#167: PRZ 355: "Instrument of Destruction".
Features Footage from (bold = new footage):
Ohranger, episodes 1, 2, 5, 6, 7, 8, 9, 10, 12, 13, 14, 16, 18, 19, & 29.
The complete program, from opening to end of Saban logo, lasts roughly 21:08;02.
Opening is about 1:00;00 by itself.
Ending is about 0:30; by itself.
Source | Description | Edit Note |
---|---|---|
ZORDON FACE 1. |
Zordon in his Power Chamber plasma tube. There's a few slight variations of his looking left or right more, but who cares? |
Number of uses: 2. |
Source | Description | Edit Note |
---|---|---|
MMPR 159. |
Really distant exterior front entry gateway path of Angel Grove High School. Couple walks out, guy bouncing basketball also. |
Recycled; fades in from black; title fades in and out; fades out. |
MMPR 151. |
Static image of Angel Grove High School crest sign, tilted angle, high on building exterior. |
Recycled; fades in; fades out. |
OH #14. |
Footage of trio of Cogs stalking at school plays on Machine Empire Skybase video screen. |
Recycled footage with US insert. |
OH #29. |
Close on Prince Sprocket, beside clockwork wall, talking with hand gesturing galore. |
|
OH #12. |
Closer on King Mondo talking, very slowly zooming in, as he keeps facing our slight left, moving about in place a lot. |
Recycled. |
OH #14. |
Close-up on Prince Sprocket, hopping about in place, motioning arms excitedly, and talking to our slight upper right. |
Recycled. |
OH #08. |
Two rows of rotating Gearships hover just on the edge of the Earth's atmosphere, the moon in the distant upper left. |
Recycled. |
OH #18. |
Slow zoom in over the rotating gearworks of the Machine Skybase onto King Mondo, facing us as he talks, motioning right arm. |
Recycled, trimmed. |
OH #29. |
Close on Prince Sprocket, beside clockwork wall, talking with brief hand gesturing. |
Recycled, trimmed heavily. |
OH #18. |
Slow zoom in over the rotating gearworks of the Machine Skybase onto King Mondo, facing us as he talks, motioning right arm. |
Recycled again, trimmed. |
OH #01. |
Close-up on Zeonizer, the golden disc thing already popped up, releasing a shimmering green light. |
Recycled. |
PRZ 345 & OH #13. |
Kat calls for Zeo Ranger 1, Pink, as said color energy flashes about, a green grid overlaying on her body. Briefly, we cut to an outstretched arm morphing into a gloved Zeo Ranger hand. Cut back to Kat, as the rising energy covers her completely, becoming the Pink Zeo Ranger, visor and costume circuits shimmering with power. |
Recycled. |
PRZ 345 & OH #06. |
Adam calls for Zeo Ranger 4, Green, as said color energy flashes about, a green grid overlaying on his body. The rising energy covers him completely, becoming the Green Zeo Ranger, visor and costume circuits shimmering with power. |
Recycled. |
PRZ 345 & OH #01. |
Tommy calls for Zeo Ranger 5, Red, as said color energy flashes about, a green grid overlaying on his body. The rising energy covers him completely, becoming the Red Zeo Ranger, visor and costume circuits shimmering with power. |
Recycled. |
OH #12. |
Closer on King Mondo talking, very slowly zooming in, as he keeps facing our slight left, moving about in place a lot. |
Recycled; transitions in. |
OH #14 & #16. |
Footage of Fortissimodo materializing from energy music notes plays on Machine Empire Skybase video screen. |
Recycled footage with unused insert. |
OH #16. |
Extreme close-up of Fortissimodo's big ol' lips moving, zoom out as he plays his attached piano keys. |
|
OH #16. |
Extreme close-up of Fortissimodo's ivories as he tickles them. |
|
OH #16. |
Push in on Fortissimodo, as he vigorously slams down on his piano keys. |
|
MMAR 342. |
Upward angle on the Command Center exterior, showing much of the mountain below it. |
Recycled. |
OH #16. |
Fortissimodo whips odd wand out and knocks Green Ranger down stairs with it. |
Altered to fit in Viewing Screen. |
OH #16. |
Zoom in over the downed Green as Fortissimodo, with Cogs behind, whips odd wand about. |
Altered to fit in Viewing Screen. |
OH #01. |
Close-up on Zeonizer, the golden disc thing already popped up, releasing a shimmering green light. |
Recycled. |
PRZ 345 & OH #13. |
