#10: MMPR 110: "Foul Play in the Sky".
Features Footage from:
Zyuranger Episodes 2, 13, 18, 19, 22, 39.
The ep, with opening, lasts roughly 20:47;02 from opening's start to end of the end credits and past the Saban logo (also includes a bit of black slug for opening commercials and quickly post Saban logo).
"Today on" segment is about :30; by itself.
Opening is about 1:00;28 by itself.
Ending is about 0:30; by itself.
Source | Description | Edit Note |
---|---|---|
ZYU #02. |
Close, slow pan up the main tower on Rita's Lunar Palace, stopping at the spinning globe. |
Recycled. Transitions in from prior scene via Venetian blind wipe. |
ZYU #39. |
Camera tracks around balcony, ignoring Goldar, as Rita talks to Baboo about what she sees on Earth, Squatt glancing back and forth. |
Recycled. Cuts out Baboo's reply. |
ZYU #39. |
Close up on Squatt & Baboo bowing. |
Recycled. |
ZYU #39. |
Close up of Rita pointing forth, glowering, then turning and thrusting arm to our right with wide expression. |
Recycled. |
Original stock. |
US Goldar facing our left, giving a left-arm to stomach salute, then gripping cane-held sword with both hands. |
Probably mirror-flipped. |
Original stock. |
Close up of US Goldar, looking to our right, starting talking after a moment, obviously sword gesturing just offscreen. |
Probably mirror-flipped. |
ZYU #19. |
Rita smiles wickedly, turns to our right and points with her right hand while shouting. |
Recycled. Fades to black. |
ZYU #30. |
Squatt's teleportation effect is a superimposed, blue-tinted version of Lokar's debut teleport. |
Technically new, but third time it's been reused in a new manner. |
MMPR 107. |
Aerial circling view of Angel Grove Park. |
Recycled. |
Original stock. |
Aerial circling view of Youth Center, front section shown. |
Continuation of previously seen footage (in 102, 104, & 106). Transitions to next scene via right to left Venetian blind wipe. |
Original stock. |
Chest-up shot of US Goldar talking to our left, raising sword and gesturing it about seven times, pointing with his left hand once near the end. |
Includes some stuff from segment in 107 at the end. Transitions in from prior scene via right to left Venetian blind wipe. |
ZYU #18. |
Close on Baboo & Squatt clutching each other tight, Squatt talking fearfully, before Baboo holds up finger and talks also to our right. |
Trimmed from source. |
ZYU #18. |
Close on Rita turning completely around from Earth to face us, smiling wickedly. |
Trimmed heavily from source. |
ZYU #18. |
Rita talks briefly, smiling as she picks up her dress and passes by Baboo & Squatt, who look at one another confused. |
Trimmed a little from source at end. |
ZYU #13. |
Squatt, standing just beside pendulum's path, stretches out arms, then points with his right hand twice while talking. |
|
Original stock. |
Chest-up shot of US Goldar talking to our left, motioning unclenched left hand as he does, twice up. |
|
ZYU #13. |
Palace balcony's right side, via of cut-out Earth, empty. |
Pan across trimmed from source, basically just frozen. Fades into next shot. |
ZYU #13. |
Pan up from his legs as Snizzard holds up bow. |
Fades in from prior shot. All edges "flashback" smudged. |
ZYU #13. |
Close on Snizzard holding snake arrow in bow, pan up to his sneaky snakey face. |
All edges "flashback" smudged. |
ZYU #13. |
Close on Snizzard's hydra-bundle leg stepping cautiously onto leafy ground. |
All edges "flashback" smudged. |
ZYU #13. |
Close on Snizzard's snake arrow, surging with blue electricity, then glowing red, as its tongue lashes forth, before being launched. |
All edges "flashback" smudged. |
ZYU #13. |
Red glowing snake arrow flies up over colorful tent, then freezes in place, before spinning around, raining sparkles below. |
All edges "flashback" smudged. |
ZYU #13. |
Pan across and zoom out from another snake arrow in bow, to Snizzard holding it. |
