Morphylogeny

Power Rangers Zeo

#191: PRZ 414: "Bomber in the Summer".

Features Footage from (bold = new footage):
Ohranger, episodes 1, 5, 6, 8, 13, 27, 34, 35, 36, & 37.

The complete program, from opening to end of Saban logo, lasts roughly 20:45;25.

Opening is about 0:30; by itself.

Ending is about 0:30; by itself.


Opening Credits

Source Description Edit Note

ZORDON FACE 1.

Zordon in his Power Chamber plasma tube. There's a few slight variations of his looking left or right more, but who cares?

Number of uses: 3.

Source Description Edit Note
OH #01.

As a Gearship rises up in front of the screen, push forth and pan up along the orangey surface of the moon, stopping on a far exterior of the Machine Empire Skybase against the profile of the Earth. Quadrafighters walking to our right, others flying to our left in the distance, Gearships hovering about, and a group of Cogs walking on some scaffolding.

Recycled.

OH #35.

Prince Sprocket throws a fit against a small console.

Cuts prior sequence of them shooting missiles at Earth, and SZM stopping them in the sky.

OH #37.

Close on Queen Machina, gripping folded fan and talking.

OH #35.

Large blue bullet flies toward the Skybase.

OH #35.

Large blue bullet shoots right at Queen Machina, Prince Sprocket, and Klank & Orbus, sending them diving to the side as it crashes where they were with spark results and debris flying.

OH #35.

Klank, holding Orbus, points to our slight left and talks while trying to see through the smoke.

Cuts prior stuff of bullet turning into Louie, plus Machina & Sprocket reacting.

OH #35.

Louie Kaboom steps forth.

OH #35.

Louie Kaboom clenches his left fist.

Cuts before he raises fist beside medal of woman on missile.

OH #35.

Louie Kaboom's red eyes light up.

OH #35.

Close-up, side angle on Louie Kaboom facing our right.

OH #35.

Louie Kaboom raises fists.

Cuts before Japanese text appears, cuts follow-up talking shot.

OH #35.

As Prince Sprocket points and talks, zoom in past Louie Kaboom, onto Queen Machina, looking intrigued.

Fades to black; Cuts follow-up scene, where Louie straps Sprocket to missile & fires him to Earth.

Original stock.

Side close shot of entry door to Youth Center, girl entering as couple leaves, followed by girl in blue leaving.

Fades in from black; from same shoot as shot in 127.

OH #01.

As a Gearship rises up in front of the screen, push forth and pan up along the orangey surface of the moon, stopping on a far exterior of the Machine Empire Skybase against the profile of the Earth. Quadrafighters walking to our right, others flying to our left in the distance, Gearships hovering about, and a group of Cogs walking on some scaffolding.

Recycled.

OH #35.

Queen Machina throws a horrified tantrum, pointing with her folded fan, as Louie Kaboom steps into frame, looking in the direction she's pointing.

Cuts before zoom in on Machina.

OH #36.

Close on Louie Kaboom, talking, with various mostly out of frame hand gestures.

MMPR 101.

Exterior of Youth Center with people mulling about, slow zoom in on sign.

Recycled.

OH #08.

Two rows of rotating Gearships hover just on the edge of the Earth's atmosphere, the moon in the distant upper left.

Recycled.

OH #35.

Orbus hovers to the other side of Louie Kaboom, as he and Klank begin to wipe him off with white cloths.

Start of this shot is split off for later use.

OH #35.

Orbus & Klank wipe off Louie Kaboom's body, while Cogs shine his boots and buff his nails.

OH #36.

Close on Louie Kaboom, talking to our slight left.

OH #35.

While sitting on his throne, Louie Kaboom talks, Klank, with Orbus, and Cogs listening to our right.

Split.

OH #37.

Close on Queen Machina, gripping folded fan and talking.

Recycled already.

OH #35.

Continued from two shots ago, Klank steps up beside the throne-sitting Louie Kaboom, talking to him with some bow gesturing and motioning of his white cloth.

Leads into shot from 5 shots ago.

OH #36.

Slight zoom in on Louie Kaboom, talking to our slight left with a raising of both arms.

Trims start to remove zoom in past Machina & Sprocket; transitions out.

