on dirt erupting, just behind two rocks, as a dusty explosion.

Trims start to again remove Japanese elf boy.

MMPR 202.

Pirantishead teleports onto the scene, holding up his right fish-chuck near his face and laughing.

Recycled; plays in reverse; teleport effect kept.

ZYU02.

Tyrannosaurus Dinozord leans down, chomping and rocking side to side a little.

Recycled; Pulsing effect added.

MMPR 101.

Standard morphing sequence, Billy & Trini.

Recycled. Fades to white flash.

ZYU2 #6.

Blue & Yellow Rangers flip over the camera under a sunny blue sky.

Recycled; trims first two Rangers, cuts before Pink;
Fades in from white.

ZYU2 #16.

As Blue follows behind her while carrying the big silver box device, Yellow reaches out as they both race across the quarry.


ZYU2 #16.

Pink, Green, Red & Black stand up from their crouching, chest-clutching positions as Yellow & Blue reach them.
Blue sets down device, pulls up the rabbit ears, then Green & Red lift it up as Blue begins to operate it, everyone glancing upwards over us sporadically.


ZYU2 #16.

Close-up on Blue pressing thumb to button atop device.


ZYU2 #16.

The six Rangers look upward at Tyrannosaurus & Dragonzord approach the ridge in front of them, causing the team to step back.

Pulsing effect added.

ZYU2 #16.

The six Rangers nervously back up, continuing to glance upward over us, as Blue repeatedly presses the button atop the device.


ZYU2 #16.

Tyrannosaurus Dinozord & Dragonzord, begin to march forth together, slow zoom in on Tyrannosaurus as it jerks about.

Recycled; Pulsing effect added.

ZYU2 #16.

Upward angle shot of Tyrannosaurus looming over us, jerking arms about anxiously, then lifting right foot up.

Recycled, but runs longer;
Pulsing effect added.

ZYU2 #16.

Tyrannosaurus's leg stomps down in quarry, causing the distant, tiny Rangers to dive to our left.

Pulsing effect added.

ZYU2 #16.

The Rangers fall and roll to our left, before scrambling in mostly crouches around the dropped device.
Blue frantically continues pressing it, and glances around talking, as Pink pats his shoulders, Black gestures arms in frustration, and everyone divides their attention between him and above.


ZYU2 #16.

Slight zoom in on Pirantishead, as he jauntily walks up, swinging chain, then raises right fish-chuck and begins to play it like a Dragon Flute, firing white blasts.

Recycled, but unaltered.
Well, except for energy beams added.

ZYU2 #16.

Tyrannosaurus & Dragonzord get struck with white beams, causing them to jerk about and march forth.

Energy beam & pulsing effects added.

ZYU2 #16.

Zoom out as the Rangers rise up, all looking upward over us, Red in front, raising a fist. Pink turns to him and approaches him quickly.

Sequence continues into next shot.

MMPR 107 & ZYU2 #16.

Pink talks to Red, then both look upward, before tranmission cuts off. Alpha 5 turns away from Viewing Globe, looks up at Zordon.

Recycled, except for footage superimposed,
which continues from prior shot and into next.

ZYU2 #16.

Continued, the six Rangers all look upward over us, as Red reaches around widely for left hip side.


ZYU2 #16.

Close on Power Sword being held outward into the air.


ZYU2 #16.

Zoom out as the five Rangers pose with Power Weapons, while Green hangs on to device box.


ZYU04.

Upward shot of all five Power Weapons connecting in a circle and surging with electricity.

Electricity added. Recycled.

ZYU04.

Zoom out from helmet, as Black Ranger shifts Power Axe into blaster mode before throwing it.

Colorful prism-like effects added to Power Axe. Recycled.

ZYU04.

Power Axe floats up and hovers in the air.

Colorful prism-like effects added to Power Axe and white outline given to it.
Recycled.

ZYU04.

Zoom out from helmet, as Pink Ranger crosses Power Bow to her side then flings it upward.

Colorful prism-like effects added to Power Bow as it's thrown.
Recycled.

ZYU04.

Power Bow materializes in a blue flash of energy, connected across the barrel of the Power Axe blaster.

Recycled.

ZYU04.

Zoom out from helmet, as Yellow Ranger twirls Power Daggers, crosses arms, then throws them upward.

Yellow energy effects added to Power Daggers as they're crossed.
Recycled.

