#464: PRNS 1306: "Thunder Strangers, Part II".
Features Footage from (bold = new footage):
Hurricanger, episodes 4, 5, 8, 9, & 10.
The complete program, from opening to end of end credits, lasts roughly 21:25;03.
Previously On is about 0:15; by itself.
Opening is about 1:00; by itself.
Ending is about 0:30; by itself.
Source | Description | Edit Note |
---|---|---|
HURRI #10. |
Thunder Megazord finishes forming amid a tunnel of lightning. |
Recycled; altered to fit monitor. |
HURRI #10. |
Freeze frame of Thunder Megazord punching its right fist forth plays in background of scene. |
Recycled, freeze-framed; altered to fit monitor. |
HURRI #08. |
Amphibidor leaps out of a drain tunnel, then turns and talks, gesturing his hands, as we overlook a reservoir of water. |
Cuts prior shots of monster in tunnel; Shot 2 is textless, unlike source, and is also trimmed; cuts follow-up of monster's mouth opening. |
HURRI #08. |
Amphibidor spits a seed into the sky, it shatters and sends tadpoles into the water. |
Trims start; cuts follow-ups of tadpoles falling into water over city. |
HURRI #08. |
Zoom in on Amphibidor as he flashes his eyes, causing the submerged tadpoles to flash, and the monster watches as the water drains away. |
Cuts follow-ups of flopping fish, and the monster talking. |
PRNS 1301. |
The three Wind Rangers' morphing sequences, Blue in the middle. |
Recycled, but first time montage in this order. |
HURRI #08. |
Amphibidor fires purple energy from his mouth at the Wind Rangers, which turns into a chain around the trio, binding them in place, they struggle, as the monster gestures about, causing them to be lifted up into the air, then tosses aside until an explosion erupts behind them. |
Cuts prior team posing sequence; Final shot is altered so the trio are superimposed over the explosion instead of engulfed by it. |
HURRI #08. |
The Rangers fall into the river, Amphibidor looks on, as each one unflips out from the water, and lands before the monster, Red then gesturing. |
|
HURRI #08. |
The Rangers fire colored lasers at Amphibidor, bursting him. |
Lasers added to cover up shurikens. |
HURRI #08. |
Amphibidor bursts again, then vanishes, the Rangers glance about, Red then looking forth and talking as Amphibidor reappears in mid-jump, then jumps sparkily through the team, turns around and spews tadpoles which attach to Red's chest. |
US replaces follow-up of Yellow getting tadpoles attached to his head with the less dangerous chest. |
HURRI #08. |
Tadpoles attach to Blue's waist, before the tadpoles on the Rangers burst, erupting into sparks and smoke. |
Cuts follow-up of monster due to shot's eventual pan over to unmorphed Thunders. |
HURRI #08. |
The Wind Rangers fall down, smoking. |
Cuts prior shot of explosions behind them; cuts follow-ups of monster stomping sparkily on Rangers. |
HURRI #08. |
The Wind Rangers watch as the Thunder Rangers whip out their Thunder Staves, pose with lightning, then Crimson points his forth. |
Cuts follow-up of Navy doing the same. |
HURRI #08. |
The Wind Rangers react, as the Thunder Rangers whip their Thunder Staves around, and charge forth, suddenly passing by the Winds and heading for Amphibidor, both sparkily striking him. |
Shots 2, 3, & 4 are trimmed down. |
HURRI #08. |
The Thunders sparkily strike Amphibidor again, before turning around, gripping him between their staves and tossing him into the air, but he lands safely, and spews tadpoles at them, but they block them with their energy Shields, the tadpoles fall to the monster's feet, crackle and explode, knocking him into the air and onto his back. |
|
HURRI #08. |
The Thunders turn their Staves into Tornado Star mode and fling energy X's at Amphibidor, bursting him as Red reacts. |
|
HURRI #08. |
Crimson pulls out his Crimson Blaster, Navy pulls out his Navy Antler, they pose with their weapons and speak, before Navy leaps forth and sparkily clenches his Antler around Amphibidor's gut, then lifting him into the air where he crackles and bursts, as Blue watches. |
|
HURRI #08. |
Navy then flings the monster aside, he lands, and turns in time to get Crimson Blaster blasted back, Yellow gazing, before Amphibidor falls down |
|
HURRI #08. |
The Thunders connect Antler into Blaster, forming the Thunder Blaster, which they aim at Amphibidor, Crimson pulls the trigger and the energy ball is fired forth, striking the monster explosively, the Thunders pulling their weapons apart and walking away slowly, as Amphibidor explodes massively behind them, while the Winds step forth dumbfounded. |
Cuts final shot before they talk. |
HURRI #09. |
Growth scroll flies in, unfolds, and activates, causing the monster's remains to grow gigantic. |
Recycled; Replaces HURRI #08's robotic double method. |
HURRI #08. |
Amphibidor towers over us, the Winds watch, Red talks to his teammates then summons into his Morpher. |
|
HURRI #08. |
A large metal door opens, and within lies the Zord hangar, pan up along the vertical shaft where the three Ninja Storm Zords are stored. |
Recycled, per source. |
