Morphylogeny

Mighty Morphin Power Rangers

#98: MMPR 237: "A Reel Fish Story".

Features Footage from (bold = new footage):
Zyuranger, episode 22;
Dairanger, episodes 17, 20, & 50;
and episodes 11 & 17 of Zyu2.

The complete program, from "Today on" to end of Saban logo, lasts roughly 19:59;00.

"Today on" segment is about :30; by itself.

Opening is about 1:00;00 by itself.

Ending is about 0:30; by itself.


Opening Credits

Source Description Edit Note

Zordon Face 1.

Medium shot.

Number of uses this episode: 3.

Zordon Face 2.

Close shot.

Number of uses this episode: 2.

Source Description Edit Note
MMPR 208.

Slow push in on the Lunar Palace, Zedd's balcony; slightly higher angle.

Recycled. Transitions in.

MMPR 238.

Zedd sits on his throne, Z-Putties behind him, as he shakes head, switches staff to right hand, lowers staff across arm rests. Slow push out as he holds hands out, gesturing fingers and hands vigorously, really acting agitated about something.

Recycled, but runs longer at start.

MMPR 209.

Push out as Zedd leans forward in throne, before throwing head back and laughing, as throne spins slowly around, turning its silver Z to us.

Recycled. Fades to black.

MMPR 145.

Jason, Zack & Trini... I mean, Tommy, Kimberly & Adam go snorkeling.

Recycled. Transitions in and out via wave effects.

MMPR 145.

Jason, Zack & Trini... I mean, Tommy, Kimberly & Adam go snorkeling.

Recycled again. Transitions in and out via wave-esque effects.

MMPR 202.

Straight upward angle on Lunar Palace, beneath Zedd's balcony, as dark storm clouds roll across the skies above.

Recycled. Transitions in.

MMPR 201.

Close-up on Goldar, as he talks, motioning hand just under and mainly out of frame.

Recycled.

MMPR 204.

Close on Zedd's face, standing in front of throne, looking to our slight right, motioning arm forth off frame, then bringing his fist back, passing at bottom right of screen.

Recycled, trimmed.

MMPR 222/206.

Close on Goldar's face, as he looks to our lower left, nodding, briefly raising hand into bottom of frame.

Recycled.

MMPR 239.

Close on Zedd as he walks down the steps from throne, approaching the nodding Goldar, shaking head and flexing his arm in response to him. Goldar ceases nodding, starts pointing and talking, prompting Zedd to push his hand down. Zedd talks with a slight arm raising and palm stretching like he's about to smack a bitch, as Goldar shakes his head repeatedly. Zedd turns and departs, zoom in to follow as he heads up balcony stairs, then once near top, pulls back staff.

Recycled, but runs much longer at end. Not to be confused with alternate takes from 205 & 209.

MMPR 202/216.

Close on Lord Zedd, facing semi-away from us into space, gripping staff with both hands and jutting it out into space, firing energy forth.

Recycled.

MMPR 201.

Zedd, back to us, fires electricity from his staff at the cut-out of Earth, as the back of Goldar watches.

Recycled.

ZYU2 #11.

Pan up from the smoking, chopped net, to close on Slippery Shark as he slashes his fin weapon in an X shape, then poses.

Recycled. Electricity effects added.

MMPR 205.

Standing at balcony, Lord Zedd sharply leans back, zoom in as he shakes his head about in excitement. He then straightens up, gives a few jolly head jerks, shot zooms back out, as he switches staff to left hand, and gives a few evil shivers.

Recycled, but runs much longer than prior uses.

ZYU2 #11.

Slippery Shark appears in the distance between the trees, he then leaps and teleports closer, then again very close, before teleporting away.

Recycled. Cuts before Red appears. Same teleportation effects added.

ZYU2 #11.

Zoom out as Slippery Shark lands in the field, then leaps up, teleports across to the far left, then does the same again, appearing to the farther right, then doing the same, and appearing to the farthest left, then again, to the farthest center, before vanishing from sight.

Recycled. Same teleportation effects added.

MMPR 102.

Command Center's alarm light spins.

Recycled.

MMPR 158.

Alpha types on console for a bit, then looks up at Zordon's tube, fretting hands, arms raised and bent at elbows.

Recycled.

MMPR 151.

Downward-ish angle on Alpha at main console, pressing buttons to our left, then leaning back and raising arms, elbows bent, talking upward.

Recycled.

MMPR 109.

Alpha stands at our right, at console, frozen for a moment, then starts pressing buttons.

Recycled.

