#473: PRNS 1315 "Pork Chopped".
Features Footage from (bold = new):
Gingaman, episode 30; and Hurricanger, episodes 2, 7, & 8.
The complete program, from opening to end of end credits, lasts roughly 21:28;00.
Opening is about 1:00; by itself.
Ending is about 0:30; by itself.
Source | Description | Edit Note |
---|---|---|
PRNS 1301. |
The Wind Rangers' morphing sequences. |
Recycled, but first time montage in this particular order. |
HURRI #07. |
Red presses his belt buckle, and as he flies straight upward, his Ninja Glider materializes onto his body. |
Recycled, but first time in context; still cuts feet running shot between, and second shot runs fully for first time. |
GINGA #30. |
At the Hypnos building... err, Tokyo City Hall... err, just a regular building... |
Recycled. |
HURRI #07. |
General Trayf steps to our right, talking and motioning arms, then looking upward sharply. |
|
HURRI #07. |
The three Rangers soar about on their Ninja Gliders. |
Shots 1 & 3 are recycled, per source. |
HURRI #07. |
Red, Blue & Yellow drop off of the Ninja Gliders and fall at us in spinning formation. |
Recycled, but first time in context. |
HURRI #07. |
The Rangers land on the rooftop before General Trayf, who steps forth and talks, then gestures hands, summons a giant pot portal, taunts the team, then leaps inside. |
Last shot cuts before pan over to Rangers. |
HURRI #07. |
The Rangers streak into the pot portal. |
Technically, this is the end of what was split off from prior shot, though US replaced the Rangers quickly talking to make them talk more. |
HURRI #07. |
Yellow falls on the ground, then looks around. |
Retinted from dusk-tint in source; cuts follow-ups of Rangers vs a tank, then a lengthy talking scene of Rangers and Trayf, and a later rooftop battle. |
HURRI #07. |
General Trayf spreads arms and talks, Red readies sword, he and the others leap up, he goes to strike Trayf, but he grabs the blade and flips Red over. |
Fades in from black; Image is cropped and widescreen matted; cuts shot of kanji spinning on blade between shots 1 & 2; cuts follow-ups of Rangers battling Trayf a lot more. |
HURRI #07. |
General Trayf tauntingly approaches and talks, the Rangers get up and Red readies sword. |
Cuts before whip pan, and cuts follow-ups of Thunders on cliff. |
HURRI #07. |
Side angle on General Trayf talking. |
|
HURRI #07. |
General Trayf readies sword, then slashes it downward, causing a giant double of the blade to rip through the ground, sparkily slashing past the Rangers, knocking them down. Trayf gestures and causes dozens of snouts to float around the scene, spark bursting the Rangers down again. |
Cuts follow-up of Red talking. |
HURRI #07. |
Zoom in on General Trayf talking and taunting, Red gets up and readies sword, as does Blue and Yellow. |
Shot 3 is recycled, but first in context and runs fully. |
HURRI #07. |
General Trayf talks, then motions arms, sending his giant pot lid flying forth at the Rangers, Red readies sword, then leaps off his teammates's locked arms, lands on the flying lid and rides it through the air, right back into General Trayf, leaping off as it slams into him and explodes massively. |
Cuts follow-up of Thunders watching on cliff. |
HURRI #07. |
General Trayf falls to the ground, Red talks and raises a fist. |
|
HURRI #07. |
The Rangers connect their weapons into the Storm Striker. |
Recycled, per source. |
HURRI #07. |
The Rangers aim the Storm Striker forth at General Trayf, who reaches out in protest. |
|
HURRI #07. |
Red pulls the trigger, Hawk Blaster's gyro revs up. |
Recycled, per source. |
HURRI #07. |
The Rangers fire the Storm Striker, sending a ball of energy at General Trayf, bursting him. Red pulls his Hawk Blaster out and turns around. |
US replaces follow-up of team posing while Trayf explodes, due to Thunders streaking in to strike Winds. |
HURRI #07. |
The three Ninja Storm Zords race alongside each other. The Rangers land in their Zords' cockpits. |
Recycled, per source; cuts shot of Rangers leaping up between shots; cuts prior Zord summoning stuff. |
HURRI #07. |
General Trayf exhales a mist at the Zords, spark-bursting but not stopping them. |
|
HURRI #07. |
Zoom in on Red, gesturing his hand. Hawkzord suddenly ignites into flames. |
Recycled, per source; cuts follow-up of fiery cockpit. |
HURRI #07. |
General Trayf reacts. |
|
HURRI #07. |
The flaming Hawkzord flies out of a flaming wall. |
Recycled, per source. |
HURRI #07. |
The flaming Hawkzord flies through General Trayf burstingly, then takes off. Blue gestures hand and nod-talks. |
|
HURRI #07. |
Dolphinzord floats forth in front of a huge tidal wave. |
Recycled, per source; cuts follow-up of watery cockpit. |
HURRI #07. |
General Trayf is struck by both water and the Dolphinzord. |
Cuts follow-up of Trayf staggering back. |
HURRI #07. |
Yellow gestures hand and talks, Lionzord anchors foot to the ground. Lionzord sprays a tunnel of wind and rocks forth. Lionzord farts steam, sending it flying forth, flying through the tunnel of wind and rocks over the mountains. |
Recycled, per source; cuts additional foot anchor shot between shots 2 & 3. |
HURRI #07. |
Lionzord slams into General Trayf, knocking him down. |
|
HURRI #07. |
The Storm Megazord forms. |
Recycled, per source; all but shot 1 are sped-up; cuts shots between shots 1 & 2 of Lionzord transforming. |
HURRI #07. |
General Trayf recovers and reacts to the Megazord. |
Cuts follow-ups of him talking more to Megazord, then tossing lids explosively at it, which it avoids, then the Rangers using the blizzard shoulder attack, then summoning Serpent Sword. |
HURRI #02. |
Cam talks on the Zord cockpit dashboard monitor screen. |
Recycled background plate, new US footage inserted. |
HURRI #08. |
Zoom out from Red as he talks to his excited teammates. Yellow nod-talks with his disc, then turns and reaches over. Yellow inserts the Disc into the slot, and pulls the lever. Power Sphere 02 pops out of Storm Megazord's chest, and hatches into the Ram Hammer. |
Recycled. |
HURRI #08. |
Blue nod-talks, then inserts the disc into the slot and pulls the lever, causing Power Sphere 03 to pop out of Storm Megazord's chest and hatch into the Turtle Mace. |
Shots 2 & 3 are recycled, per source. |
HURRI #08. |
Turtle Mace hooks up with the Ram Hammer, becoming the Flail Combo, which Storm Megazord poses with in hand. |
Cuts follow-up close-up of weapon. |
HURRI #07. |
Zoom in on General Trayf, reacting pitifully to the Megazord. |
Cuts follow-ups of Megazord using Serpent Sword on him. |
HURRI #08. |
Storm Megazord plays with, then bops forth, the Flail Combo. |
|
HURRI #08. |
Turtle Mace hits Amphibidor (shh!) explosively. |
Recycled, but first in context with actual attack. |
HURRI #07. |
General Trayf explodes massively before the Storm Megazord. |
Trims start to remove him crackling and collapsing; cuts follow-up of Megazord posing with sword. |
HURRI #08. |
Through the flames, Storm Megazord poses with Flail Combo in hand. |
Fades to black. |