HURRI #08. |
The mechanical gears and bits pull away from each of the Hawk, Dolphin, and Lion Zords. |
Recycled, per source. |
HURRI #08. |
Electricity flows into Hawkzord, teleporting it away. |
Recycled, per source. |
HURRI #08. |
A jetliner transforms into the Hawkzord in a flash of green energy, before it takes flight. |
Recycled, per source; cuts follow-up of Dolphin & Lion teleporting. |
HURRI #08. |
A luxury cruise ship transforms into the Dolphinzord while passing under a bridge. |
Recycled, per source. |
HURRI #08. |
Ferris wheel in action. |
|
HURRI #08. |
A ferris wheel and roller coaster transforms into the Lionzord, which then stomps and walks away. |
Recycled, per source. |
HURRI #08. |
Lionzord marches through downtown traffic. |
Recycled, per source. |
HURRI #08. |
Hawkzord flies through the sky above the city. |
Recycled, per source. |
HURRI #08. |
Hawkzord passes up and over us to our left, while Dolphinzord swims submerged, popping out of the water to jump up in front of a SeaWorld-like stadium. |
Recycled, per source; cuts follow-up of Dolphin landing on land. |
HURRI #08. |
Lionzord marches through downtown traffic, roaring and releasing steam all the while. |
Recycled, per source. |
HURRI #08. |
Lionzord's paw crushes the pavement. |
|
HURRI #08. |
Lionzord passes over us. |
Recycled, per source. |
HURRI #08. |
Lion roars and spins his neck rim wheel. |
Recycled, per source. |
HURRI #08. |
The Rangers step forth, then leap up. |
|
HURRI #08. |
The Rangers land in their Zords' cockpits. |
Recycled, per source. |
HURRI #08. |
The three Ninja Storm Zords race alongside each other. |
Recycled, per source; cuts follow-ups of monster spewing lasers sparkily at Zords. |
HURRI #08. |
Red nod-talks as his two teammates' cockpits slide into the same screen, they respond then all make hand gestures, as the screen transitions out into Lion's paw rising off the ground, as Lionzord transforms into most of a body, Dolphinzord becomes the right arm, and Hawkzord transforms into the head, connecting atop, forming the Storm Megazord. |
Recycled, per source; formation stuff sped-up. |
HURRI #08. |
Amphibidor faces Storm Megazord, talking and gesturing his hands. |
Cuts before his mouth opens. |
HURRI #08. |
Amphibidor spews tadpoles onto Storm Megazord, which attach all over its body. |
Cuts before Megazord struggles. |
HURRI #08. |
Amphibidor's eyes flash. |
Trims start. |
HURRI #08. |
Tadpoled Storm Megazord spark bursts up close. |
Pushed up from source position. |
HURRI #08. |
Wide shot of tadpoled Storm Megazord spark bursting. |
Cuts follow-ups of monster shooting more tadpoles onto Megazord. |
HURRI #08. |
Each of the Rangers gets shaken up while also talking a little. |
|
HURRI #08. |
Zoom out from Red as he talks to his excited teammates. |
Cuts prior schematic of Flail Combo. |
HURRI #04. |
On the cockpit console, zoom in on the mini-portal as a new Power Disc appears, which Yellow picks up. |
Recycled, but first time unaltered. |
HURRI #08. |
Yellow nod-talks with his disc, then turns and reaches over. |
|
HURRI #08. |
Yellow inserts the Disc into the slot, and pulls the lever. |
Recycled, per source. |
HURRI #08. |
Power Sphere 02 pops out of Storm Megazord's chest, and hatches into the Ram Hammer. |
Recycled, per source; cuts follow-ups of Blue summoning Sphere 03 and the Turtle Mace, which connects with Ram Hammer into the Flail Combo. |
HURRI #04. |
Storm Megazord raises the Ram Hammer. |
Recycled; cuts before it hammers down. |
HURRI #08. |
Amphibidor talks, then spews tadpoles forth. Red nod-talks, zoom out from Storm Megazord as it whips the Flail Combo (shh!) around, sparkily destroying the tadpoles, sending them flying back at the monster explosively until he falls over. |
Cuts follow-ups of Megazord reconnecting Flail Combo. |
HURRI #04. |
Storm Megazord poses with the Ram Hammer some more. |
Previously unused footage, trims off the stuff already used. |
HURRI #08. |
The Rangers look forth, Yellow nod-talking, then a reverse angle cockpit shot of Red watching Amphibidor recovering. |
Trims start to remove transition in; Cuts before Flail Combo comes into view. |
HURRI #08. |
Quick shot of each of the Rangers. |
Cuts follow-ups of Flail Combo begin struck at monster. |
HURRI #04. |
Storm Megazord, against a fading flamed backdrop, rapidly hammers the Ram Hammer, before swirling energies converge around it, and it extends the Ram Hammer forth. |
Recycled. |
HURRI #08. |
Turtle Mace (shh!) hits Amphibidor explosively. |
Trims start; cuts follow-up of Megazord facing monster with Flail Combo. |
HURRI #08. |
Amphibidor crackles and begins to collapse. |
Cuts follow-up of monster falling down and exploding. |
HURRI #08. |
The monster explodes massively. |
Cuts follow-ups of explosion in front of Flail Combo-holding Megazord, then shot of water returning to area it was taken from earlier. |
HURRI #04. |
Storm Megazord remains posed with Ram Hammer in front of flames. |
|
HURRI #05. |
The Rangers make victorious gestures in their cockpits. |
Fades to black. |