ZYU04.

Power Daggers materialize in a blue flash of energy, connected to the bottom side of the Power Bow.

Recycled.

ZYU04.

Zoom out from helmet, as Blue Ranger holds both ends of Power Lance in the air, then throws them upward.

Blue electricity effects added to Power Lance, surging between them when held up.
Recycled.

ZYU04.

Power Lances materialize in a blue flash of energy, connected to the bottom side of the Power Bow next to Daggers.

Recycled.

ZYU04.

Close up of Red Ranger as he looks up, gestures arms while holding Power Sword, and leaps up.

Recycled.

ZYU04.

Red Ranger floats up to combined weapons and prepares Sword to add to them.

Lances & Daggers, then Bow & Axe, gleam with power colors briefly.
Recycled.

ZYU04.

Power Sword flashes with red power as it connects with combined weapons, forming the Power Blaster in a flash of blue energy.

Recycled.

ZYU2 #16.

Close on Pirantishead playing right fish-chuck like a Dragon Flute, firing white blasts.

Partially recycled, but mostly new; Energy beam added.

ZYU2 #16.

Upward angle on Tyrannosaurus & Dragonzord lumbering forth under partly cloudy sky, getting hit by white beams at start.

Energy beam & pulsing effects added.

ZYU2 #16.

Zoom out as Red raises Power Blaster skyward, but only for a moment, before turning the combined weapon to our left, prompting teammates to brace against it.


ZYU2 #16.

Pirantishead jolts in shock as shot zooms in sharply on him.


ZYU2 #16.

Continued from two shots ago, the team gestures arms as Power Blaster fires pinkish beam to our left.


ZYU04.

Combined beam (purple at the front, red fire at center, blue edges, yellow and pink spiral outside) blasts across the screen.

Recycled.

ZYU2 #16.

Pirantishead stands there as a massive fireball erupts right in front of him.


ZYU2 #16.

As flames lick at the screen in front of him, Pirantishead hops around on toasted feet,
before suddenly crackling with reddish electricity, which causes him to spark burst and fall down.


ZYU2 #16.

Zoom out as the Rangers pose with Power Weapons, Red then looking over to Blue, nod-talking,
prompting a similar response before he rushes back to Green with the device, as the others remain posed defensively in front.


ZYU2 #16.

Smoking, Pirantishead raises arms in agony, then points forth angrily.


ZYU2 #16.

Blue and Green crouch behind the box device. Blue leans down behind it, then looks to his teammate and slaps hands.
Green responds by playfully shoving his helmet.


ZYU2 #16.

Close-up of inner device circuitry, as Blue reaches in and flips over the first of two "Power" brand batteries, so the label is upside down.


ZYU2 #16.

Continued from two shots ago, Blue closes up back of device, nod-talks to Green, then both look upward our left.


ZYU2 #16.

Upward angle on Tyrannosaurus & Dragonzord as they loom over us, then each lift up a leg and raise a foot over the screen.

Pulsing effect added.

ZYU2 #16.

Sharp zoom in as Blue thumbs down onto device's top button again.


ZYU2 #16.

The Zords' feet are just about to squash the six crouching Rangers, when a white flash causes them to pause, then rise away.

Flash added.

ZYU2 #16.

Upward angle on Tyrannosaurus & Dragonzord, as they pull their feet back off of the camera,
their bodies cease throbbing and hazing, as they just slump docilely.

Pulsing effect added.

ZYU2 #23.

Blue, Pink, Yellow & Black Rangers wobble about, flailing arms, before looking down at their feet.


ZYU2 #23.

Ground shot, as the earth opens up between the legs of Blue Ranger, white electricity crackling between the widening, smoke-filled crack.


ZYU2 #23.

Green rolls across the ground, gets up in a kneel, and faces our right.


ZYU20.

Slight zoom out as the five Rangers fall and roll to our left, then all get up and look upwards our right.


ZYU02.

Tyrannosaurus Dinozord stands and growls while atop the crimson mist.

Recycled.

ZYU20.

Huge crack in the ground, sides spreading out with dirt & debris falling between, as a large fireball bursts upward from within, spewing flames upward continuously.

Recycled; electricity added at start.

ZYU20.

Downward shot of giant open fault in the ground, an explosion having burst up from molten lava below, into huge clouds of smoke.

