Previous Episode
Home
Next Episode
#187:
PRZ 410 "Do I Know You?"
Features Footage from (bold = new): Ohranger, episodes 1, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 16, 18, 19, 23, 26, 27, 28, & 29.
The complete program, from opening to end of Saban logo, lasts roughly 20:36;15.
Opening is about 0:30; by itself.
Ending is about 0:30; by itself.
ZORDON FACE 1. |
Zordon in his Power Chamber plasma tube. |
Number of uses: 2. |
Source |
Description |
Edit Note |
|---|---|---|
MMAR 342. |
Upward angle on the Command Center exterior, showing much of the mountain below it. |
Recycled. |
OH #26. |
Pyramidas crosses into a swirling dimensional cluster from our right. |
Recycled. |
OH #26. |
Close-up on the bottom side of Pyramidas, passing over us. |
|
OH #26. |
Pan down inside Pyramidas, on the blinking lights all over its control consoles. |
|
OH #26. |
Pan up on column with blue neon atomic symbol orb like Rita used to have on her balcony. |
|
OH #26. |
Twin pairs of viewscreen show the swirling dimensional cluster, presumably from the front and rear of Pyramidas. |
|
OH #26. |
Neon lights across clear control table shake as Pyramidas meets some turbulence on its journey. |
|
OH #26. |
The swirling, multicolored dimensional vortex leads directly toward a black hole. |
Recycled, but first time unaltered. |
OH #26. |
Pyramidas passes through black backdrop with blue energy streaking about, from our right. |
Recycled. |
OH #26. |
Zoom in on the neon atomic orb, lights flashing and the place shaking. |
|
OH #26. |
Pyramidas rips through cloud layers, its journey getting turbulent. |
|
OH #28. |
In Pyramidas cockpit, Gold gives a thumbs up, then presses down with fingertips on console. |
Recycled. |
OH #26. |
Somewhere, a large, clear with white material in it, pyramid prism thing has Gold Ranger's visor symbol over it. |
|
OH #01. |
As a Gearship rises up in front of the screen, push forth and pan up along the orangey surface of the moon, |
Recycled; fades in from black. |
OH #04. |
Slow zoom out from King Mondo, as he talks down toward Prince Sprocket, before pointing at Klank & Orbus, |
Recycled. |
OH #04. |
Close on Klank, Orbus on his shoulder, as he bows. |
Trimmed; previously unused section. |
OH #04. |
Continued from two shots ago,King Mondo talks with wand gesturing, while Prince Sprocket rubs his noggin, |
Recycled. |
OH #18. |
King Mondo turns completely around to our right, talking as he points with his right hand. |
Recycled; trimmed. |
OH #04. |
Close on Klank, Orbus on his shoulder, as he talks with some left arm motioning, then bows. |
Recycled. |
OH #09. |
King Mondo talks to our slight left, motioning his staff about, turning to our right briefly, |
Recycled; mirror-flipped. |
OH #06. |
Close-up on Orbus in front of clockwork-wall, motioning body in a brief bit of talking. |
Recycled. |
OH #12. |
Closer on King Mondo talking, very slowly zooming in, as he keeps facing our slight left, moving about in place a lot. |
Recycled. |
OH #01. |
Massive sea of Cogs sit before us. The back section begins to rise, doing the wave, it seems. |
|
PRZ 404. |
Alarm monkey begins to sound alert and pound cymbals. |
Recycled. |
OH #01. |
Close-up on Zeonizer, the golden disc thing already popped up, releasing a shimmering green light. |
Recycled. |
PRZ 345 & OH #06. |
Adam calls for Zeo Ranger 4, Green, as said color energy flashes about, a green grid overlaying on his body. |
Recycled. |
PRZ 345 & OH #01. |
Tommy calls for Zeo Ranger 5, Red, as said color energy flashes about, a green grid overlaying on his body. |
Recycled. |
OH #01. |
Close-up on Zeonizer, the golden disc thing already popped up, releasing a shimmering green light. |
Recycled. |
PRZ 345 & OH #13. |
Kat calls for Zeo Ranger 1, Pink, as said color energy flashes about, a green grid overlaying on her body. |
Recycled. |
PRZ 345 & OH #06. |
Tanya calls for Zeo Ranger 2, Yellow, as said color energy flashes about, a green grid overlaying on her body. |
Recycled. |
PRZ 345 & OH #05. |
Rocky calls for Zeo Ranger 3, Blue, as said color energy flashes about, a green grid overlaying on his body. |
Recycled. |
OH #01. |
