Power Rangers Zeo

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#159:

PRZ 347 "Target Rangers".

Features Footage from (bold = new): Ohranger, episodes 1, 5, 6, 8, 12, & 13.

The complete program, from opening to end of Saban logo, lasts roughly 21:08;22.

Opening is about 1:00;00 by itself.

Ending is about 0:30; by itself.

Opening Credits


ZORDON FACE 1.

Zordon in his new Power Chamber plasma tube.
There's a few slight variations of his looking left or right more, but who cares?

Number of uses: 4.

Source

Description

Edit Note

OH #08.

Two rows of rotating Gearships hover just on the edge of the Earth's atmosphere, the moon in the distant upper left.

Recycled; transitions in.

OH #08.

As labcoated Cogs set up an operating table in the Machine Skybase, Queen Machina & King Mondo hang to the left,
as Klank holds Orbus out and sets him down on the table.

Start is trimmed heavily to remove Klank walking up,
bowing, then offering up Orbus.
Note, there was a whole long scene of Zeo Megazord
vs Mondo & friends in a Gearship cut from the start of this source ep.

OH #08.

Downward close on Orbus, being placed, on his back, onto the table.

Cuts before pan out.

OH #08.

Upward shot of operating table's light, shining its five bulbs down on us, as four Cogs,
each wearing surgical masks and other doctory equipment, lean their heads in over us.

Start cuts light turning on.
This came three shots ago in source.

OH #08.

Continued from two shots ago, four Cogs operate on Orbus, as Klank, Mondo, & Machina watch in foreground, barely in frame.

Cuts Cogs beginning to work on Orbus at start.

OH #08.

Close on Orbus, lying on the table, head turned, talking, as a Cog pulls his left arm all the way out, stretching it considerably.


OH #08.

Close on Orbus' lower half, as a Cog puts a new, slightly longer copper skirt onto his round end, then allowing his leg thing to extend through.


OH #08.

Close on Orbus' upper half, his head bobbing about while he yacks up a storm, Cogs still working on him.


OH #08.

Close on the royal couple, King Mondo talking with arm gestures, as Queen Machina fans herself,
then at the end, shuts fan and says something.


OH #08.

Orbus stretches his neck out, head bobbing about the workstation as he talks a lot.


OH #08.

As Orbus continues talking with his neck stretched out on the table, Klank responds in the background.


OH #08.

Zoom out from King Mondo, talking to Klank, who bows, then does a double take when he hears what Mondo says.
All of a sudden one of the Cog doctors grabs him, shoving him aside, as Machina looks on, and Orbus continues being tinkered with.


OH #08.

Klank is pushed onto the operating table, reaching out in protest, but is held down as the Cog doctors turn their attention to his circuitry.


OH #08.

Closer side angle on Klank, continuing to struggle, as the Cogs dig into him with screwdrivers and such.

Cuts follow-up look inside of Klank's inner working machinery parts.

OH #08.

Their heads side by side in opposite directions on the table, Orbus talks to Klank, gloating or something.


OH #12.

Facing our left in front of Earth cut-out, King Mondo talks, turning more forward as he motions left hand about, briefly lifting staff.

Recycled; fades to black.

OH #08.

As Klank & Orbus head to our right in foreground, track right, while King Mondo, Queen Machina, and Prince Sprocket
follow each other in a line across the room to our slight left, the latter two appearing excited.

Transitions in.

OH #12.

Stepping in from our right, facing our left in front of Earth cut-out, King Mondo talks, turning more forward as he motions left hand about.

Recycled, but runs longer at start; trims end.

OH #08.

Close on Prince Sprocket, talking excitedly while motioning arms, looking to our left, then turning forward while continuing for a moment.

Recycled.

OH #08.

Facing our left, King Mondo talks a lot, motioning his arms, as Queen Machina fans herself.

Recycled; transitions out.

OH #01.

Close-up on Cog's face as its eye region slides up, exposing clockwork eyes.
Cut to extreme close-up of its eyes as they flash with energy being released.

Recycled.

OH #01.

Close-up on Zeonizer, opened so the golden disc thing is popped up, releasing a shimmering green light.

Recycled.

PRZ 345 & OH #05.

Rocky calls for Zeo Ranger 3, Blue, as said color energy flashes about, a green grid overlaying on his body.
The rising energy covers him completely, becoming the Blue Zeo Ranger, visor and costume circuits shimmering with power.