All edges "flashback" smudged. Transitions into next shot via iris effect. |
MMPR 101. |
Trini, Jason, Kimberly, Billy, and Zack walk down mountain path. |
Recycled. Trimmed from source. Fades in from prior shot. |
ZYU #04 via MMPR 101. |
Rita fires wand at screen, near statue. |
Recycled. |
MMPR Pilot via MMPR 101. |
Five teens stroll along in desert when explosion bursts behind and to the left of them. |
Recycled. |
MMPR 101. |
Smoke behind them, Jason and Zack react to attack. |
Recycled. |
MMPR 101. |
Billy helps Trini up as Putty headstands and backflips over rock behind them. |
Recycled. |
MMPR 101. |
High angle of five teens surrounded by Putties. |
Recycled. |
MMPR 101. |
Pan across from Putty jumping down off cliff, to Billy and Trini surrounded by three of them. |
Recycled. |
MMPR 101. |
Jason behind him and Putty to the side, Zack shouts a warning. |
Recycled. |
MMPR 101. |
Kim backs up and looks both ways in fear. |
Recycled. |
ZYU #07 via MMPR Pilot. |
Zoom out from Red Ranger's helmet as all five Rangers pose with Power Weapons in desert. |
Recycled. Slowed. Notice it's ripped directly from Pilot ep and not Zyu source (Pink's not gray, either!) |
MMPR Pilot. |
Pair of confused Putties cease looking at each other, then the left one scratches head. |
Fades into next shot. |
ZYU #19. |
Zoom out from Rita looking out from Repulsascope, smiling and snapping fingers before looking back in it. Squatt & Baboo look at one another. |
Recycled, shortened. Transitions from prior shot via Venetian blind wipe. |
ZYU #19. |
Close up of Baboo, standing just ahead of Squatt, who reacts, while the blue monkey talks, glancing to our left briefly. |
Recycled. |
ZYU #19. |
Rita turns from Repulsascope on balcony and happily calls for Finster. |
Recycled. |
ZYU #02. |
Finster grips lever, pulls, then pushes back up. |
Recycled. |
ZYU #02. |
Close up of Monstermatic exhaust pipe spewing smoke. |
Recycled. |
ZYU #02. |
Close up of Rita plugging her right ear with finger as she flinches her eyes. |
|
ZYU #02. |
Monstermatic rumbles, pipe spewing smoke, as camera pans up the shaking exit tube. |
Recycled. |
ZYU #02. |
Rita heads over to Monstermatic exit tube, Finster behind her, anxiously awaiting before bright light shoots out. |
Recycled. |
ZYU #25. |
Close up of exit tube, a burst of fire spewing out, leaving smoke bellowing. |
Recycled. |
ZYU #??. |
Close up of explosion burst on dark background. |
Flares at start, fades into next shot. Might be US as shot following it was, but I'll keep looking. |
MMPR 107. |
Downward angle on Alpha, presses two buttons on console, then turning and going across floor with left hand on head toward Viewing Globe. |
Recycled, but a few frames new at start, and cuts off end. |
Original stock. |
Close up on Zordon, talking straight on. |
Shadow at top, and line down right of tube are visible, then vanish in the middle of the segment. |
MMPR 108. |
Close up of Alpha's hand, pressing, on console, red button, yellow, green, amber, blue, then red at end. |
Recycled, but longest use. |
Original stock. |
Downward angle on Alpha pressing console button, then looking upward our right talking as camera slowly pushes in on him. |
Likely leads into shot used in 107. |
MMPR 102. |
Command Center's alarm light spins. |
Recycled. |
MMPR 108. |
Alpha nods twice then steps forward and raises right hand and presses console once. |
Recycled, but trimmed at start, and a second or two longer at end. |
Original stock. |
Close up on Zordon, talking to our center left then more left, then back to center-left. |
|
MMPR 107. |
Downward angle on Alpha, looking upward and talking three times, jerking arms as he does, then looking down at console, about to press. |
Includes some new stuff at the start, trimmed at end. |
MMPR 108. |
Close up of Alpha's hand, pressing, on console, red button, yellow, green, amber, blue, then red at end. |