Kat calls for Zeo Ranger 1, Pink, as said color energy flashes about, a green grid overlaying on her body. Briefly, we cut to an outstretched arm morphing into a gloved Zeo Ranger hand. Cut back to Kat, as the rising energy covers her completely, becoming the Pink Zeo Ranger, visor and costume circuits shimmering with power. |
Recycled. |
PRZ 345 & OH #06. |
Tanya calls for Zeo Ranger 2, Yellow, as said color energy flashes about, a green grid overlaying on her body. The rising energy covers her completely, becoming the Yellow Zeo Ranger, visor and costume circuits shimmering with power. |
Recycled. |
PRZ 345 & OH #05. |
Rocky calls for Zeo Ranger 3, Blue, as said color energy flashes about, a green grid overlaying on his body. The rising energy covers him completely, becoming the Blue Zeo Ranger, visor and costume circuits shimmering with power. |
Recycled. |
PRZ 345 & OH #06. |
Adam calls for Zeo Ranger 4, Green, as said color energy flashes about, a green grid overlaying on his body. The rising energy covers him completely, becoming the Green Zeo Ranger, visor and costume circuits shimmering with power. |
Recycled. |
PRZ 345 & OH #01. |
Tommy calls for Zeo Ranger 5, Red, as said color energy flashes about, a green grid overlaying on his body. The rising energy covers him completely, becoming the Red Zeo Ranger, visor and costume circuits shimmering with power. |
Recycled. |
OH #16. |
The four Rangers speed at us on their Zeo Jet Cycles, Red standing up on his and firing Zeo Laser Pistol forth. |
|
OH #16. |
Superimposed spark burst erupts upon Fortissimodo. |
|
OH #16. |
The front wheels of the four Jet Cycles pull up to a stop together. |
|
OH #16. |
Red dismounts off his Cycle and rushes over. |
|
OH #16. |
Zoom out as Fortissimodo leaves Green be and heads up the steps, all five Rangers regrouping and taking on Cogs. |
Cuts before we see Japanese kid. |
OH #16. |
While his teammates continue tangling with Cogs, Green notices something to our slight left, and dashes off that way. |
Trimmed. |
OH #10. |
Zoom in on Klank, talking to Orbus, clearing eyes and pointing, while hidden in alleyway behind bushes. |
|
OH #09. |
Far exterior of the Machine Empire Skybase against the profile of the Earth. Quadrafighters walking to our right, others flying to our left in the distance, Gearships hovering about, and a group of Cogs walking on some scaffolding. |
Recycled. |
OH #12. |
Close on King Mondo, beside viewscreen, talking and jerking wand to an aiming forth. |
|
OH #12. |
Close on Prince Sprocket, talking and moving arms about, Mondo partially in frame, slow zoom out begins. |
Cuts before we see Machina or Klank. |
OH #12. |
Slow zoom in on King Mondo's face, as he talks, rising up and down and motioning arm and staff out of frame while doing so. |
Recycled. |
OH #10. |
Klank leans down while still talking to Orbus, who is also speaking, still behind bushes in alley. |
|
OH #10. |
Close-up on Orbus, talking and turning to our upper left. |
|
OH #10. |
Zoom out as Klank whips Orbus around and around and tosses him away. |
|
OH #10. |
Orbus lands on and attaches himself to the downed body of Mean Screen (shh!) |
|
OH #10. |
Close on Orbus, extending his neck then his robo-proboscis, spewing greenish energy upon Mean Screen (shh!) |
|
OH #10. |
In a flash, an expanding series of blue-energy shapes begin to form the giant legs of Mean Screen but you can't tell. |
|
OH #16. |
Energy shapes fade into giant Fortissimodo in the middle of the city, towering over the crowded buildings. |
Energy effects added; split. |
OH #16. |
Continued, giant Fortissimodo towers over the buildings in the city, wielding his wand. |
|
OH #16. |
Green looks upward, reaching out and going into a boxing stance. |
|
OH #16. |
Close side angle on Fortissimodo spewing flames to our left. |
|
OH #16. |
Standing in debris, Green is overwhelmed by the giant flames which cause a superimposed explosion over him. |
|
OH #16. |
Green dives and rolls out of the flames. |
|
OH #16. |
Pan over from approaching horde of Cogs, as Green gets up, poses, and rushes in to meet them. |
|
OH #16. |
Green bobs and weaves past Cogs. |
|
OH #16. |