Recycled.

PRZ 345 & OH #06.

Adam calls for Zeo Ranger 4, Green, as said color energy flashes about, a green grid overlaying on his body.
The rising energy covers him completely, becoming the Green Zeo Ranger, visor and costume circuits shimmering with power.

Recycled.

MMAR 342.

Upward angle on the Command Center exterior, the mountain beneath it dominating the shot.

Recycled; transitions in.

PRZ 346.

The Power Chamber's four-light alarm turns on and spins around, clockwise.

Recycled.

OH #08.

Pan up as Silo rushes forth.

Altered to fit in Viewing Screen.

OH #08.

Silo raises his left arm and points the dual-cannon wrist mount forth.

Altered to fit in Viewing Screen.

OH #08.

Extreme close-up, side angle, on Silo's left dual-cannon wrist mount, as the twin missiles fire off to our upper right.

Altered to fit in Viewing Screen.

OH #08.

Silo's twin missiles fly through the air, spaced well apart.

Altered to fit in Viewing Screen.

OH #01.

Close-up on Zeonizer, the golden disc thing pops up, releasing a shimmering green light.

Recycled.

PRZ 345 & OH #13.

Kat calls for Zeo Ranger 1, Pink, as said color energy flashes about, a green grid overlaying on her body.
Briefly, we cut to an outstretched arm morphing into a gloved Zeo Ranger hand.
Cut back to Kat, as the rising energy covers her completely, becoming the Pink Zeo Ranger, visor and costume circuits shimmering with power.

Recycled.

PRZ 345 & OH #06.

Tanya calls for Zeo Ranger 2, Yellow, as said color energy flashes about, a green grid overlaying on her body.
The rising energy covers her completely, becoming the Yellow Zeo Ranger, visor and costume circuits shimmering with power.

Recycled.

PRZ 345 & OH #05.

Rocky calls for Zeo Ranger 3, Blue, as said color energy flashes about, a green grid overlaying on his body.
The rising energy covers him completely, becoming the Blue Zeo Ranger, visor and costume circuits shimmering with power.

Recycled.

PRZ 345 & OH #06.

Adam calls for Zeo Ranger 4, Green, as said color energy flashes about, a green grid overlaying on his body.
The rising energy covers him completely, becoming the Green Zeo Ranger, visor and costume circuits shimmering with power.

Recycled.

PRZ 345 & OH #01.

Tommy calls for Zeo Ranger 5, Red, as said color energy flashes about, a green grid overlaying on his body.
The rising energy covers him completely, becoming the Red Zeo Ranger, visor and costume circuits shimmering with power.

Recycled.

OH #08.

Zoom in over King Mondo's shoulder, as the five Zeo Rangers stand (in front of their Zeo Jet Cycles, shh!) together,
Red pointing forth and nod-talking.

Fades in from red.
Whole prior scene of Rangers driving on Cycles is cut.

OH #08.

King Mondo talks at us, spreading arms high, then slamming down staff, causing shot to zoom in.


OH #08.

Close on Pink & Green Zeo Rangers, looking upward (in front of their Cycles, shh), the latter clenching fist to palm.


OH #08.

Close on King Mondo, pointing with his right hand, motioning arm and staff, while talking.

Pushed way ahead of source placement & trimmed.

OH #08.

Close, side angle, on Blue, Yellow, & Red Zeo Rangers, looking at our upper left, Cycles behind... I mean, what Cycles?


OH #08.

Zoom in, up the quarry hill, onto King Mondo as he and Silo step up to the edge, talking with a gesture of his staff.


OH #08.

Close on Silo, sporting a Machine Empire crest sign behind his head, as he raises his arms, then holds his left arm high up.

Trims start to remove Mondo's bit and end.

OH #08.

Close on King Mondo, talking, then motioning staff, pan over onto Silo, sporting a Machine Empire crest sign behind his head,
as he raises his arms, then holds his left arm high up then aiming cannons forth.

The Silo stuff is instantly recycled, but runs uncut.

OH #08.

Extreme close-up, side angle, on Silo's left dual-cannon wrist mount, as the twin missiles fire off to our upper right.

Recycled, but unaltered.

OH #08.

Silo's twin missiles fly through the air, spaced well apart.

Recycled, but unaltered.
Cuts follow-up shot of Rangers diving away from Cycles.