Recycled, trims Megazord falling in, but runs longer.

ZYU20.

Tyrannosaurus Dinozord silhouetted against raging fire as it sinks into the ground.

Recycled.

ZYU2 #23.

Red rises up from a crouch, amid a smoke-filled quarry area, reaches out and steps toward our slight right, before turning to our left.


ZYU20.

Mastodon Dinozord silhouetted against raging fire as it sinks into the ground.

Recycled.

ZYU20.

Sabertooth Tiger Dinozord silhouetted against raging fire as it sinks into the ground.

Recycled.

ZYU16.

Close on Yellow Ranger, looking high upward our left, after stepping forth with wide gestures.

Recycled, trimmed to just start of sequence;
Flames superimposed over bottom of screen.

ZYU20.

Triceratops Dinozord silhouetted against raging fire as it sinks into the ground.

Recycled.

ZYU20.

Pterodactyl Dinozord silhouetted against raging fire as it sinks into the ground.

Recycled.

ZYU20.


& DAI48.

Downward shot of giant open fault in the ground, molten lava below now free of smoke, but a small, spark burst spew out amid it.

Volcanic explosion footage superimposed into scene;
Lava is also re-tinted orange.

MMPR 201.

Blue, Black & Pink rush in around Yellow, Green, and Red, all looking to their leader as he nod-talks and raises a fist.

Recycled; trimmed at both ends.

MMPR Pilot.

Standard Command Center exterior.

Recycled; Fades in from black.

MMPR 107.

Zordon talks with right side of his face facing us, while Alpha works on console for quite a bit, just beginning to turn around at end.

Recycled.

MMPR 125.

As lower lights in console chamber flash off and on, Alpha holds up arms, fretting, he walks from our right to back right console section,
presses button, turns, frets back over to section below us, presses button, then quickly heads over to back left console section, presses button.

Only the very end is recycled,
most of it is previously unseen stuff,
though there as more at end trimmed.

ZYU02.

As the five Rangers look upward (Blue holding a shuttle), sharp zoom in on Red R as he continues looking up, and steps ahead a little and nods head.

Recycled, but runs uncut for the first time.

ZYU2 #16.

Far shot of Green, holding Dragon Dagger as he shifts ahead a step or so, looking to our slight upper left, anxious.

Split.

ZYU25.

Dragonzord walks toward the stationary camera near tree, which pans up a little, then down to its approaching feet.

Recycled.

ZYU2 #16.

Continued from two shots ago, sharp zoom in on Green as he holds Dragon Dagger up to mouth and plays it like a flute to our slight upper left.

Split.

ZYU2 #13.

Close on Dragonzord's smoking upper torso, lingering on him as he kind of jerks about in a daze.

Recycled, trimmed to end of sequence.

ZYU2 #14.

Zoom in on Green as he turns from looking at our upper left, to looking at the upper right, whipping out Dragon Dagger and playing its flute.

Recycled.

ZYU21.

Side angle of Dragonzord slowly lumbering to our right in the ankle-deep ocean.

Recycled; mirror-flipped.

ZYU02.

Red Ranger, with Blue Ranger behind him, looks upward, steps ahead a little and nods head.

Recycled, just the previously used stuff this time

ZYU2 #13.

Close on Green, who steps forth and looks to our upper right, spreads arms out to sides, shakes head.

Recycled; trims end.

ZYU21.

Closer on the bubbling waters, as the head of the Dragonzord lowers beneath the waves.

Recycled; reversed.

ZYU22.

Six Rangers look upward our left, stepping forth a little. Red glances and talks to Green.

Recycled, split.

ZYU22.

Continued, Green replies to Red, they make fist gestures and look up more.

Recycled, split.

DAI09.

Explosion erupts into a massive fireball engulfing the screen.

Often recycled in Dai, 09 was its first use.

ZYU2 #16.

Pirantishead grows gigantic amid continuing updraft of smoke.


ZYU22.

Zoom in downward shot of all six Rangers looking upward, each stepping forth a step.

Recycled.

ZYU2 #16.

Continued from two shots ago, the smoke ceases, as giant Pirantishead squats down over the screen.


ZYU22.

Zoom out from Red as all six Power Rangers stand in quarry, looking to our upper left.

Recycled; Transitions out via venitian blind effect.

MMPR Pilot.

Standard Command Center exterior.