MMPR 140.

Downward-ish angle on Alpha at main console, leaning back to look upward, arms raised, elbows bent, fretting and talking. He stops briefly, then resumes.

Recycled.

MMPR 233 & ZYU #02.

New morphing sequence, these three.

Recycled. Fades to white.

MMPR 202.

Straight upward angle on Lunar Palace, beneath Zedd's balcony, as dark storm clouds roll across the skies above.

Recycled. Fades out.

MMPR 203.

Pan up, as Zedd stands by balcony railing, hand on it, leaning forth and nod-talking a little to our slight right.

Recycled. Fades in. Shot gets suddenly darker near end.

MMPR 203.

Close on Squatt & Baboo, cowering together, with Baboo whining, "we didn't do anything!", Squatt, adjusting chin then jerking arms about to imply speech.

Recycled, seems to run longer than prior uses.

MMPR 201.

Lord Zedd's Z-shaped staff tip comes into frame, and fires white electricity from its shimmering red surface, lightning flashing about.

Recycled.

MMPR 201.

As Goldar stands in the back, Lord Zedd charges up and soon winds Z-staff back to his left, then juts the Z-shaped tip forth to his right over balcony.

Recycled.

MMPR 210.

Close on Zedd's faceplate, slow push out as he talks facing us on balcony, fidgeting a little. Push out halts as he turns around to his left with a wide arm gesture, then raises arms as he looks to Goldar in background, who does the same. He lowers arms, then raises them again and gives a whole body shake of excitement.

Recycled, but runs longer at end.

MMPR 140.

Downward-ish angle on Alpha at main console, leaning back to look upward, arms raised, elbows bent, fretting and talking. He stops briefly, then resumes.

Recycled.

MMPR 140.

Side angle on Alpha at center of console, looking up and raising arms at elbows and nodding a little, before typing on keypad.

Recycled.

MMPR 108.

Close up of Alpha's hand, pressing, on console, green button, amber, blue, then red at end.

Recycled.

MMPR 140.

Side angle on Alpha at center of console, looking up and raising arms at elbows, lowering head and raising it intermittently.

Recycled, runs longer maybe, who's counting?

MMPR 218 & 233.

New morphing sequence, these three.

Recycled. White flash after Tommy and at end.

MMPR 202.

Z-Putties in a line behind him, close on Zedd, as he continues to emit his red vision beam from his visor to our slight right, pointing arm forth, then breaks off vision with a jolt.

Recycled.

MMPR 221.

Sharp zoom in on Goldar, facing our slight left, talking with a slight left fist raise barely into frame, lowering head way down at end.

Recycled, but runs longer at start.

MMPR 202.

Z-Putties in a line behind him, push in close on Zedd as he turns to face our slight right, then emits his red vision beam from his visor, pointing arm forth.

Recycled, runs longer at start.

MMPR 202.

In front of balcony railing, Goldar stands to our left watching, as Zedd shoots red vision beam to Earth cut-out, then stops with a quick arm raise.

Recycled.

MMPR 201.

Close-up of Baboo's eye peering through peep hole, red light covering it, causing him to look out.

Recycled, trims most of red rising.

MMPR 202.

As red light pours through the peepholes, an excitedly happy Baboo divides his attention between glancing in them and looking to Squatt, talking to him with enthusiastic hand gestures.

Recycled.

MMPR 203.

Goldar stands on side of balcony, facing our left, talking as he motions his left arm, then points to our right. He ceases speaking, then lowers arm.

Recycled.

MMPR 203.

As Goldar watches in background, Lord Zedd holds his staff horizontally, standing at balcony railing, he slowly turns it slightly to his left, before jutting it forth and firing off flashes of energy off frame as Goldar raises his arms.

Recycled.

MMPR 204.

Standing on balcony, with Goldar cheering him on, Lord Zedd switches staff to right hand, looks at left, creates a growth grenade, then pitches it over the railing, causing flashing of light.

Recycled.

MMPR 204 & ZYU2 #17.

Shot of the bayfront slowly pans left across the harbor, as Zedd's growth grenade floats through the air.

Recycled.

DAI #20.

Explosion erupts into a massive fireball engulfing the screen.

Recycled, fades out.

DAI #50.

Repainted Pipe Brains... err, Tube Monster towers over the city gigantically with some brief arm gesturing.

Fades in. There was another, similar shot to this they cut.

DAI #50.

Real close on Tube Monster as he leans back and spreads arms.

DAI #50.

