Mighty Morphin Power Rangers

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#99:

MMPR 229 "Rangers Back in Time, Part I".

Features Footage from (bold = new footage): Dairanger, episode 25.

The complete program, from "Today on" to end of Saban logo, lasts roughly 19:56;27.

"Today on" segment is about :30; by itself.

Opening is about 1:00;00 by itself.

Ending is about 0:30; by itself.

Opening Credits


The Episode Itself

Zordon Face 1.

Medium shot.

Number of uses this episode: 8.

Source

Description

Edit Note

Original stock.

Slow pan right across the front entry gateway path of Angel Grove High School, as traffic passes at bottom of screen.

Hey, new stuff at last!
Fades in from black.

MMPR 202.

Straight upward angle on Lunar Palace, beneath Zedd's balcony, as dark stormclouds roll across the skies above.

Recycled. Fades in.

MMPR 203.

Switching staff to right hand, very slow push in on Zedd, standing at balcony railing, talking to our slight right,
stepping forth a little and putting hand on railing, before firing eyebeam.

Recycled.

MMPR 203.

Facing the Earth cut-out, Lord Zedd spreads his arms out, then begins to turn around.

Recycled.

MMPR 207.

Close on Goldar, facing our slight right, really jerking his arm off-frame vigorously as he talks, sword held up.

Recycled.

MMPR 206.

Zedd is on balcony steps looking at Goldar talking, before shoving him back, then walking onto throne room floor, between Baboo & Squatt,
shoving the former aside as he raises his right arm and heads up onto the throne. Zedd turns around toward us, as Squatt comes into frame.

Recycled.

MMPR 216.

Close on Goldar, facing our slight right, giving his head a vicious shaking that slowly trails off.

Recycled.

MMPR 206.

Concluding nonconsecutively from two shots ago, push in as Zedd slowly sits down on his throne, and sits back into the chair.

Recycled. Fades to black.

MMPR 159.

Really distant exterior front entry gateway path of Angel Grove High School. Couple walks out, guy bouncing basketball also.

Recycled. Fades in from black.

MMPR 207.

Close on Goldar, facing our slight right, really jerking his arm off-frame vigorously as he talks, sword held up.

Recycled, runs longer.

MMPR 208.

In front of throne, facing our right, Baboo & Squatt clap their hands happily.

Recycled.

MMPR 201.

Standing at balcony railing with Goldar in the background, Zedd turns around, facing our slight right, his right arm out wide,
he talks, charges up staff, then begins to thrust it forth.

Recycled.

MMPR 201.

The back of Zedd fires electricity from his staff at the cut-out of Earth, as the back of Goldar watches.

Recycled.

MMPR 201.

Standing at balcony railing with Goldar in the background, Zedd keeps his staff already thrust forth as electricity pours and flashes from it continuously.

Recycled.

MMPR 201.

The back of Zedd fires electricity from his staff at the cut-out of Earth, as the back of Goldar watches. Zedd then ceases and turns around slightly.

Recycled, runs in reverse.

MMPR 208.

In front of throne, facing our right, Baboo & Squatt clap their hands happily. After lingering on them for a moment, pan right to show the rest of the room.
As Goldar stands to our right, waving sword in air and pumping fist now and again, Zedd stands facing our slight left on balcony, talking and motioning hand.
He finally turns around to face Earth cut-out, twirling staff around under armpit, then switches hands as he steps closer to railing.

Two recycled bits shown connected for first time, runs longer obviously.

MMPR 210.

Close-up of Zedd's hand, slowly clenching fingers around handle of Z-Staff.

Recycled.

MMPR 208.

Push in across the throneroom, past Squatt, Baboo, and Goldar, onto Zedd, who stands on balcony stairs, facing away from us.
He switches staff to left hand then turns around as we come close upon him, talking to our slight right.

Recycled.

MMPR 208.

Continued, close on Zedd, talking to our slight right, raising his right hand in front of his face,
gesturing fingers about wickedly, then snapping hand forth.

Recycled.

MMPR 209.

Close on Squatt & Baboo, cowering together, with Squatt jerking arms up and down quickly, implying speech, while the other nods.

Recycled.

MMPR 202.

Close on Zedd as he turns around from space backdrop, gives an arm gesture to our left then leans way back,
laughing, continuing to do so even when he straightens up.

Recycled, but runs longer.

MMPR 207.

Close on Goldar, facing our slight right, really jerking his arm off-frame vigorously as he talks, sword held up.

Recycled.

MMPR 205.

On balcony, Zedd punches his right arm in a triangle pattern, then thrusts charged-up staff to our left.

Recycled.

MMPR 102.

Command Center's alarm light spins.

Recycled.

MMPR 151.

Downward-ish angle on Alpha at main console, pressing buttons to our left, then leaning back and raising arms, elbows bent, talking upward.

Recycled.

MMPR 158 & 139.

Alpha looks up at Zordon's tube, fretting hands, arms raised and bent at elbows. After a moment, he turns around
and shot pushes out as he walks away from the console, arms still up and elbows bent, as he steps down and hurries up the path to the Viewing Globe, leaning in to watch.

Recycled.

MMPR 219.

Close, semi-side angle on Alpha, standing really, really close to Viewing Globe, fretting arms up and talking, before turning and leaving.

Recycled.

MMPR 139.

Downward angle on Alpha pressing buttons on console and talking, as alarm light spins, camera lowering to ground level slowly,
as he ceases pressing, looks up, talks, and holds arms bent at elbows.

Recycled.

MMPR 217.

Command Center exterior, close, ground level angle.

Recycled.

MMPR 127.

Distant shot near/behind Viewing Globe, as Alpha 5 watches it, jerking arms up and down while talking,
then turns around to the talking Zordon for a moment.

Recycled.