Green makes his way through Cogs, punching as he passes by. |
Mirror-flipped. |
OH #16. |
Blue dives down, then backflips across a walkway as Cogs flank around him, he pauses at the end to fight them off, then dives away again. |
Trims start to remove Yellow's fight, cuts connection to next shot, which was part of one take. |
OH #16. |
Pink kicks and shield-punches Cog, finally knocking it away. |
Split from prior shot, cuts track over to Red's battle. |
OH #16. |
Close on Red beating Cog down. |
|
OH #16. |
Green grabs Cog's thrusted spear, and holding it tightly as it struggles, zoom in as he talks into his right wrist. |
|
OH #16. |
Push in on the five Zeozords, just sitting around in the hangar. |
Recycled. Cuts follow-up of Red sliding down into cockpit. |
OH #16. |
Close, downward shot of Zeozord Three's back paw, coming to life and pushing off of its ramp as mist sprays about. |
Recycled. |
OH #16. |
Upward angle shot of Zeozord Four dragging Zeozord Two, perfectly alongside Zeozord Three pulling Zeozord One, all heading out of the hangar to our upper left. |
Recycled. Cuts some follow-up superfluous Zord shots. |
OH #16. |
Zeozord Five takes flight from its scaffold perch. |
Recycled. Follow-up trip through snow is cut. |
OH #16. |
Close-up, side angle follow-along on the heads of Zeozords Four & Three, the latter roaring. |
Recycled. |
OH #16. |
Close, side angle, on the five Zeozords charging together to our slight left, the ground briefly quaking. |
Recycled. |
OH #14. |
Inside the Zeozord Five cockpit, Red Zeo Ranger materializes into his seat. |
Recycled. |
OH #07. |
Zeozord Five soars through the clouds toward our very slight left. |
Recycled. |
OH #16. |
Close on Fortissimodo, lowering arms. |
|
OH #16. |
Normal sized Green Ranger is in view of the giant Fortissimodo. |
|
OH #16. |
Close-up on Fortissimodo's chest-face as he spews forth flames. |
|
OH #16. |
A blaze sprays down upon Green, spark bursting him over. |
|
OH #16. |
Fortissimodo crouches and reaches down with left hand. |
|
OH #16. |
Fortissimodo's giant hand scoops up the downed Green. |
|
OH #16. |
Fortissimodo straightens up, now clutching tiny Ranger in his hand. |
|
OH #16. |
Green reaches out stiffly in Fortissimodo's hand. |
|
OH #16. |
Zoom out from Red Zeo Ranger in his cockpit, nod-talking. |
|
OH #16. |
Zoom out from Zeozord Five as it darts through the clouds, tilting ever so slightly. |
|
OH #16. |
Track right, inside Zeozord Five, as the Defender Wheel lowers onto its device base, releasing steam. |
|
OH #16. |
Zoom out, as Red Ranger steps into Defender Wheel, facing our left. |
|
OH #16. |
While in flight, Zeozord Five poops out a smaller device called the Defender Wheel. |
Recycled. |
OH #16. |
Zeozord Five remains soaring in the clouds above, as Defender Wheel plummets down at us. |
Recycled. |
OH #16. |
In a desolate terrain, Defender Wheel slides softly against the ground to our left. |
Recycled. |
OH #16. |
Close-up on Defender Wheel spinning in place, then taking off from its device base. |
Recycled. |
OH #16. |
Within Defender Wheel, Red crosses arms at wrists, then reaches right arm forth. |
|
OH #16. |
Close on Red pushing button with thumb inside Defender Wheel. |
Recycled. |
OH #16. |
Defender Wheel rolls closely past us, Red visible through the window. |
Repeat shot is cut. |
OH #16. |
Zoom in on Defender Wheel as it rolls swiftly to our left, energizing into red energy. |
Recycled. |
OH #16. |
The red glowing energy-based Defender Wheel slams into Fortissimodo's legs, |
|
OH #16. |
Repeat, closer, as the red glowing energy-based Defender Wheel explosively rips through Fortissimodo's legs. |
|
OH #16. |
Fortissimodo topples over, red and green energy streaks swirling away from him as he falls. |
|
OH #16. |
Green lies on his back, surrounded by Cogs, when Red lands, rushes in, throws them off, kicks them, helps Green up, then Red does most of the fighting against the footsoldiers, eventually nod-talking to Green, who then leaves. |
|
OH #16. |
Close side angle, as Zeozord Four charges past us to our slight left, hauling Zeozord Two behind it. |
Recycled. |
OH #16. |