OH #08.

Dust burst erupts on mountainside.


OH #08.

A huge bundle of boulders rull down the side of a cliff onto the camera.


OH #08.

A bunch of boulders rain down around the Zeo Rangers, causing random spark bursts, which prompt the team to dodge and roll.


OH #08.

Zoom out as the Rangers roll in from our right, and look to our left together, alertly.


OH #08.

Pan up as Silo rushes forth across the quarry.

Recycled, but unaltered. Fades to black.

OH #08.

Pan up as Silo rushes forth across the quarry.

Recycled again. Fades in from black.

OH #08.

As the Rangers stand up and fall in line, zoom in on Red, who reaches for his sidearm.


OH #08.

Close-up on Red Ranger reaching for his golden right-belt side holster, pulling out his Zeo Laser Pistol.


OH #08.

All five Rangers are now wielding their Zeo Laser Pistols.


OH #08.

Downward rear angle as the Zeo Rangers fire pinkish-beams from their Zeo Laser Pistols at Silo, spark bursting him.


OH #08.

Closer, repeat, on Silo, as spark bursts erupt before him, and he spreads his arms unharmed.


OH #08.

The Rangers react, lowering their pistols, zoom in on Red.


OH #08.

Silo raises and spreads arms, then slowly beings marching forth again.

Cuts follow-up sequence of Red using his Zeo Power Sword attack on Silo.

OH #08.

Zoom out from King Mondo, talking at us, then gesturing to our right.
Pan right, as Klank walks up to cliff's edge, holding Orbus, talking and taking a bow.


OH #08.

Rear view on Klank & Orbus, watching the five Zeo Rangers reacting below.


OH #08.

Close on Klank, talking and motioning left hand, prompting Orbus to slowly float up and away from him.


OH #08.

Close-up on Orbus' bottom region, his legs (so to speak) retracting into his body.


OH #08.

Close-up on Orbus' upper half, his head retracting into his body.


OH #08.

Close-up on Orbus' left side, his left arm expanding out into a long rope-tube.


OH #08.

Zoom out, as Klank grabs Orbus' extended handle-hand, then begins to swing Orbus around in a wide circle.


OH #08.

Upward shot of Klank swinging Orbus around, and around, and away he goes!


OH #08.

Zoom in as Orbus is flung to our left through the air. Repeats twice for effect.


OH #08.

Close on some part of Silo, as Orbus attaches himself to him.


OH #08.

Close-up on Orbus, raising his head and extending his neck, zoom in as he opens his mouth and sticks his robo-proboscis out.


OH #08.

Close on Orbus inserting his golden metal mouth tube into Silo's dataport hole.


OH #08.

Close, side shot, as Orbus remains connecting to Silo's hole, greenish energy rising up his extended neck pipe,
causing his head to glow and for the mouth tube to inject this power into the monster.


OH #08.

Silo raises his arm, and slowly ceases squatting, Orbus no longer visible.


OH #08.

Distant shot as King Mondo is joined by Klank on the cliff in the background, and suddenly,
Silo grows gigantic via an expanding series of blue-energy shapes.


OH #08.

Giant Silo towers over the Zeo Rangers, who react like they've never seen a monster grow before.


OH #08.

Zoom out from King Mondo, talking at us, soon turning to Klank & Orbus, who nod in response, all watching the scene together.


OH #08.

Upward shot of Silo raising his right foot and pressing it down onto the screen.


OH #08.

Silo's giant foot stomps down onto the quarry, but the Zeo Rangers dive out of the way.


OH #08.

The Rangers finish rolling to safety, and all in unison, raising left forearms to mouths, then as they stand,
they motion arms in circles and raise right arms high.

Cuts follow-up shot of Ohrangers' base.

OH #08.

Close on some computer console thing, as the many buttons on it light up, and the embedded monitor comes on with a bunch of crap onscreen.


OH #08.

Close on a gearshift, as it slides itself from our left, to our right.


OH #08.

Video monitor shows the five Zeozords just sitting around in the hangar.

This shot came two shots prior in source.

OH #08.

Upward, side angle, on Zeozord Five, perched on its hangar scaffolding, wings sliding out and exhaust being released from engines.

Recycled, per source.

OH #08.

Close, downward shot of Zeozord Three's back paw, coming to life and pushing off of its ramp as mist sprays about.

Recycled, per source.