OH #27.

Golden Power Staff opens up and golden energies converge upon red gem top, causing the lights inside to flash.

Recycled.

PRZ 413.

Jason shouts for Gold Ranger Power, uncrosses arms, as said color energy flashes about, a green grid overlaying on his body. The rising energy covers him completely, becoming the Gold Ranger, visor and costume circuits shimmering with power.

Recycled.

MMAR 342.

Upward angle on the Command Center exterior, showing much of the mountain below it.

Recycled.

OH #01.

Close-up on Zeonizer, the golden disc thing already popped up, releasing a shimmering green light.

Recycled.

PRZ 345 & OH #13.

Kat calls for Zeo Ranger 1, Pink, as said color energy flashes about, a green grid overlaying on her body. Briefly, we cut to an outstretched arm morphing into a gloved Zeo Ranger hand. Cut back to Kat, as the rising energy covers her completely, becoming the Pink Zeo Ranger, visor and costume circuits shimmering with power.

Recycled.

PRZ 345 & OH #06.

Tanya calls for Zeo Ranger 2, Yellow, as said color energy flashes about, a green grid overlaying on her body. The rising energy covers her completely, becoming the Yellow Zeo Ranger, visor and costume circuits shimmering with power.

Recycled.

PRZ 345 & OH #05.

Rocky calls for Zeo Ranger 3, Blue, as said color energy flashes about, a green grid overlaying on his body. The rising energy covers him completely, becoming the Blue Zeo Ranger, visor and costume circuits shimmering with power.

Recycled.

PRZ 345 & OH #06.

Adam calls for Zeo Ranger 4, Green, as said color energy flashes about, a green grid overlaying on his body. The rising energy covers him completely, becoming the Green Zeo Ranger, visor and costume circuits shimmering with power.

Recycled.

PRZ 345 & OH #01.

Tommy calls for Zeo Ranger 5, Red, as said color energy flashes about, a green grid overlaying on his body. The rising energy covers him completely, becoming the Red Zeo Ranger, visor and costume circuits shimmering with power.

Recycled.

MMAR 342.

Pan down from the blue sky onto an upward angle on the Command Center exterior, the mountain beneath it dominating the shot.

Recycled; transitions in.

PRZ 346.

The Power Chamber's four-light alarm turns on and spins around, clockwise.

Recycled.

OH #27.

Pan up as Gold teleports in and lands, and poses with Golden Power Staff held ready.

Recycled; streak effect added at start.

OH #27.

Gold turns and blocks pair of Cogs' spears, then punches them away.

There was more unused stuff cut prior.

OH #27.

Gold shoves aside a pair of Cogs into the air, repeated from three total angles, before getting crowded by a trio of Cogs with spears, which he quickly kicks away.

Recycled.

OH #35.

Giant Tough Tusks motions to face, and fires blue beam from forehead gem.

Little Klank & Orbus are atop his head.

OH #27.

Close-up on Cog's face as its eye region slides up, exposing glowing clockwork eyes. Cut to extreme close-up of its eyes as they flash with energy being released.

Recycled.

OH #27.

Spark bursts around Gold, causing him to dive and roll to our left, quickly rebounding.

Recycled.

OH #35.

Giant Tough Tusks motions to face, and fires blue beam from forehead gem.

Recycled already.

OH #35.

Each of the five Super Zeozords fall from the sky, a respective colored energy beam streaks to each head.

Energy effects added.

OH #35.

In his Super Zeozord cockpit, zoom in on Red as he nod-talks to our slight right.

OH #27.

Zoom in on Gold Ranger, watching what's going on above him with eager gesturing.

Recycled.

OH #35.

In her Super Zeozord cockpit, Yellow nods to our left and gives a thumbs up, then looks to our right.

Cuts lengthy follow-up sequence where all but Pink fight monster and protect van

OH #35.

Tough Tusks fires beam from forehead gem forth.

OH #35.

Super Zeozord Five spark bursts, cockpit included, turning around to face us while doing so.

It's got a van in its hand!

OH #35.

Zoom out as Tough Tusks is about to fire again, when Super Zeozords Three & Four grab him, and shove him away, while Two helps Five up.

OH #35.

Close on Tough Tusks, backing up and reacting upset-like.