Recycled; Transitions in via venitian blind effect;
Fades out to next shot.

MMPR 159.

Close on Alpha, back to console, talking to our left and right with a lot of arm motions.

Partially recycled, trims zoom in past teens, runs longer.

MMPR 159.

Close on Alpha, back to console, talking to our left and right with a lot of arm motions.

Recycled; mirror-flipped.

MMPR 117.

Close on black console section, as Alpha presses large flashing red button.

Recycled.

DAI01.

Bluish-white lightning strikes down diagonally, repeatedly, against dangerously dark and storm skies.

Fades in from white.

ZYU22.

Close on Black Ranger, as he goes from posing to our left, to posing to our right, all three motions.

Recycled, but uncut for the first time.

ZYU22.

Close on Pink Ranger, raising both arms at sides then crossing at the wrist in front of chest, bending down and throwing arms back like wings
before standing back up and crossing arms as she holds right arm up and back while left hand is held poised near waist.

Recycled.

ZYU22.

Close on Blue Ranger, crossing arms in front of face before posing down in a crouch, then another to our left.

Recycled.

ZYU22.

Close on Yellow Ranger, punches left hand forth, right hand down, left hand down with right arm up behind her in a pose.
Then quickly punches with right hand downward, before thrusting left hand outward, right arm curled behind.

Recycled.

ZYU22.

Close on Red Ranger, posing with arms up, crossing to a pose to our left, then a final one to our right.

Recycled.

MMPR 124.

Alpha stands on runway to Viewing Globe, which is partially in frame to our left, as he gestures arm and talks.

Recycled.

DAI01.

Close side angle upward shot of Red Dragon Thunderzord soaring into the stormy heavens, roaring as its long neck stretches to the far upper left.


DAI01.

Red Dragon Thunderzord passes closely in front of the camera, heading to our upper left, curling about as bluish lightning crackles amid the storm clouds.

Cuts start to remove Red Dairanger on top of head.

DAI01.

Extreme close-up of Red Dragon Thunderzord's head as it comes into frame and opens its jaws, roaring as lightning flashes to illuminate it.


DAI20.

Unicorn Thunderzord glides across the mountainous terrain, whinnying and lifting head up, then down.


DAI20.

Lion Thunderzord glides across the mountainous terrain, thrusting paws in and out, roaring.


DAI20.

Griffin Thunderzord glides across the mountainous terrain, leaning neck back, snarling, then leaning forth.

First used in Dai06.

DAI20.

Firebird Thunderzord flies through the air, flapping swings slowly amid the mist.


DAI08.

The five Thunderzords race along the mountainous terrain together, slightly wider shot.

Identical to shot used last ep, but a tad different.

DAI30.

Red Dragon Thunderzord curls through the air above the mountainous terrain, a tiny Red Ranger riding atop its head.


DAI02.

As fire burns in background, Red Dragon's roaring head comes into frame, very close-up.


DAI02.

As fire burns in background and electricty crackles about, Red Dragon folds neck back, as tail folds up, both forming into upward legs.


DAI02.

Against fiery background, Red Dragon's front claws snap together in a flash to form a humanoid arm.


DAI02.

Against fiery background, Red Dragon's back claws snap together in a flash to form another humanoid arm.


DAI02.

As flames rage behind it, side angle on Red Dragon's head, as it folds down, zoom in as a humanoid face is revealed beneath.


DAI02.

As flames rage behind it, Red Dragon's neck and tail twist into legs, claw-hands form into arms, all making up its new body.


DAI02.

In front of blaze and amid electricity, Red Dragon's new head floats into slot on body, connecting in a flash.
As the flash fades, gone is the burning backdrop, as Red Dragon's new humanoid form spins to life beneath a blue sky, amid continued crackling of electricity.


DAI02.

Red Dragon Thunderzord in Warrior Mode rises up beneath the cloudy sky, lowering raised arms to a battle ready position,
as the crackling lightning around it ceases, replaced by a fancy spectrum shimmer behind it.


DAI05.

RDTZWM's feet touch down on the ground, kicking up dust.

First used in Dai02 with writing.

DAI05.

RDTZWM stands tall over the camera in upward shot.

First used in Dai02 with writing.

MMPR 103.

Close on Alpha right next to Viewing Globe, grabbing top of his head with both hands and shaking from side to side while talking.

Recycled.

DAI09.