OH #08.

Upward angle shot of Zeozord Four dragging Zeozord Two, perfectly alongside Zeozord Three pulling Zeozord One,
all heading out of the hangar to our upper left.

Recycled, per source.

OH #08.

Zeozord Five takes flight from its scaffold perch.

Recycled, per source.

OH #08.

Far, side angle follow-along, of the whole fleet of five Zeozords making their way to our left along a desolate, dusty terrain.

Recycled, per source.

OH #08.

The five Zeo Rangers rush into frame, then leap up, teleporting into streaks of their respective color.


OH #08.

The full fleet of five Zeozords charge along the desolate terrain together, when five streaks of Ranger-colored energy beam in,
one onto each Zord.


OH #08.

Inside the Zeozord Five cockpit, Red Zeo Ranger materializes into his seat.


OH #08.

Zoom out from Red in his cockpit, raising his left fist, then lowering it, and holding up his Zeonizer Crystal with his right hand,
then reaching forth with it.


OH #08.

Close-up of Zeo Ranger's gloved hand placing Zeonizer Crystal into round space on control console,
releasing it and it begins to discharge golden beams of light straight up.

Recycled, per source.

OH #08.

Four square shot of Green, Blue, Pink, and Yellow Rangers holding up Zeonizer Crystals and reaching forth with them.


OH #08.

Track around to the left, as Zeozord Five passes over Zeozords One & Two,
causing their Battle Helmets to slide forth off of their now-stationary forms.

Recycled, per source.

OH #08.

Zeozord Five hovers above, while Zeozord Three shifts into Megazord torso mode, sliding back sides out into shoulders,
before dropping its arms down.

Recycled, per source.

OH #08.

Track around left, as Zeozord Four slides its rear end into its front, legs together, forming the Megazord hips and thighs formation,
just before Zeozord Five soars past above.

Recycled, per source.

OH #08.

Close on Zeozords Three & Four, finishing their connection in the middle of the sky, releasing steam upon linking up.

Recycled, per source.

OH #08.

Downward close shot on Zeozord Five, flying to our left as it shifts wings in its sides.

Recycled, per source.

OH #08.

The combined Zeozords Three & Four lower down from above onto the Zeozords One & Two legs,
reddish electricity connecting them, while Zeozord Five approaches in the sky behind them.

Recycled, per source.

OH #08.

Track left around the front of Zeozord Three, as Zeozord Five shifts around behind it, revealing the Megazord head, connecting with steam releasing.

Recycled, per source.

OH #08.

Close-up on Zeo Megazord's head as the Zeozord Five Battle Helmet slides down over it, flashing happening just off-frame.

Recycled, per source.

OH #08.

Close on Red Zeo Ranger nod-talking, zoom out to reveal he's in the front seat of the crowded Zeo Megazord cockpit,
his four teammates behind him all motioning their right hands up into the air at once.

Recycled, per source.

OH #08.

Zoom out as the Zeo Megazord stands, completed, and posed.


OH #08.

Silo reacts to this sight, zoom out through and between Zeo Megazord's legs.


OH #08.

Reverse angle, zoom out as Zeo Megazord poses battle ready, facing Silo.


OH #08.

In an unusually dark Megazord cockpit, slow zoom in on Blue Zeo Ranger in the back left corner, nod-talking as he points forth, then pats wall.

Recycled, but first in original context.

OH #08.

Close on King Mondo, pointing with his right hand, motioning arm and staff, while talking.

Recycled, but first in original context, though trimmed to reduce dialogue.

OH #08.

Silo's giant leg is partially in frame, as King Mondo talks with wide gestures, and Klank & Orbus stand at his side.


OH #08.

Close upward on Silo, raising his arms up, then posing.


OH #08.

Zeo Megazord marches forth to our slight left while shot slowly zooms in.


OH #08.

Silo marches forth to our slight right while shot slowly zooms in.


OH #08.

Zoom out as Silo sparkily headbutts into Zeo Megazord. They break off and pose, then approach one another again.


OH #08.

Close, upward shot of Silo & Zeo Megazord getting into an arm lock for a moment, before the monster breaks free and sparkily punches.


OH #08.

Close on Zeo Megazord, smoking and reacting to getting hit.


OH #08.

Close on Silo, readying both fists, then punching forth.


OH #08.

Zoom out as Silo slams into Zeo Megazord, knocking it back.