Far exterior of the Machine Empire Skybase against the profile of the Earth. |
Recycled. |
OH #10. |
With Orbus in foreground on pipe looking at the rest, Queen Machina, King Mondo, and Klank (holding something) |
Recycled. |
OH #10. |
Close on Klank, talking and tapping head with whatever he's holding. |
|
OH #14. |
In Machine Empire Skybase video screen, the Rangers fight Cogs. |
Recycled with US insert. |
OH #18. |
King Mondo turns completely around to our left, talking as he points with his left hand. |
Recycled; mirror-flipped. |
OH #12. |
Close-up on Cog's face as its eye region slides up, exposing clockwork eyes. |
Recycled. |
OH #14. |
Zoom in on King Mondo, beside Earth cut-out, talking to our slight right, his staff passing in our way several times. |
Recycled. |
OH #08. |
Zoom out to really far exterior of the Machine Empire Skybase against the profile of the Earth, nothing going on in the area. |
Recycled. |
OH #12. |
King Mondo, Prince Sprocket, and Queen Machina watch Gold beating Cos on the viewscreen. |
Recycled with US insert. |
OH #06. |
Queen Machina, Klank with Orbus, and Prince Sprocket to his left, |
Recycled. |
OH #04. |
Close on Klank, Orbus on his shoulder, as he bows, then talks with some left arm motioning. |
Recycled; trims end. |
OH #14. |
In Machine Empire Skybase video screen, Borax of Varox lurks in the weeds. |
Recycled with US insert. |
OH #04. |
Close on Klank, Orbus on his shoulder, as he unbows, then talks with some left arm motioning. |
Recycled; plays in reverse. |
OH #18. |
King Mondo turns completely around to our right, talking as he points with his right hand. |
Recycled again. |
OH #29. |
Clutching the right side of his head for a moment, Klank bows, |
Recycled. |
OH #11. |
Close on King Mondo, by Earth cut-out's edge, talking at us, motioning left arm about as he speaks. |
Recycled. |
OH #23. |
Close on Prince Sprocket, excitedly talks to our slight upper left, motioning arms widely, then turns around, |
Recycled, but runs unaltered for first time. |
OH #16. |
Looking upward our left, Prince Sprocket nods and does a right hand to chest salute. |
Recycled; mirror-flipped. |
OH #27. |
Close-up on Golden Power Staff, Gold Ranger hits button, causing it to open up and golden energies |
Recycled. |
OH #27. |
Against black backdrop, Gold raises his Golden Power Staff into the air, golden power swirling into it briefly, |
Recycled. |
OH #29. |
Against a black backdrop, the five Rangers reach up, as the Zeo Cannon materializes between their grasp, which they lower. |
Recycled. |
OH #29. |
Against a black backdrop, the other four Rangers hold the Zeo Cannon, as Red pulls open its back. |
Recycled. |
OH #29. |
Red pulls the huge trigger, firing combined power blast forth from Zeo Cannon. |
Recycled. |
OH #18. |
Zoom in as Klank makes the scene, talking, pointing, and patting Orbus on the head. |
Prior usuable Rangers vs Borax stuff is cut, |
OH #18. |
Close-up on Orbus, talking to Klank, then ducking head into body. |
|
OH #18. |
Zoom out as Klank whips Orbus around, and around, and throws him away. |
|
OH #18. |
Orbus lands upon the unconscious body of Borax. |
|
OH #18. |
Close on Orbus, extending his neck then his robo-proboscis, spewing greenish energy upon Borax. |
Replaces follow-up Rangers reaction with US. |
OH #18. |
Zoom out, as Orbus hovers above Borax, and releases a bluish energy beam from his chest plate, |
|
OH #18. |
In a flash, an expanding series of blue-energy shapes cause Borax to grow gigantically above us. |
|
OH #18. |
Giant Borax towers over the five (shh!) Rangers. |
|
OH #18. |
Upward angle on Borax, posing over us. |
|
OH #18. |
Far, side angle follow-along, of the whole fleet of five Zeozords making their way to our left along a desolate, dusty terrain. |
Recycled. |
OH #18. |
The five Rangers, against a cloudy background, leap up together, teleporting into streaks of their respective color. |
Recycled. |
OH #18. |
The full fleet of five Zeozords charge along the desolate terrain together, when five streaks of Ranger-colored energy beam in, |
Recycled. |
OH #18. |
Inside the Zeozord Five cockpit, Red Zeo Ranger materializes into his seat. |
Recycled. |
OH #18. |