Zoom out, widely, as Green lands in his Zord cockpit. |
|
OH #08. |
Zoom in on Yellow Zeo Ranger in her cockpit, nod-talking, then working controls with her right arm. |
Recycled. |
OH #16. |
Zoom in on Fortissimodo, as he gestures to head and releases a bunch of pink energy balls. |
|
OH #16. |
Zeozord Four is charging, close, to our left, when explosions erupt around it. |
|
OH #16. |
As spark bursts erupt before his cockpit, Green continues trying to see out through the smoke. |
|
OH #16. |
Zeozord Four continues charging forth to our slight left, explosions bursting just to the side and behind. |
|
OH #16. |
Reverse angle in cockpit, as Green watches Fortissimodo stomping toward him. |
|
OH #16. |
Sharp zoom in on cockpit as Green pushes controls forth. |
|
OH #16. |
Zoom in on Zeozord Four as it charges right at us. |
Recycled. Cuts follow-up crotch butting. |
OH #16. |
Close-up, side angle, on Zeozord Four, still barreling forth to our left. |
|
OH #07. |
Zoom in on cockpit as Yellow Ranger works control with her right arm. |
Recycled. |
OH #16. |
Zeozord Two fires several energy blasts from its various cannons to our upper slight left. |
Recycled. |
OH #16. |
Fortissimodo spark bursts. |
|
OH #07. |
Quick zoom in on cockpit, as Pink Zeo Ranger nods and works control with her left arm. |
Recycled. |
OH #16. |
Zeozord One fires a bright blast from its plunger stick cannon to our slight upper left. |
Recycled. |
OH #16. |
Close, repeat, of Fortissimodo spark bursting. |
|
OH #14. |
Inside the Zeozord Five cockpit, Red Zeo Ranger materializes into his seat. |
Recycled. |
OH #16. |
Zoom out from Zeozord Five as it darts through the clouds, tilting ever so slightly. |
Recycled. |
OH #16. |
Zeozord Three pulls One to our slight left, as both fire energy blasts ahead of them. |
Recycled. |
OH #16. |
The full fleet of five Zeozords charge along the desolate terrain together, firing respective color energy beams to our slight left. |
|
OH #16. |
Fortissimodo spark bursts brightly and fully. |
|
OH #16. |
In his cockpit, Red Zeo Ranger holds his right hand out, palm spread, then raises it into a fist as shot zooms out slightly, then he grips controls. |
Recycled. Cuts follow-up de-chaining sequence. |
OH #16. |
Close on Fortissimodo staggering back, clutching piano. |
|
OH #16. |
Downward angle, zoom out, of Red in cockpit, holding up his Zeonizer Crystal with his right hand, nod-talking, then then reaching forth with it. |
|
OH #16. |
Close-up of Zeo Ranger's gloved hand placing Zeonizer Crystal into round space on control console, releasing it and it begins to discharge golden beams of light straight up. |
Recycled. |
OH #16. |
Track around to the left, as Zeozord Five passes over Zeozords One & Two, causing their Battle Helmets to slide forth off of their now-stationary forms. |
Recycled. |
OH #16. |
Zeozord Five hovers above, while Zeozord Three shifts into Megazord torso mode, sliding back sides out into shoulders, before dropping its arms down. |
Recycled. |
OH #16. |
Track around left, as Zeozord Four slides its rear end into its front, legs together, forming the Megazord hips and thighs formation,just before Zeozord Five soars past above. |
Recycled. |
OH #16. |
Downward close shot on Zeozord Five, flying to our left as it shifts wings in its sides. |
Recycled. |
OH #16. |
Close side angle in cockpit, Red Zeo Ranger briefly glancing out window at Zeozords Three & Four connecting in mid-air, before turning his attention back to his console work, nod-talking. |
Recycled. |
OH #16. |
Close on Zeozords Three & Four, finishing their connection in the middle of the sky, releasing steam upon linking up. |
Recycled. |
OH #16. |
The combined Zeozords Three & Four lower down from above onto the Zeozords One & Two legs, reddish electricity connecting them, while Zeozord Five approaches in the sky behind them. |
Recycled. |
OH #16. |
Zeozord Five POV, an aerial approaching shot through the front window of the cockpit, electronic target sightings glowing red when they lock on to the slot in the back of Zeozord Three in the formation below. |
Recycled. |
OH #16. |