OH #08.

Rear angle on Silo, barely in frame, as Zeo Megazord slides away from him.


OH #08.

Close on Zeo Megazord's feet, as they slide across the ground, backwards.


OH #08.

Side angle on Zeo Megazord, skating backwards, regretting getting those Rollerblade attachments.


OH #08.

Pan up as Zeo Megazord finally ceases sliding back, steadying and posing.


OH #08.

Silo readies arms, then zoom in as he raises both forth.


OH #08.

Extreme close-up, side angle, on Silo's left dual-cannon wrist mount, as the twin missiles fire off to our upper right.

Recycled, per source.

OH #08.

Silo's twin missiles fly through the air, spaced well apart, in a new take.


OH #08.

Zeo Megazord spark bursts brightly.


OH #08.

Repeat, closer, on Zeo Megazord spark bursting brightly.


OH #08.

Close on Zeo Megazord, smoking, wobbles about and falls on its back.


OH #08.

In Megazord cockpit, tilted right, the Zeo Rangers are jolted about.


OH #08.

Close on King Mondo, talking with a lot of motioning and gesturing of his staff and arm about.


OH #08.

Zoom out from Silo, as he poses, then rushes forth to the downed and smoking Zeo Megazord.


OH #08.

Upward close on Silo, approaching the camera, then quickly kicking right leg into the screen.


OH #08.

Close downward shot of Silo sparkily kicking the Zeo Megazord, causing it to roll away.


OH #08.

Megazord cockpit, tilted right, is filled with rising smoke, Red struggling with controls as his teammates lay low behind him.
Slow zoom in on Blue, who leans against the back of Yellow's chair, nod-talking at us.


OH #08.

Close on King Mondo, talking with some gesturing of his left hand, finally raising his staff into the air somewhat, zoom in closer on his face.


OH #08.

Silo motions arms about, quick zoom in on the hollow spot in his chest.


OH #08.

Close, side angle, on Silo's stomach, as a chain extends out to our right from within.


OH #08.

Pair of chains fling across the sky to our right.


OH #08.

Zeo Megazord lies on its back, as the pair of chains wrap around its downed and smoking body.


OH #08.

Close on Zeo Megazord's Green bullhead waist area, as a quickly increasing about of chains wrap around it.


OH #08.

Close on Zeo Megazord's head, lifting up a little to look through the smoke pouring up from its chest.


OH #08.

Slow zoom in on Megazord cockpit. As the other Rangers frantically work at their stations,
Red is slumped in his chair, nod-talking about.


OH #08.

Quick zoom out from the downed, chained Zeo Megazord, lying across the battlefield, smoking, as Silos tugs on the chains a little.


OH #08.

King Mondo talks, pointing and gesturing with his left hand.


OH #08.

Silo snags the chains with both hands, pulling them taut.


OH #08.

King Mondo talks, pointing skyward with his left hand, leaning back a little, and motioning staff.


OH #08.

Zoom in close on the downed, smoking, chained Zeo Megazord, struggling wearily with its binds.


OH #08.

In the right-tilted Megazord cockpit, Red grips the controls, his teammates seemingly as pinned down as he us,
until they all look directly upward.


OH #08.

Zoom in on the bright, shinging, flaring sun in the sky above, burning off the retinas of the cameraman.


OH #08.

Pan right across Megazord cockpit, the Rangers looking upward, then to Red, as he nod-talks.


OH #08.

King Mondo talks, spreading arms, quick zoom in on his face as he points forth and motions staff.


OH #08.

Silo looks from our right, to our upper left.


OH #08.

Close-up on Silo's back thrusters as they ignite.


OH #08.

Close on Silo's feet as they come together, steam sprays down behind them, and he lifts up off the ground.


OH #08.

Close on the downed, smoking, Zeo Megazord as it's suddenly jerked up by its rising chains.


OH #08.

In the Megazord cockpit, the Rangers are jolted before the whole place rises up sharply.


OH #08.

Silo flies into the sky, dragging the Zeo Megazord below him with his attached chains.


OH #08.

Zeo Megazord barely moves as it's drug through the atmosphere by its binding chains.


OH #08.

In the Megazord cockpit, slight zoom in, as the Rangers look upward our left slightly,
Pink grasping her mouth and clutching her helmet in terror.


OH #08.