Slow push in on Tube Monster, damaged building burning behind him, as he widely motions arms, stomps forth, then slashes knotted left arm about.

Surrounding shots of him trashing cardboard buildings are cut.

MMPR 219.

Close, semi-side angle on Alpha, standing really, really close to Viewing Globe, leaning forth, clutching dome, then leaning forth again.

Recycled.

DAI #50.

Between two damaged buildings, Tube Monster spreads arms and raises a fist amid the smoke.

Altered to fit in Viewing Globe.

MMPR 219.

Close, semi-side angle on Alpha, standing really, really close to Viewing Globe, fretting arms up and talking, before turning and leaving.

Recycled.

MMPR 156.

Downward-ish angle on Alpha at main console, raising hands, elbows bent, tapping sides of head briefly as he talks with a glance upward, before leaning back down and typing a little.

Recycled.

DAI #17.

Bluish-white lightning strikes down diagonally, repeatedly, against dangerously dark and storm skies.

Recycled. White flash before.

ZYU #22.

Close on Black Ranger, as he goes from posing to our left, to posing to our right, all three motions.

Recycled.

MMPR 203.

Mastodon Dinozord charges to our left along mountainous terrain, suddenly gets struck by lightning, and morphs into Lion Thunderzord.

Recycled.

ZYU #22.

Close on Pink Ranger, raising both arms at sides then crossing at the wrist in front of chest, bending down and throwing arms back like wings before standing back up and crossing arms as she holds right arm up and back while left hand is held poised near waist.

Recycled.

MMPR 203.

Pterodactyl Dinozord flies to our left along mountainous terrain, suddenly gets struck by lightning, and morphs into Firebird Thunderzord.

Recycled.

ZYU #22.

Close on Blue Ranger, crossing arms in front of face before posing down in a crouch, then another to our left.

Recycled.

MMPR 203.

Triceratops Dinozord glides to our left along mountainous terrain, suddenly gets struck by lightning, and morphs into Unicorn Thunderzord.

Recycled.

ZYU #22.

Close on Yellow Ranger, punches left hand forth, right hand down, left hand down with right arm up behind her in a pose. Then quickly punches with right hand downward, before thrusting left hand outward, right arm curled behind.

Recycled.

MMPR 203.

Sabertooth Tiger Dinozord races to our left along mountainous terrain, suddenly gets struck by lightning, and morphs into Griffin Thunderzord.

Recycled.

ZYU #22.

Close on Red Ranger, posing with arms up, crossing to a pose to our left, then a final one to our right.

Recycled.

MMPR 203.

Tyrannosaurus Dinozord marches to our left along mountainous terrain, suddenly gets struck by lightning, and morphs into Red Dragon Thunderzord.

Recycled.

DAI #20.

The five Thunderzords race along the mountainous terrain together, slightly wider shot.

Recycled.

DAI #50.

Red Dragon Thunderzord flies through the sky, crackling with bluish electricity, and transforms into Warrior Mode, soaring to our left.

Recycled.

DAI #50.

Track right, as Unicorn folds up into leg, Lion folds up into chest-plate & helmet, Griffin folds up into leg, and Firebird curls around into a... uhh, skirt. Each gets struck by their respective colored lightning, green for Black, natch.

Recycled.

DAI #50.

Zoom in as RDTZWM leaps down from the sky, legs poised outward.

Recycled.

DAI #50.

Circle around Unicorn & Griffin legs as Red Dragon's legs land inside them, while Firebird waist slips around its hips.

Recycled.

DAI #50.

Lion's chestplate connects to Red Dragon's body, as its feet slide over its arms to form armored arms.

Recycled.

DAI #50.

Close on Red Dragon's head as the helmet locks down over it. Pan down to green gem on chest plate.

Recycled.

DAI #50 & MMPR 203.

Freeze frame on green chest gem, as the five Power Rangers in the Megazord cockpit superimposes within, as they reach out and up with their right hands, then gesture them around into fists, before grabbing controls. A bright flash erupts to conclude it, engulfing the screen.

Recycled.

DAI #50.

Zoom out as lightning crackles about, as the Thunder Megazord stands, fully formed.

Recycled.

DAI #50.

Between two damaged buildings, slow zoom in on Tube Monster as he spreads arms and raises a fist amid the smoke.

Recycled, but unaltered and runs fully.

DAI #50.

Close, upward angle, on Thunder Megazord, slowly raising fists at sides in city.

Recycled, but first in original context. Though used ahead of proper context, and still cuts before Japanese text.

DAI #50.