Track right, as Unicorn folds up into leg, Lion folds up into chest-plate & helmet, Griffin folds up into leg, and Firebird curls around into a... uhh, skirt.
Each gets struck by their respective colored lightning, green for Black, natch.


DAI09.

Zoom in as RDTZWM leaps down from the sky, legs poised outward.


DAI08.

Circle around Unicorn & Griffin legs as Red Dragon's legs land inside them, while Firebird waist slips around its hips.


DAI08.

Lion's chestplate connects to Red Dragon's body, as its feet slide over its arms to form armored arms.


DAI08.

Close on Red Dragon's head as the helmet locks down over it. Pan down to green gem on chest plate.


Original Stock over
DAI08.

Freeze frame on green chest gem, as the five Power Rangers in the Megazord cockpit superimposes within,
as they reach out and up with their right hands, then gesture them around into fists, before grabbing controls. A bright flash erupts to conclude it, engulfing the screen.

Superimposed US OS over Dai footage.

DAI08.

Zoom out as lightning crackles about, as the Thunder Megazord stands, fully formed.


DAI08.

Close-up on Thunder Megazord's right, Unicorn leg.


DAI08.

Close-up on Thunder Megazord's left, Griffin leg.


DAI10.

Zoom out from the Lion head crotch piece over the Firebird waist, as Thunder Megazord poses with fists out at sides.


MMPR 203.

Slow zoom in on Lord Zedd as he switches staff to his left hand, stands on balcony and grips at edge with right hand below frame, talking intently just to our slight right.

Instantly recycled, but without red Zedd vision effect.

ZYU2 #16.

Giant Pirantishead lowers fish-chucks as he starts to squats down over the screen.

Partially recycled, but a few frames new, trims start and end.

DAI09.

Extreme close-up of Thunder Megazord's face as its eyes glow yellow, while lightning flashes off-frame.


DAI10.

Upward-facing camera tracks in a semi-circle so it's directly under Thunder Megazord, as it steps forth and poses battle ready.

First used in Dai08 with writing.

ZYU2 #16.

Zoom in as Pirantishead positions right fish-chuck forward, then charges forth into battle.


DAI09.

Extreme close-up of Thunder Megazord's face as its eyes glow yellow, while lightning flashes off-frame.

Recycled.

DAI09.

Close on Thunder Megazord gripping sheath with left arm and pulling Saber out with right.


DAI10.

Zoom out, upward angle, as Thunder Megazord unsheathes Saber and holds it high out and over to its right.


DAI10.

Side angle on Thunder Megazord as it keeps Saber held outward, but turns the blade vertically, causing it to surge with yellow electricity.

First used in Dai08 tinted;
this is the pre-trimmed version.

ZYU2 #16.

Continued from earlier, Pirantishead continues rushing forth with right fish-chuck forward.


DAI12.

Zoom out, as Thunder Megazord, holding Saber up in front of face, slashes it from our right to left.

Trims catching of Saber at start.

DAI12.

Close on Thunder Megazord, back to us, turning around to its left to face us, while motioning Saber widely.

Plays in reverse.

ZYU2 #16.

Pan up from his back-staggering feet, as Pirantishead is dazed and smoking, then thrusts fish-chuck forth.


DAI20.

Thunder Megazord, holding handle with both hands, slowly motions Saber around,
zoom in on it as its held out to the lower side, then the blade is suddenly flipped over.


DAI09.

Extreme close-up of Thunder Megazord's face as its eyes glow yellow, while lightning flashes off-frame.

Recycled.

ZYU2 #16.

Close on Pirantishead, as he holds right fish-chuck to mouth, playing it, and appears to be laughing as he jauntily waves other fish-chuck in the air.


DAI10.

Side angle on Thunder Megazord as it keeps Saber held outward, but turns the blade vertically, causing it to surge with yellow electricity.

Recycled.

ZYU2 #16.

Close on Pirantishead, as he stops playing right fish-chuck, points left one forth, then begins to swing left one around on chain a few times before releasing it.


ZYU2 #16.

Side angle shot of chained fish-chuck being tossed to our right.


ZYU2 #16.

A second helping of side angle shot of chained fish-chuck being tossed to our right.


ZYU2 #16.

Three times a side angle shot of chained fish-chuck being tossed to our right.


ZYU2 #16.