Silo continues flying, dragging the chained Zeo Megazord, as he makes his way through the black void of space, toward the nearest star.


OH #08.

Approaching shot of a red giant sun, about to go supernova!
Oh wait, it's just our sun, seen through one of those creepy science cameras that makes it look weird.


OH #08.

The light upon the chained Zeo Megazord shifts to a dark orange as it quickly approaches the sun.


OH #08.

As the Rangers shield their visored eyes from the orange light in the Megazord cockpit, slow zoom in on Blue, who nod-talks.


OH #08.

Pan left across from Pink to Yellow, as the orange light causes the Rangers to repeatedly grasp themselves like they're itchy.


OH #08.

Closer zoom in on the sun, which looks like it's about to explode and take out Krypton.


OH #08.

Silo turns slightly, motions like he's talking, then raises his gripped chains, and jerks them forth suddenly.


OH #08.

Close-up of one of the chains sparking as it snaps.


OH #08.

Close-up of the other chain sparking as it snaps.


OH #08.

Nearing the edge of the sun, Silo lifts up and takes off away from the burning gas giant,
leaving the Zeo Megazord to drift toward the flaming surface.


OH #08.

Closer on the sun's edge, as the Zeo Megazord quickly floats right down past the flaring surface.


OH #08.

In the Megazord cockpit, the heat is visibly boiling the room, pan over to Pink, who looks like she's choking herself rather than fry.


OH #08.

As a flame licks the side of the frame, zoom in on the Zeo Megazord, now entirely bathed in dark red light.


OH #08.

In the Megazord cockpit, the Rangers are suffering visibly, Blue saying something, Green pressing buttons, then Red nod-talks toward our right.


OH #08.

Closer on Green in the Megazord cockpit, shaking his head, then grabbing Pink's seat's headrest edge briefly.


OH #08.

Closer on Red in the Megazord cockpit, nod-talking while glancing to our right twice.


OH #08.

As the Rangers shield their visored eyes from the orange light in the Megazord cockpit, slow zoom in on Blue, who nod-talks.

Recycled.

OH #08.

Closer on Red in the Megazord cockpit, nod-talking while glancing to our right twice.

Recycled already.

OH #08.

Close on Red Ranger's left hand, gripping lever and shifting it back.


OH #08.

Extreme close-up on Zeo Megazord's face, as the red helmet slides up and off.


OH #08.

Zoom out as Green sits down into the main chair of the Megazord cockpit, Red now in his.


OH #08.

Close on Green Ranger's left hand, gripping lever and shifting it back up.


OH #08.

Close-up on an indicator as a screen slides up and over a picture of the Zeo Four Battle Helmet.


OH #08.

On a video display screen, an image of the regular Zeo Megazord helmet is replaced
by one of it wearing the green with golden-horned helmet.


OH #08.

Close-up on Zeo Megazord's head as the Zeo Four Battle Helmet slides down over it, flashing happening just off-frame.


OH #08.

Zoom in on Megazord cockpit, as Green gestures his right arm up, finger ready, talks, then zoom in as he reaches forth.


OH #08.

Close-up of Green Zeo Ranger's gloved hand pressing the green, jolly, candy-like button.


OH #08.

As a flame continues licking the side of the screen, the Zeo Megazord's helmet horns glow pinkish,
causing its chain-binds to glow and shatter into disintegrating shreds, freeing its arms to motion about.


OH #08.

Distant shot of the Zeo Megazord continuing to float past the edge of the sun, even though we saw it pass it already.


OH #08.

Zoom in on Green in Megazord cockpit, nod-talking through the heat.


OH #08.

Close on Red in the back right of the Megazord cockpit, nod-talking to our left, raising a fist.
Pan left to Yellow, who raises a thumb.


OH #08.

Slow zoom in on Green in Megazord cockpit, beginning to motion controls.


OH #08.

Close on Green Ranger's left hand, gripping lever and shifting it back all the way down.


OH #08.

Extreme close-up on Zeo Megazord's face, as the green helmet slides up and off.


OH #08.

Zoom out as Yellow sits down into the main chair of the Megazord cockpit, Red now in her's.


OH #08.

Close on Yellow Ranger's left hand, gripping lever and shifting it back up to center position.


OH #08.

Close-up on an indicator as a screen slides up and over a picture of the Zeo Two Battle Helmet.


OH #08.