Track around to the left, as Zeozord Five passes over Zeozords One & Two, |
Recycled. |
OH #18. |
Zeozord Five hovers above, while Zeozord Three shifts into Megazord torso mode, sliding back sides out into shoulders, |
Recycled. |
OH #18. |
Track around left, as Zeozord Four slides its rear end into its front, legs together, forming the Megazord hips and thighs formation, |
Recycled. |
OH #18. |
Downward close shot on Zeozord Five, flying to our left as it shifts wings in its sides. |
Recycled. |
OH #07. |
Close side angle in cockpit, Red Zeo Ranger briefly glancing out window at Zeozords Three & Four connecting in mid-air, |
Recycled. |
OH #07. |
Close on Zeozords Three & Four, finishing their connection in the middle of the sky, releasing steam upon linking up. |
Recycled. |
OH #18. |
The combined Zeozords Three & Four lower down from above onto the Zeozords One & Two legs, |
Recycled. |
OH #07. |
Zeozord Five POV, an aerial approaching shot through the front window of the cockpit, electronic target sightings glowing red |
Recycled. |
OH #07. |
Track left around the front of Zeozord Three, as Zeozord Five shifts around behind it, revealing the Megazord head, |
Recycled. |
OH #18. |
Close-up on Zeo Megazord's head as the Zeozord Five Battle Helmet slides down over it, flashing happening just off-frame. |
Recycled. |
OH #18. |
Close on Red Zeo Ranger nod-talking, zoom out to reveal he's in the front seat of the crowded Zeo Megazord cockpit, |
Recycled. |
OH #08. |
Zoom out as the Zeo Megazord stands, completed, and posed. |
Recycled. |
OH #18. |
Upward shot of Borax and Zeo Megazord posing battle ready right in front of each other. |
|
OH #18. |
Borax and Zeo Megazord remain closely facing one another, as they make their way sideways into the middle of the battlefield. |
|
OH #18. |
As the camera tracks around to the left, Borax and Zeo Megazord battle. |
|
OH #18. |
Borax is flipped over, but quickly gets up. |
Split. |
OH #18. |
Continued, zoom in on Borax as he gestures to face and unleashes pinkish energy spheres. |
Split. |
OH #18. |
Spark bursts erupt from the pinkish spheres striking around the Zeo Megazord. |
Energy spheres added. |
OH #19. |
Zoom in on Megazord cockpit, smoke rising and sparks bursting, the Rangers jolted, |
Recycled. |
OH #18. |
Borax leaps away from us and vanishes into the ground, spewing dust into Zeo Megazord's face. |
|
OH #18. |
Zeo Megazord walks into middle of battlefield, searching around for any sign of its enemy. |
|
OH #18. |
Near Zeo Megazord's right foot, Borax pops up out of the dirt and smacks its leg out from under it, |
|
OH #18. |
Borax leaps out of the ground, but when he tries to land beside the downed Zeo Megazord, |
|
OH #18. |
In Megazord cockpit, all together, the five Zeo Rangers cross their wrists, spread arms around in a circle, |
Recycled. |
OH #18. |
Zeo Megazord raises its golden-glowing Saber up, green lightning crackling about, the backdrop turning to a flashing golden tetrahedron. |
Recycled, split, per source. |
OH #18. |
Extreme close-up on Zeo Power Sword's emblem, shimmering gold, the Zeo Symbols glowing with respective color powers, |
Recycled. |
OH #18. |
Continued from two shots ago, Zeo Megazord then slashes the Saber down at the screen. |
Recycled, split, per source. |
OH #18. |
Repeat, closer, of Zeo Megazord slashing the Saber down at the screen. |
Recycled. |
OH #18. |
Borax spark bursts, zoom out as he collapses, then explodes massively. |
|
OH #14. |
As flames lick the screen in the foreground, zoom in over the blaze, onto Zeo Megazord, |
Recycled. |
OH #08. |
Two rows of rotating Gearships hover just on the edge of the Earth's atmosphere, the moon in the distant upper left. |
Recycled. |
OH #12. |
Slow zoom in on King Mondo, talking in front of the Royal House of Gadgetry crest on the view screen, |
Recycled; fades to black. |
PRZ 404. |
Alarm monkey begins to sound alert and pound cymbals. |
Recycled. |
MMAR 342. |
Upward angle on the Command Center exterior, the mountain beneath it dominating the shot. |
Recycled. |
PRZ 410. |
30 second montage of bloopers from the episode. |
Altered to fit in end credits. |
Updated 2012