Recycled. Shorter than earlier use this ep. |
Original stock. |
Downward angle on Alpha pressing console button, then looking upward our right talking as camera slowly pushes in on him. |
Recycled from earlier this ep, but runs longer at the end than prior use. |
Original stock. |
Zordon, talking to our left, keeps widening his eyes, then leans back for a moment, then wobbles, almost like he's drunk. |
|
Original stock. |
Close up of Alpha's hand, pressing, on console, upper section amber button, then middle section's middle red, then right button. |
Likely shot with other console light pressing stuff. |
Original stock. |
Downward angle on Alpha pressing console button twice with right hand, then leaning down to look at buttons, talking, leaning back up and jerking arms up and down worriedly. |
Obviously from the same batch as the other "downward angle Alpha" shots. |
MMPR Pilot. |
Standard Command Center exterior. |
Recycled. |
Original stock. |
Zordon talks straight on, then turns eyes to our center left. |
|
MMPR 102. |
Command Center's alarm light spins. |
Recycled. |
Original stock. |
Close up on Zordon, talking to our left, shifting to center-left, then back, then when he stops talking, shifts to center-left and back. |
|
MMPR 101 & ZYU #02. |
The standard original morphing sequence. |
Recycled. No flash after bolt. |
ZYU #13. |
Close up Snizzard, tapping golden apple with arrow then quickly turning to our left. |
|
ZYU #13. |
Red, Black, Blue, and Yellow Rangers flip over the camera at alternating angles. |
|
ZYU #13. |
Sharp zoom from Red's feet as the four Rangers land behind Snizzard, who turns around to face them as they do the same. |
|
ZYU #13. |
Close up on Red's Blade Blaster getting unholstered. |
|
ZYU #13. |
Rangers hold up Blade Blasters in sword mode, in a row as one, and lunge to our right at the same time as well. |
|
ZYU #13. |
Rangers leap up at Snizzard in half-circle with Blade Blasters in sword mode held over their heads. |
|
ZYU #13. |
POV shot of what it's like to be on the receiving end of all four Rangers' Blade Blasters in sword mode at once. |
|
ZYU #13. |
Snizzard uncrouches under Blasters' blades, sending all four Rangers hurling off of him. |
|
ZYU #13. |
Rangers are tossed, then roll, recovering with Blades ready. |
|
ZYU #13. |
Close up of Red shifting Blade into Blaster mode. |
|
ZYU #13. |
Four Rangers stand up with Blasters, then aim forth. |
|
ZYU #13. |
Rangers fire off red beams from Blasters, which bounce off Snizzard's apple with a surge of gold lightning, returning to our heroes with sparking results. |
|
ZYU #13. |
Close on Rangers sparking brightly and getting flung back by the force of the attack. |
|
ZYU #13. |
Close on Rangers falling onto the grass in a loose heap. |
|
ZYU #13. |
Close on Snizzard, motioning right arm, then stretching out arms. |
|
ZYU #13. |
As the Rangers lie writhing on the ground, chests smoking, slow zoom in on Yellow who talks fervently. |
|
ZYU #13. |
Close on Snizzard, making right snakehead-hand into a fist, then rushing forward. |
|
ZYU #13. |
Snizzard rushes at our heroes, slashing sparkily Yellow, Blue, then Black Rangers, finally ducking under Red's kick. |
|
ZYU #13. |
As he ducks in close up, Snizzard whips up tail. |
|
ZYU #13. |
Red gets sparkily slashed in chest by Snizzard's tail in close up, sending him flying off. |
|
ZYU #13. |
Red rolls to the ground and gets back up, chest smoking, as his teammates rally around him. |
|
MMPR 109. |
Alpha stands at our right, at console, frozen for a moment, then starts pressing buttons. |
Actually unused stuff from around when Rangers teleported into CC last ep (hence his stillness at start, it's a lock-off). |
Original stock. |
Alpha turns around to face Viewing Globe, and holding arms up at elbows, shakes hands in air. |
Actually unused stuff from end of previously used segment in 108. |
ZYU #13. |