The original Megazord (shh!) gets engulfed in spark burstings as Pirantishead stands in foreground, gripping the chain attached to its pain.


DAI11.

With large magnet attached to chest (shh!), Thunder Megazord gets all spark bursty amid much sparking and bursting.

Trims start to focus just on the sparking stuff.

ZYU2 #16.

Close on Pirantishead, holding tight to right fish-chuck, keeping chain taut, motioning out left hand to strike chain.


ZYU2 #16.

The original Megazord (shh!) gets engulfed in spark burstings as Pirantishead stands in foreground, gripping the chain attached to its pain.

Recycled.

DAI12.

As its feet stumble back, pan up Thunder Megazord, all covered with smoke.


ZYU2 #16.

Close on Pirantishead, motioning out left hand away from chain, holding tight to right fish-chuck, keeping chain taut.

Recycled; plays in reverse.

DAI09.

Marching to our slight right, Thunder Megazord passes through large cloud of smoke, as a bright flash of sparks erupts to its left, undeterring its course.


DAI10.

Close on Thunder Megazord gripping sheath with left arm and pulling Saber out with right.

Recycled; Altered to fit in Viewing Globe.

DAI10.

Zoom out, upward angle, as Thunder Megazord unsheathes Saber and holds it high out and over to its right.

Recycled; Altered to fit in Viewing Globe.

DAI10.

Side angle on Thunder Megazord as it keeps Saber held outward, but turns the blade vertically, causing it to surge with yellow electricity.

Recycled.

DAI16.

Vase Face (shh!) gets jolted as bluish electricity surges from Thunder Megazord across to the monster via the strings attached to it, causing the creature to explode with sparks.

Trims start to try to hide Vase Face.

ZYU2 #16.

Close on Pirantishead, as the top of his head bursts with sparks, about three times, each with more singe-intensity, his fish-chuck chain dangling.


ZYU2 #16.

Pirantishead falls and rolls, getting up in a kneel as he holds up right fish-chuck, the only one remaining.

Split.

DAI10.

Zoom out from the Lion head crotch piece over the Firebird waist, as Thunder Megazord poses with fists out at sides.

Recycled.

ZYU2 #16.

Continued, Pirantishead tosses useless fish-chuck away, falling back off his kneel onto his butt.

Split.

ZYU2 #16.

Smokey Pirantishead stands back up, kind of wobbles in place, but poses ready for action.


DAI09.

Extreme close-up of Thunder Megazord's face as its eyes glow yellow, while lightning flashes off-frame.

Recycled.

DAI08.

As Saber surges with yellow electricity, blue lightning crackling about the background, Thunder Megazord pulls it back from its right, and holds it up against left shoulder.
This causes the blue lightning to fade into a drawn backdrop of waterfalls, eyes flashing, as Thunder Megazord steps forth and slashes Saber diagonally downward.


DAI08.

Close-up side angle of Saber slashing, leaving yellow-shaped energy trails behind.


ZYU2 #16.

After Thunder Saber energy trails flick against him, Pirantishead gets a fireball burst superimposed over him, which flares out,
leaving him spinning amid sparks during zoom out. Upon falling on the ground, he then erupts into a fireball explosion.

Saber-shaped energy trails superimposed.

DAI10.

Close on Thunder Megazord, turning its back to us by turning to its left while readying sword in left hand.

Mirror-flipped.

DAI20.

Thunder Megazord finishes turning around, facing the camera in front of the monster's explosion, and begins to re-sheath Saber.

Trims start to remove DC collapsing.

DAI09.

Close-up of Thunder Saber being sheathed by the Megazord.


DAI11.

Track forth toward Thunder Megazord in upward shot, as it finishes sheathing Saber, then lowers arms and steps ahead victoriously.

First used in Dai10 altered.

MMPR 202.

Straight upward angle on Lunar Palace, beneath Zedd's balcony, as dark stormclouds roll across the skies above.

Recycled.

ZYU ORIGINAL FOOTAGE #23B.

Finster, standing at workbench, closes red book and sticks it on his desk,
then turning back to rotating pedestal with Pudgy Pig mold on it, widely readying sculpting knife on it.

One last previously unseen alternate take, for the road.

MMPR Pilot.

Standard Command Center exterior.

Recycled; Fades in from black.

Original Broadcast Season 2 Preview

Ending Credits (Version 2.1 debuts)


Updated 2010