MMPR 127.

Distant shot near/behind Viewing Globe, as Alpha 5 facing it, jerking arms up and down while talking,
then turns back to Zordon, who talks the whole time.

Recycled.

MMPR 219.

Close, semi-side angle on Alpha, standing really, really close to Viewing Globe, fretting arms up and talking, before turning and leaving.

Recycled.

MMPR 108.

Camera slowly lowers to the ground as Alpha looks upward, walking in place with arms held up at elbows, lower hands and raising them while talking briefly.

Recycled.

MMPR 140.

Downward-ish angle on Alpha at main console, ceasing typing as he leans back to look upward, arms raised, elbows bent, fretting and talking.
He stops briefly, then resumes doing it, before finally leaning back down to start typing again.

Recycled.

MMPR 201.

Close, reverse angle, static shot, of Zedd's palace's balcony.

Recycled. Transitions in.

MMPR 201.

Lord Zedd stands in front of his throne, leaning back laughing as he releases his staff to his left hand, standing it up as he points right arm to our slight left,
talking as he then gestures his hand over his head towards our right.

Recycled.

MMPR 205.

Talking to our left, Goldar raises his left hand, lowers it, raises sword, then raies both hand and sword up and down while walking to our right.

Recycled.

MMPR 202.

Straight upward angle on Lunar Palace, beneath Zedd's balcony, as dark stormclouds roll across the skies above.

Recycled.

MMPR 203.

Standing at balcony with Goldar behind him, Zedd raises his fist and slams it down at railing.

Recycled.

MMPR 203.

Close-up on balcony railing as Zedd slams his right fist down on it, causing a crackle of white electricity, spreading fingers then pulling hand away.

Recycled.

MMPR 203.

As Goldar lowers sword behind him, Zedd flares with a red rage as he leans back in front of balcony railing,
spreading arms out and shakes with anger, finally ceasing as he faces front and switches Z-Staff to right hand.

Recycled.

MMPR 203.

Baboo peers through the peephole, Squatt turns from him to the holes, red light pouring through them. Baboo glances over briefly, then suddenly,
both henchmonsters duck down and cover their faces in fear, with Baboo popping back up, still scared

Recycled.

MMPR 203.

Slightly downward angle close-up of Lord Zedd on balcony, talking as camera lowers to level ground,
he reaches right hand up in front of mouth region and snaps it into a fist, as Goldar lurks in background the whole time.

Recycled.

MMPR 203.

Goldar stands on side of balcony, facing our left, talking as he motions his left arm, then points to our right. He ceases speaking, then lowers arm.

Recycled.

MMPR 202.

Close on Zedd's face, as he raises his head and emits his red vision beam from his visor to our slight right.

Recycled.

MMPR 202.

In front of balcony railing, Goldar stands to our left watching, as Zedd shoots red vision beam to Earth cut-out, then stops with a quick arm raise.

Recycled.

MMPR 201.

Close, side angle, on Baboo, talking while peering through peephole, Squatt glancing from him toward the holes, red light shining through.

Recycled.

MMPR 203.

As Goldar watches in background, Lord Zedd holds his staff horizontally, standing at balcony railing,
he slowly turns it slightly to his left, before jutting it forth and firing off flashes of energy off frame as Goldar raises his arms.

Recycled.

MMPR 201.

Lord Zedd's Z-shaped staff tip, already in frame, fires white electricity from its shimmering red surface, lightning flashing about.

Recycled.

DAI #25.

Photomare comes to life against a wall, holding right hand up near face, laughing daintily, and slowly lowering arm.

Transition in effect added.
Trims start to remove human persona.

DAI #25.

Extreme close-up on Photomare's single chest-based eye, as the iris spins with energy.


DAI #25.

Close-up on Photomare's head-top scanner-light as it shifts from side to side repeatedly. Slow zoom out as she motions arm.

Cuts before Japanese text appears.

DAI #25.

Close on Photomare's head as she motions right hand near face outside.

Cuts before pan-down.

DAI #25.

Brief, quick zoom in on Photomare as she motions arms angrily.

Trims start to remove unmorphed Dai.

DAI #25.

Close on Photomare as she looks to our slight left, and reaches out with left hand.


DAI #25.

Raising a fist, then gesturing arms across chest, Photomare fires Ranger-colored lights from her chest eye forth.

Ranger-colored spectrum of lights added.

DAI #25.

Extreme close-up on Photomare's single chest-based eye, as the iris spins with energy and fires Ranger-colored lights forth.

Shot is technically recycled, but per source;
Ranger-colored spectrum of lights added.

DAI #25.

Close on Photomare's head as she motions right hand near face outside. Pan down to her chest as the exit slot shimmers yellow.

Start is recycled, but runs longer.
Yellow energy added, cuts before Dai pictures slide out.

MMPR 217.

Command Center exterior, close, ground level angle.

Recycled.

MMPR 118.

Alpha, back to console, talks then throws up arm, fidgeting excitedly, while Zordon watches silently in the back.

Recycled.

MMPR 202.

Straight upward angle on Lunar Palace, beneath Zedd's balcony, as dark stormclouds roll across the skies above.

Recycled. Fades out.

MMPR 216.

Close on Goldar, facing our slight right, giving his head a vicious shaking that slowly trails off.

Recycled.

MMPR 208.

In front of throne, facing our right, Baboo & Squatt clap their hands happily.

Recycled.

MMPR 210.

Slow in on Zedd, standing on balcony, facing our slight right, talks, twirls his staff around completely, and steps forth,
as Squatt & Baboo hang around with the Z-Putties in the far background./p>

Recycled. Plays in reverse. Freeze frame,
"To Be Continued..." and "Executive Producers" credits fade in and out.
Fades to black.

Ending Credits


Updated 2011