On a video display screen, an image of the green Zeo Megazord helmet is replaced
by one of it wearing the yellow with twin thrusters helmet.


OH #08.

Close-up on Zeo Megazord's head as the Zeo Two Battle Helmet slides down over it, flashing happening just off-frame.


OH #08.

In the Megazord cockpit, Yellow nod-talks, then quickly raises right hand, finger ready, zoom in.


OH #08.

Close-up of Yellow Zeo Ranger's gloved hand pressing the yellow, jolly, candy-like button.


OH #08.

Close on Zeo Megazord's latest helmet, as the raised boosters ignite.


OH #08.

Flames licking the left of the screen, the Zeo Megazord's yellow helmet, with fired booster thrusters,
allows it to completely turn to an upright position.


OH #08.

Zoom in on Megazord cockpit, as Yellow raises her hand with finger ready, and presses button, causing her teammates to jolt back.


OH #08.

Close on the back of the Zeo Megazord's yellow helmet, as the boosters ignite with added thrust.


OH #08.

Close on the Zeo Megazord slowly floating away from the sun's surface.


OH #08.

Distant shot of the Zeo Megazord flying away from the sun's surface.

Cuts follow-up shot of the flaring sun from Earth.

OH #08.

King Mondo raises his staff and his arm into the air, talking victoriously for a bit, then turning to our left.


OH #08.

Silhouetted against the red sun, the Zeo Megazord, now back to its main helmet and with sword, floats quickly toward the screen.


OH #08.

Zoom in close on King Mondo's face as he turns sharply and looks up.


OH #08.

Upward angle on Silo, turning to look to our upper left.


OH #08.

Zeo Megazord plummets down from above, giving an awkward kick to our left.


OH #08.

A quick, barely visible shot of the Zeo Megazord's leg kicking out.


OH #08.

Close on Silo getting spark bursted as he's hit by Zeo Megazord's flying leg kick, knocking him back.


OH #08.

Upward angle on Silo being thrown across the sky.


OH #08.

Zoom out as Silo falls and rolls, and Zeo Megazord's feet land in the foreground.


OH #08.

Close on Zeo Megazord, shifting arms about with its sword ready.


OH #08.

Zoom out from King Mondo, talking as he motions left hand and leans back, annoyed.


OH #08.

Zoom in on Zeo Megazord as it raises its sword and poses more determinedly.


OH #08.

In Megazord cockpit, Red points forth, then raises a fist, zoom in as he sits back.


OH #08.

Silo motions arms, then rushes forth at us.


OH #08.

Zoom in as Zeo Megazord marches forth, sword held ahead.


OH #08.

Zoom out as Silo approaches Zeo Megazord, blocking its sword with his arm.
That doesn't stop the Megazord from sword slashing again immediately, sparkily striking Silo twice, once while passing by him.


OH #08.

Zeo Megazord turns around quickly, raising sword and slashing it across the screen.


OH #08.

Close on Silo getting sparkily slashed by the Zeo Megazord saber.


OH #08.

Pan up as Silo staggers back, writhing and smoking.


OH #08.

Zoom in on Megazord cockpit, as Red turns his head, nod-talking, prompting Pink to respond.


OH #08.

Close on Red Ranger's left hand, shifting lever back.

How many different takes of this one shot did they take?!

OH #08.

Extreme close-up on Zeo Megazord's face, as the red helmet slides up and off.

Recycled.

OH #08.

Zoom out as Pink sits down into the main chair of the Megazord cockpit, Red now in her's.


OH #08.

Close-up on an indicator as a screen slides up and over a picture of the Zeo One Battle Helmet.


OH #08.

On a video display screen, an image of the regular Zeo Megazord helmet is replaced
by one of it wearing the blue, pink-striped cannon-topped helmet.


OH #08.

Close-up on Zeo Megazord's head as the Zeo One Battle Helmet slides down over it, flashing happening just off-frame.


OH #08.

Zoom in on Megazord cockpit, Pink nod-talking, raising a thumb, then reaching down.


OH #08.

Close-up of Pink Zeo Ranger's gloved hand pressing the pink, jolly, candy-like button.


OH #08.

Zeo Megazord motions arms about, as it fires off several bolts of energy from its cannon-topped helmet.


OH #08.

Silo stands there and brightly spark bursts.


OH #08.

In Megazord cockpit, Pink turns her head to our left, nod-talks, then zoom in as she grips controls.