Track left around the front of Zeozord Three, as Zeozord Five shifts around behind it, revealing the Megazord head, connecting with steam releasing. |
Recycled. |
OH #16. |
Inside the dark void of the Megazord interior, the five Zeo Rangers ride down to a common point on their escalator chairs. |
Recycled. |
OH #16. |
Close-up on Zeo Megazord's head as the Zeozord Five Battle Helmet slides down over it, flashing happening just off-frame. |
Recycled. |
OH #16. |
Close on Red Zeo Ranger nod-talking, zoom out to reveal he's in the front seat of the crowded Zeo Megazord cockpit, his four teammates behind him all motioning their right hands up into the air at once. |
Recycled. |
OH #16. |
Zoom out as the Zeo Megazord stands, completed, and posed. |
Recycled. |
OH #16. |
Distant shot of Fortissimodo and Zeo Megazord, facing one another, posingly, across the city. |
|
OH #16. |
Close on Zeo Megazord, posing battle ready in city. |
|
OH #16. |
Close on Fortissimodo, suddenly playing his abdomen piano with left hand, releasing energy musical notes. |
|
OH #16. |
Zeo Megazord spark bursts, staggering back. |
Cuts lengthy follow-up Megazord with Zeo Four Helmet battle sequence, likely for time. |
OH #19. |
As lights flash out of frame of the Megazord cockpit, the Rangers are all busy trying every control they can reach, as Red nod-talks, struggling with controls. |
|
OH #16. |
Upward angle track left as Fortissimodo and Zeo Megazord exchange sparkily blows. |
Trimmed down. |
OH #16. |
In Megazord cockpit, all together, the five Zeo Rangers cross their wrists, spread arms around in a circle, and raise their right arms forth and up for a moment, before grabbing controls. |
Recycled. |
OH #16. |
Zeo Megazord raises its golden-glowing Saber up, green lightning crackling about, the backdrop turning to a flashing golden tetrahedron. |
Recycled, split, per source. |
OH #16. |
Extreme close-up on Zeo Power Sword's emblem, shimmering gold, the Zeo Symbols glowing with respective color powers, zoom out as the blade glows gold and greenish lightning crackles about. |
Recycled. |
OH #16. |
Continued from two shots ago, Zeo Megazord then slashes the Saber down at the screen. |
Recycled, split, per source. |
OH #16. |
Repeat, closer, of Zeo Megazord slashing the Saber down at the screen. |
Recycled. |
OH #16. |
A golden energy slash cuts diagonally downward-left across the screen, striking Fortissimodo, causing him to crackle with yellow electricity and energy musical notes, turning away, staggering. |
|
OH #16. |
Fortissimodo turns from the Zeo Megazord, crackling with yellow electricity, which fades as he falls to his knees. Suddenly, the monster explodes massively, his hat being blown off onto the billboarded edge of a nearby building, while the Megazord lowers sword victoriously through the flames. |
Energy effects, and the hat gag, are added. |
OH #16. |
Zoom out from Zeo Megazord as it raises, then lowers, its sword, posed poised and triumphant. |
Recycled. |
OH #08. |
Two rows of rotating Gearships hover just on the edge of the Earth's atmosphere, the moon in the distant upper left. |
Recycled. |
OH #18. |
Zoom in across the rotating gearworks, onto King Mondo in front of Earth cut-out, talking profusely, with some staff motioning. |
Recycled, end is trimmed. |
OH #14. |
Close-up on Prince Sprocket, hopping about in place, motioning arms excitedly, and talking to our slight upper right. |
Recycled. |
OH #14. |
Zoom in on King Mondo, beside Earth cut-out, talking to our slight right, his staff passing in our way several times. |
Recycled. |
OH #14. |
Zoom out from Queen Machina, talking to our slight right, folding up her fan and motioning arms, Prince Sprocket at her side. |
Recycled but runs fully for first time. |
OH #18. |
Zoom in across the rotating gearworks, onto King Mondo in front of Earth cut-out, talking profusely, with some staff motioning and attention to our left. |
Recycled again; fades to black. |
MMPR 151. |
Static image of Angel Grove High School crest sign, tilted angle, high on building exterior. |
Recycled; fades in from black. |
PRZ 355. |
30 second montage of bloopers from the episode. |
Altered to fit in end credits. |