Tube Monster spreads arms and gestures forth, as shot zooms out, Thunder Megazord facing him in foreground, each passing over to their respective left.

DAI #50.

Thunder Megazord poses battle ready in the city, then marches to our slight right.

Recycled, but first in original context.

DAI #50.

Close on Tube Monster as he raises his knotted arm and rushes forth to our slight left.

DAI #50.

Pan up as Thunder Megazord walks with great strides through the city.

Recycled, but first in original context.

DAI #50.

Pan up as Tube Monster rushes forth, whipping knotted arm high and about.

DAI #50.

Quick zoom out as Tube Monster jumps up and spins around, avoiding Thunder Megazord's punch. He then tries to swat his knotted arm at the Megazord, but it blocks it with a punch, and prepares to do it again.

DAI #50.

Close on Tube Monster getting knotted arm punched down by Thunder Megazord, which then backhands him in the face, then punches with each fist until the monster is flung away.

There were a few more battle shots following that we couldn't use due to scrolling Japanese credits over them. No textless material given to Saban in these days!

DAI #50.

Extreme close-up of Thunder Megazord's face as its eyes glow yellow, while lightning flashes off-frame.

Recycled.

DAI #50.

Close on Thunder Megazord gripping sheath with left arm and pulling Saber out with right.

Recycled.

DAI #50.

Zoom out, upward angle, as Thunder Megazord unsheathes Saber and holds it high out and over to its right.

Recycled.

MMPR 220.

In Thunder Megazord cockpit, the five Rangers raise their right arms up in the air, then in unison, slash them downward directly.

Recycled.

DAI #50.

Side angle on Thunder Megazord as it keeps Saber held outward, but turns the blade vertically, causing it to surge with yellow electricity.

Recycled.

DAI #50.

As Saber surges with yellow electricity, blue lightning crackling about the background, Thunder Megazord pulls it back from its right, and holds it up against left shoulder. This causes the blue lightning to fade into a drawn backdrop of waterfalls, eyes flashing, as Thunder Megazord steps forth and slashes Saber diagonally downward.

Recycled.

DAI #50.

Close-up side angle of Saber slashing, leaving yellow-shaped energy trails behind.

Recycled. Repeats, both per source.

DAI #50.

Close on Tube Monster as yellow energy slice cuts through him, causing him to writhe about while random spots of yellow glowing expand out as bright flaring rings.

DAI #50.

Tube Monster falls forth, and explodes massively, prompting Thunder Megazord to turn around to face us and begin to ready saber for resheathing.

Recycled, but first in original context and runs fully.

DAI #50.

Close-up of Thunder Saber being sheathed by the Megazord.

Recycled.

DAI #50.

Track forth toward Thunder Megazord in upward shot, as it finishes sheathing Saber, then lowers arms and steps ahead victoriously.

Recycled; Fades to black.

MMPR 238.

Sharp zoom in on Thunder Megazord cockpit as the five Rangers raise triumphant fists for a moment, then resume gripping controls.

Recycled.

DAI #17.

Close on Saba being lifted up into frame in front of trees, talking to our slight right.

MMPR 202.

Straight upward angle on Lunar Palace, beneath Zedd's balcony, as dark storm clouds roll across the skies above.

Recycled.

MMPR 206.

Side angle on Zedd, sitting on throne, giving a shake then raising his right fist, shooting off white electricity from it, causing flashing, as Baboo & Squatt cower in background, and Goldar gawks.

Recycled.

MMPR 206.

Backs to balcony, Baboo & Squatt cower and shiver in terror as white electricity crackles past twice.

Recycled.

MMPR 206.

Close on Zedd, sitting on throne and raising right hand up near face while gesturing finger, then lowering it back down and turning to our slight right somewhat.

Recycled.

MMPR 206.

Close on Baboo & Squatt, standing backs to balcony, looking fearful and apprehensive, Squatt lowering his arms while Baboo quivers.

Recycled.

MMPR 206.

Side angle on Zedd, sitting on throne, talking to his minions, as Baboo & Squatt cower in background, and Goldar bows with is sword crossed.

Recycled.

MMPR 206.

Close-up of Goldar's face, held high, talking while lowering head for a moment, then back up high.

Recycled.

MMPR 206.

Sitting on his throne and turned to our right, push in slowly as Zedd glows red while holding right hand up, motioning fingers excitedly, then sits back.

Recycled. Fades to black. As you can tell, this past 7 shot sequence taken, nearly verbatim, from 206. Only difference was the removal of two Squatt & Baboo shots.

Ending Credits