OH #08.

Extreme close-up on Zeo Megazord's face, as the pink helmet slides up and off.


OH #08.

Zoom out as Blue sits down into the main chair of the Megazord cockpit, Red now in his.
He points his finger forth, clutches chest, then grips controls.


OH #08.

Close on Blue Ranger's left hand, pushing lever up into the central position.


OH #08.

Close-up on an indicator as a screen slides up and over a picture of the Zeo Three Battle Helmet.


OH #08.

On a video display screen, an image of the pink Zeo Megazord helmet is replaced
by one of it wearing the golden pyramid with blue stripe helmet.


OH #08.

Close-up on Zeo Megazord's head as the Zeo Three Battle Helmet slides down over it, flashing happening just off-frame.


OH #08.

Zoom in on Megazord cockpit, as Blue nods, then gesture hand and finger about and downward.


OH #08.

Close-up of Blue Zeo Ranger's gloved hand pressing the blue, jolly, candy-like button.


OH #08.

Close on Zeo Megazord motioning arms, and emitting multiple blue triangle energy beams from its forehead.


OH #08.

A constant blue beam from Zeo Megazord's helmet causes Silo to lift up off the ground, encased in a briefly visible force field.
Zoom in as Silo struggles futilely as he's lifted up and down repeatedly.


OH #08.

No longer held up by the beam, Silo drops through the air. Repeats once.


OH #08.

Zoom out as Silo lands on his chest, shown between Zeo Megazord's legs.


OH #08.

In Megazord cockpit, Blue turns to our left, nod-talks, Red raises a fist in response, zoom in as Blue nod-talks to us.


OH #08.

Extreme close-up on Zeo Megazord's face, as the blue helmet slides up and off.


OH #08.

Now back in his rightful seat in the Megazord cockpit, Red nod-talks and works controls.


OH #08.

Close on Red Ranger's left hand, shifting lever all the way forward.


OH #08.

Close-up on an indicator as a screen slides up and over a picture of the Zeo Five Battle Helmet.


OH #08.

On a video display screen, an image of the blue Zeo Megazord helmet is replaced
by one of it wearing the regular, red winged helmet.


OH #08.

Close-up on Zeo Megazord's head as the Zeozord Five Battle Helmet slides down over it, flashing happening just off-frame.

Recycled, per source.

OH #08.

In Megazord cockpit, zoom in on Red, nod-talking, raising his right thumb, then reaching down.


OH #08.

Close-up of Red Zeo Ranger's gloved hand pressing the red, jolly, candy-like button.

Recycled, but first in original context.

OH #08.

Close on Zeo Megazord, its forehead emblem rapidly flashing with a golden light, before it begins to whip around its Saber,
zoom out to reveal it now is armed with said blade.

Recycled, per source.

OH #08.

Silo gets up, jerks arms in frustration, then points both hands forth as he rushes ahead.


OH #08.

Zoom out from Red in Megazord cockpit, as, all together, the five Zeo Rangers cross their wrists,
spread arms around in a circle and raise their right arms forth and up for a moment, before grabbing controls.


OH #08.

Zeo Megazord raises its golden-glowing Saber up, green lightning crackling about, the backdrop turning to a flashing golden tetrahedron,
then slashing the Saber down at the screen.

Recycled, per source.

OH #08.

A golden energy slash cuts diagonally downward-left across the screen, striking Silo,
causing him to spark burst and release yellow electricity, body tensing up with arms spread.


OH #08.

As Zeo Megazord watches in bottom foreground, Silo continues to release yellow electricity, before collapsing forward,
finally exploding massively.


OH #08.

Closer on the bright flaring blast, exploding into smoke and flames upon the battlefield.


OH #08.

Close on King Mondo, pointing with his left hand, motioning arm and staff, while talking.

Recycled and mirror-flipped.

OH #08.

King Mondo reacts in a rage, talking with mad motioning about of his arms, before departing quickly to our left.
Klank, holding Orbus, follows behind concernedly, stopping to point at our upper right for a second, before heading left.


OH #08.

Close-up on Orbus' upper half, his head retracting into his body.

Recycled.

OH #08.

In Megazord cockpit, the Rangers sit up and make gesturing fists of victory!

Cuts before they leap out in unison.

PRZ 347.

30 second montage of bloopers from the episode.

Altered to fit in end credits.


Updated 2011