Close on Snizzard, chest mouth open, firing off two snakes. |
Transitions from prior shot via right to left pink edged arrow wipe. |
ZYU #13. |
New angle, Snizzard shoots off another pair of snakes from chest mouth. |
|
ZYU #13. |
Sharp zoom out from Red as all four Rangers struggle with snake-ropes around their arms, in front of water fountain. |
|
ZYU #13. |
Pan across from Yellow to Blue, each Ranger struggling with their living snake-ropes. |
|
ZYU #13. |
Zoom in over the collapsing Red & Black to Snizzard, spreading arms victoriously. |
|
ZYU #13. |
Another angle of the four Rangers writhing about in futile protest of their snake-ropes, slow zoom in on Red playing "squeeze the snake's neck". |
|
ZYU #13. |
Snizzard strangles Black Ranger, pushing him into Yellow, then turns to Red, dodging Blue's failed attack, before trying to shove Red into chest-mouth. |
|
ZYU #13. |
Close up of Blue, falling to the ground, struggling with snake-rope. |
|
ZYU #13. |
Close up of Yellow, falling to the ground, struggling with snake-rope. |
|
ZYU #13. |
Close up of Black, falling to the ground, struggling with snake-rope. |
|
ZYU #13. |
Sharp zoom from four Rangers falling down on other side of fountain, struggling, while Snizzard stands in foreground. |
|
Original stock. |
Alpha stands uncomfortably close to Viewing Globe, waving arms up over head, bent at elbows, as Zordon watches in background. |
Transitions in via right to left page turn of prior scene. |
ZYU #13. |
Four Rangers writhing about in futile protest of their snake-ropes, slow zoom in on Red playing "squeeze the snake's neck". |
Recycled, shortened. Altered to fit in Viewing Globe. |
Original stock. |
Alpha stands in middle of console floor watching Viewing Globe, Zordon talks, causing the robot to turn to face him. |
|
Original stock. |
Zordon shakes his head a lot as he shifts from our right to left, then back to right, face trailing a whole lot. |
|
MMPR 108. |
Downward angle on Alpha looking upward, talking with arm gestures, then looking down and talking more, arm moving more before pressing console buttons about five times with right hand, then leaning down to look at buttons. |
Obviously from the same batch as the other "downward angle Alpha" shots, some recycled, some new. |
MMPR 108. |
Alpha steps forward and raises right hand and presses console once, looking upward-right and talking with a nod or two. |
Recycled, but trimmed at start, quite a bit longer at end than any prior use. |
MMPR 101 & ZYU #02. |
Kim's standard original morphing sequence. |
Recycled. Bright flash at start and end. |
ZYU #13. |
Close on Snizzard holding bow in one hand, and arrow in other, pointing tip at us before raising it to head. |
|
ZYU #13. |
Close on Snizzard's apple as arrow touches it, gold speckles pop out, then arrow shimmers with red power. |
|
ZYU #13. |
Four Rangers writhe in snake-ropes, zoom in through fountain to Yellow Ranger, trying and failing to get up. |
|
ZYU #13. |
Close on Snizzard pulling back bow, when suddenly another arrow shoots in and strikes his. |
|
ZYU #13. |
Close on snake-arrow falling on ground, broke in half, smoking. |
|
ZYU #13. |
Close on Snizzard looking down, then forth, angrily reaching out with right hand. |
|
ZYU #13. |
Zoom out from Pink Ranger, posing with Power Bow in front of angel statue amid water fountain. |
|
ZYU #13. |
A shaken Snizzard reaches up as shot zooms out sharply, and suddenly he's got an army of Putties around him that rush forth. |
|
ZYU #13. |
Pink Ranger battles Putties with her Power Bow, action obscured by water, ends with sharp zoom on her looking upward. |
|
ZYU #13. |
Trio of Putties leap over cement wall at alternating angles. |
From much earlier in the source ep. |
ZYU #13. |
Five Putties dash up sidewalk intently. |
From much earlier in the source ep. |
ZYU #13. |
Pink Ranger holds Power Bow upward and fires arrow into the air. |
|
ZYU #13. |
