#61: MMPR 201: "The Mutiny, Part I".
Features Footage from:
Zyuranger Episodes 2, 3, 6, 14, 17, 19, 23, 33, 36, 46, 47, 49, 50;
1 segment of Original Zyu footage (Zyu½);
and episodes 16 & 20 of Zyu2.
The ep, with opening, lasts roughly 20:48;22 from very start to end of the end credits and past the Saban logo (also includes a bit of black slug for opening commercials and quickly post Saban logo).
"Today on" segment is about :30; by itself.
Opening is about 1:00;00 by itself.
Ending is about 0:30; by itself.
Source | Description | Edit Note |
---|---|---|
ZYU #02. |
Lunar Palace exterior, sharp zoom onto the upper tower. |
Recycled; fades in. |
ZYU #14. |
Rita happily leaves Repulsascope, talking, goes over to Baboo & Squatt, who respond with equal glee. |
Recycled; cuts before she goes over to Goldar. |
ZYU ORIGINAL FOOTAGE #75. |
Slight zoom in, as Scorpina looks at Goldar, gestures arm, and says, "We'll get them, finally!" |
The final original Zyu1.5 ever used! |
ZYU #02. |
Close exterior shot of the Lunar Palace, as lightning erupts all about the place. |
Reverses briefly to extend shot; lightning effects superimposed from ZYU #19; darkened; "Bandra's Palace" sign matted out. |
ZYU #36. |
As a bright light flashes upon the scene, the balcony shakes, Rita throws arms up, losing wand, then collapsing onto her right side, prompting Baboo, Scorpina, and Goldar to rush to her side, while Squatt goes after her dropped wand. |
Darkened. |
ZYU #36. |
Close on Rita, lying on her back, clenching hands and looking both surprised and upset as those around her reach down to her. |
Darkened; flash added. |
ZYU #49. |
Close on Baboo & Squatt, embracing while quivering in fear, the former looking upward. |
Recycled; Mirror-flipped; darkened; flashing added. |
MMPR 115/116. |
Close up of US Goldar's face as he talks right at us, motioning left hand up pointing twice, then gesturing fist twice. |
Recycled; Mirror-flipped; darkened; flashing added. |
ZYU #47. |
Extreme close up of Rita's face, eyes widened, as she gasps a word or so with a gaping frown. |
Recycled; trimmed; darkened; flashes added; fades to black. |
ZYU #33. |
Dark thunder clouds race at us at an unnatural rate. |
Trimmed; darkened; fades in from prior scene and out to next. |
ZYU #49. |
Close on Baboo & Squatt, embracing while quivering in fear, the former looking upward. |
Recycled; Mirror-flipped; darkened; flashing added; fades in from prior shot;. |
ZYU #02. |
Close exterior shot of the Lunar Palace, as lightning erupts all about the place. |
Recycled; lightning effects superimposed from ZYU #19 plays with more intensity. |
ZYU #47. |
Table full of clay monster molds shakes, all the little gray and blue creatures rocking like crazy but none falling. |
Recycled; flashing added. |
ZYU #47. |
Workshop shakes as privacy divider falls over. |
Recycled; flashing added; darkened; this bit is oddly edited so in the middle, it skips back a second, then skips ahead two seconds. |
ZYU #47. |
Downward shot on shaking chandelier in workshop area. |
Recycled; trimmed; darkened; flashing added. |
ZYU #47. |
Workshop shakes as privacy divider falls over. |
Recycled; flashing added; repeat of just a second or so of the middle part. |
ZYU #47. |
Zoom out from shaking chandelier in downward shot on workshop area. |
Recycled; darkened; flashing added; cuts just after we see Scorpina. |
ZYU #19. |
Storm clouds race at us on the horizon, blue lighting erupting amid. |
Recycled; lightning is de-blued; this is the stuff superimposed over the shots earlier. |
ZYU #50. |
Close on Rita, glowering as she talks, grabbing railing and pulling herself up very slowly with assistance from Scorpina. |
Recycled. |
ZYU #47. |
Close on Rita, wobbling, opening her eyes, and talking, appearing overwhelmed. |
Trimmed to reduce dialogue. |
MMPR 107. |
Close up of US Goldar talking and gesturing sword forth twice, more or less, pretty much. |
Recycled; trimmed; mirror-flipped; this officially retires the US Goldar balcony shots! |
ZYU #17. |
Close on Squatt clasping hands together and Baboo holding up pointing right hand, before they look at each other with a nod, then head off to our right. |
Recycled. |
ZYU #02. |
Static shot of Earth from the Lunar surface. |
Recycled; fades to next shot. |
ZYU #23. |