OH #35.

In his Super Zeozord cockpit, zoom in on Red as he nod-talks to our slight right.

Recycled already.

OH #35.

Pan right as, side by side, the five Super Zeozords step forth and stand ready.

Recycled.

OH #35.

Upward angle on Super Zeozord Five, zoom in on its visored face.

OH #35.

In his Super Zeozord Five cockpit, Red punches fist to palm, raises right fist, then works controls.

OH #35.

Super Zeozord Five, then Four & Three, then Two & One, each leap up into the air.

OH #35.

Visible through the visor, Red motions about in cockpit, zoom out as the five Super Zeozords transform into component parts while falling through the air, all five in alignment as they stack up together on the ground: One as feet, Four as legs, Three as hips, Five as chest, Two as shoulders, head, and arms, landing with steam release as the Super Zeo Megazord.

Recycled.

OH #35.

The helmet forehead design lifts up, revealing the visor, the five Rangers inside visible gesturing fists, zoom out as Super Zeo Megazord poses with clenched fists.

Recycled, but runs fully.

OH #27.

Close on Gold turning Golden Power Staff to face forth, then raises it up in the air, and the bottom part shifts down.

Recycled, cuts materialization at start.

OH #27.

Gold lowers Golden Power Staff, motions it forth, then rushes into battle.

Recycled.

OH #27.

In a rapid blur, Gold Ranger dashes through a line of Cogs, hitting each before they can even react, leaving them crackling with reddish electricity before falling over.

Recycled.

OH #35.

Close on Tough Tusks, backing up and reacting upset-like.

Recycled already.

OH #35.

Super Zeo Megazord motions arms, causing twin blades to materialize into each fist in a crackling of yellow electricity.

Recycled.

OH #35.

Tough Tusks reacts, then charges forth enraged.

OH #35.

Super Zeo Megazord sparkily slashes off one of the tips of Tough Tusks' tough tusks.

OH #35.

Super Zeo Megazord then sparkily slashes Tough Tusks' Japanese (shh!) flag scroll thing in half.

OH #35.

Super Zeo Megazord slices both blades in an X motion across Tough Tusks, leaving him with crackling yellow slash marks as he sparks, smokes, and spins around.

OH #35.

In Super Zeo Megazord cockpit, Red raises a fist, the team nods, then all together, they motion arms and gesture slashing movements, zoom in as they grab controls.

Recycled.

OH #35.

Super Zeo Megazord raises both twin blades overhead, slapping them together into one glowing saber in a shimmer of yellow light.

Recycled.

OH #35.

As the shimmering ceases, the lengthy yellow energy blade raised overhead by the Super Zeo Megazord is slowly lowered downward way ahead of it.

Recycled.

OH #35.

A yellow energy slice cuts down down Tough Tusks entire body, including his trunk.

OH #35.

The yellow beam blade remains in Tough Tusks' chest for a moment, electricity crackling about, then ceases. Super Zeo Megazord poses with twin blades, as Tough Tusks crackles and spark bursts some more.

OH #35.

Super Zeo Megazord raises a twin blade, and slices one blade horizontally down across the other.

Recycled.

OH #35.

Tough Tusks crackles, then finally explodes massively.

OH #35.

A massive explosion erupts in the ruins of the city, as Super Zeo Megazord poses triumphantly before it.

Recycled.

OH #34.

Upward semi-circle around Super Zeo Megazord as it motions twin blades into a pose.

Recycled.

OH #01.

As a Gearship rises up in front of the screen, push forth and pan up along the orangey surface of the moon, stopping on a far exterior of the Machine Empire Skybase against the profile of the Earth. Quadrafighters walking to our right, others flying to our left in the distance, Gearships hovering about, and a group of Cogs walking on some scaffolding.

Recycled.

OH #36.

Close on Queen Machina, fanning herself and talking, looking like she's got the vapors, I do declare.

OH #36.

Close on Louie Kaboom, talking, with various mostly out of frame hand gestures.

Recycled, trimmed heavily; fades to black.

MMPR 241.

Slow push in on photo of the Moon.

Recycled; transitions in.

PRZ 414.

30 second montage of bloopers from the episode.

Altered to fit in end credits.