The five sidewalk Putties get struck in the chest with arrows, all sparking, bursting, and getting knocked out. |
From much earlier in the source ep. |
ZYU #13. |
Pair of Putties leap up and forth. |
|
ZYU #13. |
New angle of Pink Ranger holding Power Bow up and firing arrow into air. |
|
ZYU #13. |
Pink Ranger holds Power Bow upward and fires arrow into the air. |
Recycled, but first original context use. |
ZYU #13. |
Side shot of airborne pair of Putties getting arrow struck and sparking. |
|
ZYU #13. |
Zoom on extra-chunky Putty rushing to water like he's thirsty. |
|
ZYU #13. |
Close on Pink aiming Bow and firing arrow just to our left. |
|
ZYU #13. |
No water for you, extra-chunky! |
|
ZYU #13. |
Extra-chunky rolls away smoking, as camera pans up to Snizzard, quivering with his bow. |
|
ZYU #13. |
Camera follows Pink as she rushes up to teammates with Blade Blaster in sword mode in hand, stopping when she reaches Red. |
|
ZYU #13. |
Close up of Blade slashing Red's snake-rope sparkily. |
|
ZYU #13. |
Close up of snake-rope falling, smoking, to the ground in two pieces. |
|
ZYU #13. |
Close up of Black & Blue's snake-ropes falling, smoking, to the ground in pieces (head of one them bouncing). |
|
ZYU #13. |
Zoom out from Yellow casting off broke snake-rope, as Pink stands in front of teammates, talking to monster. |
|
ZYU #13. |
Snizzard gestures right arm up, then stretches both arms out, zoom in on pair of snake-ropes coming to life inside chest mouth. |
|
ZYU #13. |
Close on Pink Ranger firing off another white & pink arrow from her Power Bow as her teammates look on. |
|
ZYU #13. |
Close on pair of snake-ropes getting sparkily snuffed by landing arrow. |
|
ZYU #13. |
Close on Snizzard's head as his chest-mouth snaps back up. |
|
ZYU #13. |
As Pink raises bow and aims arrow, shot zooms in on her. |
|
ZYU #13. |
Side angle of Pink pulling back string on bow. |
|
ZYU #13. |
Close on Snizzard's chipping-painted gold apple. |
|
ZYU #13. |
Other side angle of Pink firing Power Bow, arrow glowing with pink energy as she does. |
|
ZYU #13. |
Arrow's shaky-cam POV as it shoots at the shaking Snizzard. |
|
ZYU #13. |
Side shot of Snizzard getting his apple struck by pink energy arrow, which causes a burst of blue electricity and finally sparks. |
|
ZYU #13. |
Bright flash of yellow energy fade as Snizzard collapses amid sparks and orange electricity, glowing blue until it flares out, leaving nothing behind. |
Yes, they cut the use of the Power Blaster. |
ZYU #13. |
Rangers remain standing, amazed, behind water fountain. Zoom in on Red, who poses victoriously, like he's taking credit for the win. |
He's summoning the Power Blaster in this out of order shot, but, shh! |
ZYU #02. |
Far shot exterior of Rita's Lunar Palace. |
Recycled. |
ZYU #13. |
Finster, Baboo, and Squatt cower together in workshop, holding up and waving hands in rapid protest. |
|
ZYU #13. |
Rita, in front of Monstermatic, screams at trio, then begins to pick up clay molds and tosses them at her henchmonsters. |
|
ZYU #13. |
Trio continue to guard their heads as they're pelted with wads of clay. |
|
ZYU #13. |
Close up of Baboo catching ball of clay in his useless mouth, looking unhappy with it. |
|
ZYU #13. |
Finster, Baboo, and Squatt cower together in workshop, holding up and waving hands in rapid protest. |
Recycled, shortened. |
ZYU #13. |
Close up of Baboo catching ball of clay in his useless mouth, looking unhappy with it. |
Recycled, shortened. |
ZYU #13. |
Rita, in front of Monstermatic, screams at trio, then begins to pick up clay molds and tosses them at her henchmonsters. |
Recycled, shortened. |
ZYU #13. |
Trio continue to guard their heads as they're pelted with wads of clay. |
Recycled, shortened. |
ZYU #22. |
Rita rushes forward, appearing aghast, then stops, clutching her forehead briefly and grimacing, before ceasing and glowering. |
Recycled. Fades to black. |