Close on Rita, as she smiles widely, turns to our right, then walks down balcony steps that way, talking. |
Trimmed to reduce dialogue. |
MMPR 102. |
Command Center's alarm light spins. |
Recycled; fades in from prior shot. |
MMPR 110. |
Alpha stands in middle of console floor watching Viewing Globe, Zordon talks, causing the robot to turn to face him. |
Recycled. |
MMPR 108. |
Alpha nods twice, steps forward and reaches right hand for console. |
Recycled. |
MMPR 108. |
Close up of Alpha's hand, pressing, on console, red button, yellow button, green button, amber button. |
Recycled. |
MMPR 107/108. |
Alpha 5 is looking up at Zordon, motioning hands while talking, Viewing Globe in background. He then nods twice, steps forward. |
Recycled. |
ZYU #47. |
Extreme close up of Rita's face, eyes widened, as she gasps a word or so with a gaping frown, eyes rolling to the back of her head as they close and she begins to faint to our left. |
Recycled. |
MMPR 101, MMPR 118 & ZYU #02. |
Standard morphing sequence, all six. |
Recycled. Flash after Tommy; fades to white. |
ZYU2 #20. |
Black Ranger flips over camera under very cloudy sky. |
Trimmed from source. |
MMPR Pilot. |
Standard Command Center exterior. |
Recycled. |
MMPR 102. |
Command Center's alarm light spins. |
Recycled. |
ZYU #46. |
Red, Black, Blue, and Yellow Rangers flip over camera at alternating angles, skyscraper partially in shot. |
Recycled; Cuts before Pink appears. |
ZYU2 #16. |
The five Rangers dash through a debris-strewn alleyway, stopping in front of us and looking upward as a group. As they do this, the camera tilts upward and zooms in on Pirantishead, atop the edge of the roof of the building behind them, clapping fish-chucks together. |
|
ZYU2 #16. |
Close on Pirantishead, as he raises the right fish-chuck to his mouth, and plays it like a flute, firing white energy beam from it. |
Energy beam added. |
ZYU #01. |
Multiple building complex explodes. |
Recycled; energy beam added at start. |
ZYU #47. |
Close on side of gray building as a shower of debris, dirt, and rubble pours down parallel to it. |
|
ZYU2 #16. |
As the five Rangers look upward, chunks of debris rain down upon them, they dodge and shield themselves, Red spinning around to do so. |
Fades to black. |
ZYU2 #16. |
As the five Rangers look upward, chunks of debris rain down upon them, they dodge, Red spinning around to do so. |
Recycled; Fades in from black. |
ZYU2 #16. |
Close on Pirantishead, motioning fish-chucks, gesturing one forth, then raising both up, before leaning forward. |
|
ZYU2 #16. |
Continued from two shots ago, the debris has settled, Red reaches out briefly, then nods, his teammates also looking upward with him, Yellow nodding. |
|
ZYU #50. |
Upward crooked angle on Red Ranger turning and reaching to the sky, summoning. |
Recycled. |
ZYU #06. |
Crack in the ground spreads open, releasing a fireball, shown from within the crack. |
Recycled. |
ZYU #06. |
Tyrannosaurus Dinozord rises up above flames and smoke, facing us. |
Recycled. |
ZYU2 #16. |
Close on Pirantishead, as he gestures right fish-chuck forth, then spreads it out, before raising it to his mouth, and plays it like a flute, firing white energy beam from it. |
Recycled, but runs longer at start; Energy beam added. |
ZYU #06. |
Sabertooth Tiger begins to lock into Leg Mode, when it's struck by white energy beam, causing it to freeze in place. |
Recycled; Energy beam added; ice-over gloss effect added; freezes mid-way. |
ZYU #03. |
Triceratops Dinozord drives through the desert, approaching us from the distance, when it's struck by white energy beam, causing it to freeze in place. |
Recycled; Energy beam added; ice-over gloss effect added; freezes mid-way. |
ZYU #06. |
Mastodon stomps along the snowy surface, when it's struck by white energy beam, causing it to freeze in place. |
Recycled; Energy beam added; ice-over gloss effect added; freezes mid-way. |
ZYU #06. |
Pterodactyl soars downward, when it's struck by white energy beam, causing it to freeze in place. |
Recycled; Energy beam added; ice-over gloss effect added; freezes mid-way. |
ZYU2 #16. |
Sharp zoom in on Red Ranger, looking upward at us, in front of Black & Yellow, solemnly. |
Freeze-frames; "To Be Continued..." fades in and out; "Executive Producers, Haim Saban, Shuki Levy" fades in; fades to black. |